# Creating New Maps

Creating a new map in porymap is easy! Just click Tools -> New Map…. Alternatively, in any of the map list sort modes, you can right click on a folder in order to add a new map to the folder.

For example, when sorting maps by their layout, you can add a new Pokemon Center from the existing layout.

Add New Map with Layout

## New Map Options

The popup window when you create a new map will display some options in order to customize your new map.

New Map Options Window

The options you see may be different depending on your base project, but they are:

Name

  The name of the new map. This cannot be changed in porymap.

Group

  Which map group the new map will beling to. This cannot be changed in porymap.

Map Width

  The width (in metatiles) of the map. This can be changed in porymap.

Map Height

  The height (in metatiles) of the map. This can be changed in porymap.

Border Width

  The width (in metatiles) of the map border blocks. This can be changed in porymap.

Border Height

  The height (in metatiles) of the map border blocks. This can be changed in porymap.

Primary Tileset

  The map’s primary tileset. This can be changed in porymap.

Secondary Tileset

  The map’s secondary tileset. This can be changed in porymap.

Type

  Whether this map is an indoor or outdoor map. This can be changed in porymap.

Location

  The region map section this map exists in. This can be changed in porymap.

Can Fly To

  Whether a heal location event will be created with this map. This cannot be changed in porymap.

Allow Running

  Whether the player can sprint on this map. This can be changed in porymap.

Allow Biking

  Whether the player can use the bike on this map. This can be changed in porymap.

Allow Escape Rope

  Whether the user can escape from this map. This can be changed in porymap.

Floor Number

  The floor number for this map if it is associated with an elevator. This can be changed in porymap.