porymap/include/core/tile.h

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#pragma once
#ifndef TILE_H
#define TILE_H
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class Tile {
public:
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Tile() : tile(0), xflip(false), yflip(false), palette(0) {
}
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Tile(int tile, bool xflip, bool yflip, int palette) : tile(tile), xflip(xflip), yflip(yflip), palette(palette) {
}
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public:
int tile;
bool xflip;
bool yflip;
int palette;
};
#endif // TILE_H