porymap/map.h

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#ifndef MAP_H
#define MAP_H
#include "tileset.h"
#include "blockdata.h"
#include "event.h"
#include <QPixmap>
#include <QObject>
#include <QDebug>
template <typename T>
class History {
public:
History() {
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}
T back() {
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if (head > 0) {
return history.at(--head);
}
return NULL;
}
T next() {
if (head + 1 < history.length()) {
return history.at(++head);
}
return NULL;
}
void push(T commit) {
while (head + 1 < history.length()) {
history.removeLast();
}
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if (saved > head) {
saved = -1;
}
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history.append(commit);
head++;
}
T current() {
if (head < 0 || history.length() == 0) {
return NULL;
}
return history.at(head);
}
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void save() {
saved = head;
}
bool isSaved() {
return saved == head;
}
private:
QList<T> history;
int head = -1;
int saved = -1;
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};
class Connection {
public:
Connection() {
}
public:
QString direction;
QString offset;
QString map_name;
};
class Map : public QObject
{
Q_OBJECT
public:
explicit Map(QObject *parent = 0);
public:
QString name;
QString constantName;
QString group_num;
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QString attributes_label;
QString events_label;
QString scripts_label;
QString connections_label;
QString song;
QString index;
QString location;
QString visibility;
QString weather;
QString type;
QString unknown;
QString show_location;
QString battle_scene;
QString width;
QString height;
QString border_label;
QString blockdata_label;
QString tileset_primary_label;
QString tileset_secondary_label;
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Tileset *tileset_primary = NULL;
Tileset *tileset_secondary = NULL;
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Blockdata* blockdata = NULL;
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bool isPersistedToFile = true;
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public:
void setName(QString mapName);
static QString mapConstantFromName(QString mapName);
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int getWidth();
int getHeight();
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Tileset* getBlockTileset(int);
int getBlockIndex(int index);
Metatile* getMetatile(int);
QImage getMetatileImage(int);
QImage getMetatileTile(int);
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QPixmap render();
QPixmap renderMetatiles();
QPixmap renderCollision();
QImage collision_image;
QPixmap collision_pixmap;
QImage getCollisionMetatileImage(Block);
QImage getElevationMetatileImage(Block);
QImage getCollisionMetatileImage(int);
QImage getElevationMetatileImage(int);
QPixmap renderCollisionMetatiles();
QPixmap renderElevationMetatiles();
void drawSelection(int i, int w, QPainter *painter);
bool blockChanged(int, Blockdata*);
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Blockdata* cached_blockdata = NULL;
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void cacheBlockdata();
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Blockdata* cached_collision = NULL;
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void cacheCollision();
QImage image;
QPixmap pixmap;
QList<QImage> metatile_images;
int paint_tile;
int paint_collision;
int paint_elevation;
Block *getBlock(int x, int y);
void setBlock(int x, int y, Block block);
void _setBlock(int x, int y, Block block);
void floodFill(int x, int y, uint tile);
void _floodFill(int x, int y, uint tile);
void floodFillCollision(int x, int y, uint collision);
void _floodFillCollision(int x, int y, uint collision);
void floodFillElevation(int x, int y, uint elevation);
void _floodFillElevation(int x, int y, uint elevation);
void floodFillCollisionElevation(int x, int y, uint collision, uint elevation);
void _floodFillCollisionElevation(int x, int y, uint collision, uint elevation);
History<Blockdata*> history;
void undo();
void redo();
void commit();
QString object_events_label;
QString warps_label;
QString coord_events_label;
QString bg_events_label;
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QList<Event*> getAllEvents();
QList<Event*> getEventsByType(QString type);
void removeEvent(Event *event);
void addEvent(Event *event);
QMap<QString, QList<Event*>> events;
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QList<Connection*> connections;
QPixmap renderConnection(Connection);
QImage border_image;
QPixmap border_pixmap;
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Blockdata *border = NULL;
Blockdata *cached_border = NULL;
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QPixmap renderBorder();
void cacheBorder();
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bool hasUnsavedChanges();
QList<QList<QRgb> > getBlockPalettes(int metatile_index);
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signals:
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void paintTileChanged(Map *map);
void paintCollisionChanged(Map *map);
void mapChanged(Map *map);
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public slots:
};
#endif // MAP_H