//// DEBUG WorldGen System for testing, uncomment this file during test. AND MUST REMEMBER TO RECOMMENT BEFORE COMMITING.
//using Terraria;
//using Terraria.ModLoader;
//using Microsoft.Xna.Framework.Input;
//using Terraria.ID;
//using Microsoft.Xna.Framework;
//using Terraria.GameContent.Generation;
//using continuity.Content.Tiles;

//#if DEBUG
//namespace continuity.Utilities
//{
//	public class WorldGenWorld : ModSystem
//	{
//		public static bool JustPressed(Keys key)
//		{
//			return Main.keyState.IsKeyDown(key) && !Main.oldKeyState.IsKeyDown(key);
//		}

//		public override void PostUpdateWorld()
//		{
//			if (JustPressed(Keys.D1))
//				TestMethod((int)Main.MouseWorld.X / 16, (int)Main.MouseWorld.Y / 16);
//		}

//		// implement whatever test code you want here.
//		private void TestMethod(int x, int y)
//		{
//			Dust.QuickBox(new Vector2(x, y) * 16, new Vector2(x + 1, y + 1) * 16, 2, Color.YellowGreen, null);

//			// Code to test placed here:
//			WorldGen.OreRunner(x, y, 8, 2, (ushort)ModContent.TileType<CoalTile>());
//		}
//	}
//}
//#endif
