porymap/src/core/events.cpp

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#include "events.h"
#include "eventframes.h"
#include "project.h"
#include "config.h"
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QMap<Event::Group, const QPixmap*> Event::icons;
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Event* Event::create(Event::Type type) {
switch (type) {
case Event::Type::Object: return new ObjectEvent();
case Event::Type::CloneObject: return new CloneObjectEvent();
case Event::Type::Warp: return new WarpEvent();
case Event::Type::Trigger: return new TriggerEvent();
case Event::Type::WeatherTrigger: return new WeatherTriggerEvent();
case Event::Type::Sign: return new SignEvent();
case Event::Type::HiddenItem: return new HiddenItemEvent();
case Event::Type::SecretBase: return new SecretBaseEvent();
case Event::Type::HealLocation: return new HealLocationEvent();
default: return nullptr;
}
}
Event::~Event() {
if (this->eventFrame)
this->eventFrame->deleteLater();
}
EventFrame *Event::getEventFrame() {
if (!this->eventFrame) createEventFrame();
return this->eventFrame;
}
void Event::destroyEventFrame() {
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if (this->eventFrame) delete this->eventFrame;
this->eventFrame = nullptr;
}
void Event::setPixmapItem(DraggablePixmapItem *item) {
this->pixmapItem = item;
if (this->eventFrame) {
this->eventFrame->invalidateConnections();
}
}
int Event::getEventIndex() {
return this->map->events.value(this->getEventGroup()).indexOf(this);
}
void Event::setDefaultValues(Project *) {
this->setX(0);
this->setY(0);
this->setElevation(projectConfig.defaultElevation);
}
void Event::readCustomValues(QJsonObject values) {
this->customValues.clear();
QSet<QString> expectedFields = this->getExpectedFields();
for (QString key : values.keys()) {
if (!expectedFields.contains(key)) {
this->customValues[key] = values[key];
}
}
}
void Event::addCustomValuesTo(OrderedJson::object *obj) {
for (QString key : this->customValues.keys()) {
if (!obj->contains(key)) {
(*obj)[key] = OrderedJson::fromQJsonValue(this->customValues[key]);
}
}
}
void Event::modify() {
this->map->modify();
}
QString Event::eventGroupToString(Event::Group group) {
switch (group) {
case Event::Group::Object:
return "Object";
case Event::Group::Warp:
return "Warp";
case Event::Group::Coord:
return "Trigger";
case Event::Group::Bg:
return "BG";
case Event::Group::Heal:
return "Healspot";
default:
return "";
}
}
QString Event::eventTypeToString(Event::Type type) {
switch (type) {
case Event::Type::Object:
return "event_object";
case Event::Type::CloneObject:
return "event_clone_object";
case Event::Type::Warp:
return "event_warp";
case Event::Type::Trigger:
return "event_trigger";
case Event::Type::WeatherTrigger:
return "event_weather_trigger";
case Event::Type::Sign:
return "event_sign";
case Event::Type::HiddenItem:
return "event_hidden_item";
case Event::Type::SecretBase:
return "event_secret_base";
case Event::Type::HealLocation:
return "event_healspot";
default:
return "";
}
}
Event::Type Event::eventTypeFromString(QString type) {
if (type == "event_object") {
return Event::Type::Object;
} else if (type == "event_clone_object") {
return Event::Type::CloneObject;
} else if (type == "event_warp") {
return Event::Type::Warp;
} else if (type == "event_trigger") {
return Event::Type::Trigger;
} else if (type == "event_weather_trigger") {
return Event::Type::WeatherTrigger;
} else if (type == "event_sign") {
return Event::Type::Sign;
} else if (type == "event_hidden_item") {
return Event::Type::HiddenItem;
} else if (type == "event_secret_base") {
return Event::Type::SecretBase;
} else if (type == "event_healspot") {
return Event::Type::HealLocation;
} else {
return Event::Type::None;
}
}
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void Event::loadPixmap(Project *) {
const QPixmap * pixmap = Event::icons.value(this->getEventGroup());
this->pixmap = pixmap ? *pixmap : QPixmap();
}
void Event::clearIcons() {
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qDeleteAll(icons);
icons.clear();
}
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void Event::setIcons() {
clearIcons();
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const int w = 16;
const int h = 16;
static const QPixmap defaultIcons = QPixmap(":/images/Entities_16x16.png");
// Custom event icons may be provided by the user.
const int numIcons = qMin(defaultIcons.width() / w, static_cast<int>(Event::Group::None));
for (int i = 0; i < numIcons; i++) {
Event::Group group = static_cast<Event::Group>(i);
QString customIconPath = projectConfig.getEventIconPath(group);
if (customIconPath.isEmpty()) {
// No custom icon specified, use the default icon.
icons[group] = new QPixmap(defaultIcons.copy(i * w, 0, w, h));
continue;
}
// Try to load custom icon
QString validPath = Project::getExistingFilepath(customIconPath);
if (!validPath.isEmpty()) customIconPath = validPath; // Otherwise allow it to fail with the original path
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const QPixmap customIcon = QPixmap(customIconPath);
if (customIcon.isNull()) {
// Custom icon failed to load, use the default icon.
icons[group] = new QPixmap(defaultIcons.copy(i * w, 0, w, h));
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logWarn(QString("Failed to load custom event icon '%1', using default icon.").arg(customIconPath));
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} else {
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icons[group] = new QPixmap(customIcon.scaled(w, h));
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}
}
}
Event *ObjectEvent::duplicate() {
ObjectEvent *copy = new ObjectEvent();
copy->setX(this->getX());
copy->setY(this->getY());
copy->setElevation(this->getElevation());
copy->setGfx(this->getGfx());
copy->setMovement(this->getMovement());
copy->setRadiusX(this->getRadiusX());
copy->setRadiusY(this->getRadiusY());
copy->setTrainerType(this->getTrainerType());
copy->setSightRadiusBerryTreeID(this->getSightRadiusBerryTreeID());
copy->setScript(this->getScript());
copy->setFlag(this->getFlag());
copy->setCustomValues(this->getCustomValues());
return copy;
}
EventFrame *ObjectEvent::createEventFrame() {
if (!this->eventFrame) {
this->eventFrame = new ObjectFrame(this);
this->eventFrame->setup();
}
return this->eventFrame;
}
OrderedJson::object ObjectEvent::buildEventJson(Project *) {
OrderedJson::object objectJson;
if (projectConfig.eventCloneObjectEnabled) {
objectJson["type"] = "object";
}
objectJson["graphics_id"] = this->getGfx();
objectJson["x"] = this->getX();
objectJson["y"] = this->getY();
objectJson["elevation"] = this->getElevation();
objectJson["movement_type"] = this->getMovement();
objectJson["movement_range_x"] = this->getRadiusX();
objectJson["movement_range_y"] = this->getRadiusY();
objectJson["trainer_type"] = this->getTrainerType();
objectJson["trainer_sight_or_berry_tree_id"] = this->getSightRadiusBerryTreeID();
objectJson["script"] = this->getScript();
objectJson["flag"] = this->getFlag();
this->addCustomValuesTo(&objectJson);
return objectJson;
}
bool ObjectEvent::loadFromJson(QJsonObject json, Project *) {
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this->setX(ParseUtil::jsonToInt(json["x"]));
this->setY(ParseUtil::jsonToInt(json["y"]));
this->setElevation(ParseUtil::jsonToInt(json["elevation"]));
this->setGfx(ParseUtil::jsonToQString(json["graphics_id"]));
this->setMovement(ParseUtil::jsonToQString(json["movement_type"]));
this->setRadiusX(ParseUtil::jsonToInt(json["movement_range_x"]));
this->setRadiusY(ParseUtil::jsonToInt(json["movement_range_y"]));
this->setTrainerType(ParseUtil::jsonToQString(json["trainer_type"]));
this->setSightRadiusBerryTreeID(ParseUtil::jsonToQString(json["trainer_sight_or_berry_tree_id"]));
this->setScript(ParseUtil::jsonToQString(json["script"]));
this->setFlag(ParseUtil::jsonToQString(json["flag"]));
this->readCustomValues(json);
return true;
}
void ObjectEvent::setDefaultValues(Project *project) {
this->setGfx(project->gfxDefines.keys().value(0, "0"));
this->setMovement(project->movementTypes.value(0, "0"));
this->setScript("NULL");
this->setTrainerType(project->trainerTypes.value(0, "0"));
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this->setFlag("0");
this->setRadiusX(0);
this->setRadiusY(0);
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this->setSightRadiusBerryTreeID("0");
this->setFrameFromMovement(project->facingDirections.value(this->getMovement()));
}
const QSet<QString> expectedObjectFields = {
"graphics_id",
"elevation",
"movement_type",
"movement_range_x",
"movement_range_y",
"trainer_type",
"trainer_sight_or_berry_tree_id",
"script",
"flag",
};
QSet<QString> ObjectEvent::getExpectedFields() {
QSet<QString> expectedFields = QSet<QString>();
expectedFields = expectedObjectFields;
if (projectConfig.eventCloneObjectEnabled) {
expectedFields.insert("type");
}
expectedFields << "x" << "y";
return expectedFields;
}
void ObjectEvent::loadPixmap(Project *project) {
EventGraphics *eventGfx = project->eventGraphicsMap.value(this->gfx, nullptr);
if (!eventGfx) {
// Invalid gfx constant.
// If this is a number, try to use that instead.
bool ok;
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int altGfx = ParseUtil::gameStringToInt(this->gfx, &ok);
if (ok && (altGfx < project->gfxDefines.count())) {
eventGfx = project->eventGraphicsMap.value(project->gfxDefines.key(altGfx, "NULL"), nullptr);
}
}
if (!eventGfx || eventGfx->spritesheet.isNull()) {
// No sprite associated with this gfx constant.
// Use default sprite instead.
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Event::loadPixmap(project);
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this->spriteWidth = 16;
this->spriteHeight = 16;
this->usingSprite = false;
} else {
this->setFrameFromMovement(project->facingDirections.value(this->movement));
this->setPixmapFromSpritesheet(eventGfx);
}
}
void ObjectEvent::setPixmapFromSpritesheet(EventGraphics * gfx)
{
QImage img;
if (gfx->inanimate) {
img = gfx->spritesheet.copy(0, 0, gfx->spriteWidth, gfx->spriteHeight);
} else {
int x = 0;
int y = 0;
// Get frame's position in spritesheet.
// Assume horizontal layout. If position would exceed sheet width, try vertical layout.
if ((this->frame + 1) * gfx->spriteWidth <= gfx->spritesheet.width()) {
x = this->frame * gfx->spriteWidth;
} else if ((this->frame + 1) * gfx->spriteHeight <= gfx->spritesheet.height()) {
y = this->frame * gfx->spriteHeight;
}
img = gfx->spritesheet.copy(x, y, gfx->spriteWidth, gfx->spriteHeight);
// Right-facing sprite is just the left-facing sprite mirrored
if (this->hFlip) {
img = img.transformed(QTransform().scale(-1, 1));
}
}
// Set first palette color fully transparent.
img.setColor(0, qRgba(0, 0, 0, 0));
pixmap = QPixmap::fromImage(img);
this->spriteWidth = gfx->spriteWidth;
this->spriteHeight = gfx->spriteHeight;
this->usingSprite = true;
}
void ObjectEvent::setFrameFromMovement(QString facingDir) {
// defaults
// TODO: read this from a file somewhere?
this->frame = 0;
this->hFlip = false;
if (facingDir == "DIR_NORTH") {
this->frame = 1;
this->hFlip = false;
} else if (facingDir == "DIR_SOUTH") {
this->frame = 0;
this->hFlip = false;
} else if (facingDir == "DIR_WEST") {
this->frame = 2;
this->hFlip = false;
} else if (facingDir == "DIR_EAST") {
this->frame = 2;
this->hFlip = true;
}
}
Event *CloneObjectEvent::duplicate() {
CloneObjectEvent *copy = new CloneObjectEvent();
copy->setX(this->getX());
copy->setY(this->getY());
copy->setElevation(this->getElevation());
copy->setGfx(this->getGfx());
copy->setTargetID(this->getTargetID());
copy->setTargetMap(this->getTargetMap());
copy->setCustomValues(this->getCustomValues());
return copy;
}
EventFrame *CloneObjectEvent::createEventFrame() {
if (!this->eventFrame) {
this->eventFrame = new CloneObjectFrame(this);
this->eventFrame->setup();
}
return this->eventFrame;
}
OrderedJson::object CloneObjectEvent::buildEventJson(Project *project) {
OrderedJson::object cloneJson;
cloneJson["type"] = "clone";
cloneJson["graphics_id"] = this->getGfx();
cloneJson["x"] = this->getX();
cloneJson["y"] = this->getY();
cloneJson["target_local_id"] = this->getTargetID();
cloneJson["target_map"] = project->mapNamesToMapConstants.value(this->getTargetMap());
this->addCustomValuesTo(&cloneJson);
return cloneJson;
}
bool CloneObjectEvent::loadFromJson(QJsonObject json, Project *project) {
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this->setX(ParseUtil::jsonToInt(json["x"]));
this->setY(ParseUtil::jsonToInt(json["y"]));
this->setGfx(ParseUtil::jsonToQString(json["graphics_id"]));
this->setTargetID(ParseUtil::jsonToInt(json["target_local_id"]));
// Ensure the target map constant is valid before adding it to the events.
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const QString dynamicMapConstant = project->getDynamicMapDefineName();
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QString mapConstant = ParseUtil::jsonToQString(json["target_map"]);
if (project->mapConstantsToMapNames.contains(mapConstant)) {
this->setTargetMap(project->mapConstantsToMapNames.value(mapConstant));
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} else if (mapConstant == dynamicMapConstant) {
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this->setTargetMap(DYNAMIC_MAP_NAME);
} else {
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logWarn(QString("Target Map constant '%1' is invalid. Using default '%2'.").arg(mapConstant).arg(dynamicMapConstant));
this->setTargetMap(DYNAMIC_MAP_NAME);
}
this->readCustomValues(json);
return true;
}
void CloneObjectEvent::setDefaultValues(Project *project) {
this->setGfx(project->gfxDefines.keys().value(0, "0"));
this->setTargetID(1);
if (this->getMap()) this->setTargetMap(this->getMap()->name);
}
const QSet<QString> expectedCloneObjectFields = {
"type",
"graphics_id",
"target_local_id",
"target_map",
};
QSet<QString> CloneObjectEvent::getExpectedFields() {
QSet<QString> expectedFields = QSet<QString>();
expectedFields = expectedCloneObjectFields;
expectedFields << "x" << "y";
return expectedFields;
}
void CloneObjectEvent::loadPixmap(Project *project) {
// Try to get the targeted object to clone
int eventIndex = this->targetID - 1;
Map *clonedMap = project->getMap(this->targetMap);
Event *clonedEvent = clonedMap ? clonedMap->events[Event::Group::Object].value(eventIndex, nullptr) : nullptr;
if (clonedEvent && clonedEvent->getEventType() == Event::Type::Object) {
// Get graphics data from cloned object
ObjectEvent *clonedObject = dynamic_cast<ObjectEvent *>(clonedEvent);
this->gfx = clonedObject->getGfx();
this->movement = clonedObject->getMovement();
} else {
// Invalid object specified, use default graphics data (as would be shown in-game)
this->gfx = project->gfxDefines.key(0, "0");
this->movement = project->movementTypes.value(0, "0");
}
EventGraphics *eventGfx = project->eventGraphicsMap.value(gfx, nullptr);
if (!eventGfx || eventGfx->spritesheet.isNull()) {
// No sprite associated with this gfx constant.
// Use default sprite instead.
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Event::loadPixmap(project);
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this->spriteWidth = 16;
this->spriteHeight = 16;
this->usingSprite = false;
} else {
this->setFrameFromMovement(project->facingDirections.value(this->movement));
this->setPixmapFromSpritesheet(eventGfx);
}
}
Event *WarpEvent::duplicate() {
WarpEvent *copy = new WarpEvent();
copy->setX(this->getX());
copy->setY(this->getY());
copy->setElevation(this->getElevation());
copy->setDestinationMap(this->getDestinationMap());
copy->setDestinationWarpID(this->getDestinationWarpID());
copy->setCustomValues(this->getCustomValues());
return copy;
}
EventFrame *WarpEvent::createEventFrame() {
if (!this->eventFrame) {
this->eventFrame = new WarpFrame(this);
this->eventFrame->setup();
}
return this->eventFrame;
}
OrderedJson::object WarpEvent::buildEventJson(Project *project) {
OrderedJson::object warpJson;
warpJson["x"] = this->getX();
warpJson["y"] = this->getY();
warpJson["elevation"] = this->getElevation();
warpJson["dest_map"] = project->mapNamesToMapConstants.value(this->getDestinationMap());
warpJson["dest_warp_id"] = this->getDestinationWarpID();
this->addCustomValuesTo(&warpJson);
return warpJson;
}
bool WarpEvent::loadFromJson(QJsonObject json, Project *project) {
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this->setX(ParseUtil::jsonToInt(json["x"]));
this->setY(ParseUtil::jsonToInt(json["y"]));
this->setElevation(ParseUtil::jsonToInt(json["elevation"]));
this->setDestinationWarpID(ParseUtil::jsonToQString(json["dest_warp_id"]));
// Ensure the warp destination map constant is valid before adding it to the warps.
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const QString dynamicMapConstant = project->getDynamicMapDefineName();
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QString mapConstant = ParseUtil::jsonToQString(json["dest_map"]);
if (project->mapConstantsToMapNames.contains(mapConstant)) {
this->setDestinationMap(project->mapConstantsToMapNames.value(mapConstant));
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} else if (mapConstant == dynamicMapConstant) {
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this->setDestinationMap(DYNAMIC_MAP_NAME);
} else {
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logWarn(QString("Destination Map constant '%1' is invalid. Using default '%2'.").arg(mapConstant).arg(dynamicMapConstant));
this->setDestinationMap(DYNAMIC_MAP_NAME);
}
this->readCustomValues(json);
return true;
}
void WarpEvent::setDefaultValues(Project *) {
if (this->getMap()) this->setDestinationMap(this->getMap()->name);
this->setDestinationWarpID("0");
this->setElevation(0);
}
const QSet<QString> expectedWarpFields = {
"elevation",
"dest_map",
"dest_warp_id",
};
QSet<QString> WarpEvent::getExpectedFields() {
QSet<QString> expectedFields = QSet<QString>();
expectedFields = expectedWarpFields;
expectedFields << "x" << "y";
return expectedFields;
}
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void WarpEvent::setWarningEnabled(bool enabled) {
WarpFrame * frame = static_cast<WarpFrame*>(this->getEventFrame());
if (frame && frame->warning)
frame->warning->setVisible(enabled);
}
Event *TriggerEvent::duplicate() {
TriggerEvent *copy = new TriggerEvent();
copy->setX(this->getX());
copy->setY(this->getY());
copy->setElevation(this->getElevation());
copy->setScriptVar(this->getScriptVar());
copy->setScriptVarValue(this->getScriptVarValue());
copy->setScriptLabel(this->getScriptLabel());
copy->setCustomValues(this->getCustomValues());
return copy;
}
EventFrame *TriggerEvent::createEventFrame() {
if (!this->eventFrame) {
this->eventFrame = new TriggerFrame(this);
this->eventFrame->setup();
}
return this->eventFrame;
}
OrderedJson::object TriggerEvent::buildEventJson(Project *) {
OrderedJson::object triggerJson;
triggerJson["type"] = "trigger";
triggerJson["x"] = this->getX();
triggerJson["y"] = this->getY();
triggerJson["elevation"] = this->getElevation();
triggerJson["var"] = this->getScriptVar();
triggerJson["var_value"] = this->getScriptVarValue();
triggerJson["script"] = this->getScriptLabel();
this->addCustomValuesTo(&triggerJson);
return triggerJson;
}
bool TriggerEvent::loadFromJson(QJsonObject json, Project *) {
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this->setX(ParseUtil::jsonToInt(json["x"]));
this->setY(ParseUtil::jsonToInt(json["y"]));
this->setElevation(ParseUtil::jsonToInt(json["elevation"]));
this->setScriptVar(ParseUtil::jsonToQString(json["var"]));
this->setScriptVarValue(ParseUtil::jsonToQString(json["var_value"]));
this->setScriptLabel(ParseUtil::jsonToQString(json["script"]));
this->readCustomValues(json);
return true;
}
void TriggerEvent::setDefaultValues(Project *project) {
this->setScriptLabel("NULL");
this->setScriptVar(project->varNames.value(0, "0"));
this->setScriptVarValue("0");
this->setElevation(0);
}
const QSet<QString> expectedTriggerFields = {
"type",
"elevation",
"var",
"var_value",
"script",
};
QSet<QString> TriggerEvent::getExpectedFields() {
QSet<QString> expectedFields = QSet<QString>();
expectedFields = expectedTriggerFields;
expectedFields << "x" << "y";
return expectedFields;
}
Event *WeatherTriggerEvent::duplicate() {
WeatherTriggerEvent *copy = new WeatherTriggerEvent();
copy->setX(this->getX());
copy->setY(this->getY());
copy->setElevation(this->getElevation());
copy->setWeather(this->getWeather());
copy->setCustomValues(this->getCustomValues());
return copy;
}
EventFrame *WeatherTriggerEvent::createEventFrame() {
if (!this->eventFrame) {
this->eventFrame = new WeatherTriggerFrame(this);
this->eventFrame->setup();
}
return this->eventFrame;
}
OrderedJson::object WeatherTriggerEvent::buildEventJson(Project *) {
OrderedJson::object weatherJson;
weatherJson["type"] = "weather";
weatherJson["x"] = this->getX();
weatherJson["y"] = this->getY();
weatherJson["elevation"] = this->getElevation();
weatherJson["weather"] = this->getWeather();
this->addCustomValuesTo(&weatherJson);
return weatherJson;
}
bool WeatherTriggerEvent::loadFromJson(QJsonObject json, Project *) {
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this->setX(ParseUtil::jsonToInt(json["x"]));
this->setY(ParseUtil::jsonToInt(json["y"]));
this->setElevation(ParseUtil::jsonToInt(json["elevation"]));
this->setWeather(ParseUtil::jsonToQString(json["weather"]));
this->readCustomValues(json);
return true;
}
void WeatherTriggerEvent::setDefaultValues(Project *project) {
this->setWeather(project->coordEventWeatherNames.value(0, "0"));
this->setElevation(0);
}
const QSet<QString> expectedWeatherTriggerFields = {
"type",
"elevation",
"weather",
};
QSet<QString> WeatherTriggerEvent::getExpectedFields() {
QSet<QString> expectedFields = QSet<QString>();
expectedFields = expectedWeatherTriggerFields;
expectedFields << "x" << "y";
return expectedFields;
}
Event *SignEvent::duplicate() {
SignEvent *copy = new SignEvent();
copy->setX(this->getX());
copy->setY(this->getY());
copy->setElevation(this->getElevation());
copy->setFacingDirection(this->getFacingDirection());
copy->setScriptLabel(this->getScriptLabel());
copy->setCustomValues(this->getCustomValues());
return copy;
}
EventFrame *SignEvent::createEventFrame() {
if (!this->eventFrame) {
this->eventFrame = new SignFrame(this);
this->eventFrame->setup();
}
return this->eventFrame;
}
OrderedJson::object SignEvent::buildEventJson(Project *) {
OrderedJson::object signJson;
signJson["type"] = "sign";
signJson["x"] = this->getX();
signJson["y"] = this->getY();
signJson["elevation"] = this->getElevation();
signJson["player_facing_dir"] = this->getFacingDirection();
signJson["script"] = this->getScriptLabel();
this->addCustomValuesTo(&signJson);
return signJson;
}
bool SignEvent::loadFromJson(QJsonObject json, Project *) {
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this->setX(ParseUtil::jsonToInt(json["x"]));
this->setY(ParseUtil::jsonToInt(json["y"]));
this->setElevation(ParseUtil::jsonToInt(json["elevation"]));
this->setFacingDirection(ParseUtil::jsonToQString(json["player_facing_dir"]));
this->setScriptLabel(ParseUtil::jsonToQString(json["script"]));
this->readCustomValues(json);
return true;
}
void SignEvent::setDefaultValues(Project *project) {
this->setFacingDirection(project->bgEventFacingDirections.value(0, "0"));
this->setScriptLabel("NULL");
this->setElevation(0);
}
const QSet<QString> expectedSignFields = {
"type",
"elevation",
"player_facing_dir",
"script",
};
QSet<QString> SignEvent::getExpectedFields() {
QSet<QString> expectedFields = QSet<QString>();
expectedFields = expectedSignFields;
expectedFields << "x" << "y";
return expectedFields;
}
Event *HiddenItemEvent::duplicate() {
HiddenItemEvent *copy = new HiddenItemEvent();
copy->setX(this->getX());
copy->setY(this->getY());
copy->setElevation(this->getElevation());
copy->setItem(this->getItem());
copy->setFlag(this->getFlag());
copy->setQuantity(this->getQuantity());
copy->setQuantity(this->getQuantity());
copy->setCustomValues(this->getCustomValues());
return copy;
}
EventFrame *HiddenItemEvent::createEventFrame() {
if (!this->eventFrame) {
this->eventFrame = new HiddenItemFrame(this);
this->eventFrame->setup();
}
return this->eventFrame;
}
OrderedJson::object HiddenItemEvent::buildEventJson(Project *) {
OrderedJson::object hiddenItemJson;
hiddenItemJson["type"] = "hidden_item";
hiddenItemJson["x"] = this->getX();
hiddenItemJson["y"] = this->getY();
hiddenItemJson["elevation"] = this->getElevation();
hiddenItemJson["item"] = this->getItem();
hiddenItemJson["flag"] = this->getFlag();
if (projectConfig.hiddenItemQuantityEnabled) {
hiddenItemJson["quantity"] = this->getQuantity();
}
if (projectConfig.hiddenItemRequiresItemfinderEnabled) {
hiddenItemJson["underfoot"] = this->getUnderfoot();
}
this->addCustomValuesTo(&hiddenItemJson);
return hiddenItemJson;
}
bool HiddenItemEvent::loadFromJson(QJsonObject json, Project *) {
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this->setX(ParseUtil::jsonToInt(json["x"]));
this->setY(ParseUtil::jsonToInt(json["y"]));
this->setElevation(ParseUtil::jsonToInt(json["elevation"]));
this->setItem(ParseUtil::jsonToQString(json["item"]));
this->setFlag(ParseUtil::jsonToQString(json["flag"]));
if (projectConfig.hiddenItemQuantityEnabled) {
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this->setQuantity(ParseUtil::jsonToInt(json["quantity"]));
}
if (projectConfig.hiddenItemRequiresItemfinderEnabled) {
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this->setUnderfoot(ParseUtil::jsonToBool(json["underfoot"]));
}
this->readCustomValues(json);
return true;
}
void HiddenItemEvent::setDefaultValues(Project *project) {
this->setItem(project->itemNames.value(0, "0"));
this->setFlag(project->flagNames.value(0, "0"));
if (projectConfig.hiddenItemQuantityEnabled) {
this->setQuantity(1);
}
if (projectConfig.hiddenItemRequiresItemfinderEnabled) {
this->setUnderfoot(false);
}
}
const QSet<QString> expectedHiddenItemFields = {
"type",
"elevation",
"item",
"flag",
};
QSet<QString> HiddenItemEvent::getExpectedFields() {
QSet<QString> expectedFields = QSet<QString>();
expectedFields = expectedHiddenItemFields;
if (projectConfig.hiddenItemQuantityEnabled) {
expectedFields << "quantity";
}
if (projectConfig.hiddenItemRequiresItemfinderEnabled) {
expectedFields << "underfoot";
}
expectedFields << "x" << "y";
return expectedFields;
}
Event *SecretBaseEvent::duplicate() {
SecretBaseEvent *copy = new SecretBaseEvent();
copy->setX(this->getX());
copy->setY(this->getY());
copy->setElevation(this->getElevation());
copy->setBaseID(this->getBaseID());
copy->setCustomValues(this->getCustomValues());
return copy;
}
EventFrame *SecretBaseEvent::createEventFrame() {
if (!this->eventFrame) {
this->eventFrame = new SecretBaseFrame(this);
this->eventFrame->setup();
}
return this->eventFrame;
}
OrderedJson::object SecretBaseEvent::buildEventJson(Project *) {
OrderedJson::object secretBaseJson;
secretBaseJson["type"] = "secret_base";
secretBaseJson["x"] = this->getX();
secretBaseJson["y"] = this->getY();
secretBaseJson["elevation"] = this->getElevation();
secretBaseJson["secret_base_id"] = this->getBaseID();
this->addCustomValuesTo(&secretBaseJson);
return secretBaseJson;
}
bool SecretBaseEvent::loadFromJson(QJsonObject json, Project *) {
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this->setX(ParseUtil::jsonToInt(json["x"]));
this->setY(ParseUtil::jsonToInt(json["y"]));
this->setElevation(ParseUtil::jsonToInt(json["elevation"]));
this->setBaseID(ParseUtil::jsonToQString(json["secret_base_id"]));
this->readCustomValues(json);
return true;
}
void SecretBaseEvent::setDefaultValues(Project *project) {
this->setBaseID(project->secretBaseIds.value(0, "0"));
this->setElevation(0);
}
const QSet<QString> expectedSecretBaseFields = {
"type",
"elevation",
"secret_base_id",
};
QSet<QString> SecretBaseEvent::getExpectedFields() {
QSet<QString> expectedFields = QSet<QString>();
expectedFields = expectedSecretBaseFields;
expectedFields << "x" << "y";
return expectedFields;
}
EventFrame *HealLocationEvent::createEventFrame() {
if (!this->eventFrame) {
this->eventFrame = new HealLocationFrame(this);
this->eventFrame->setup();
}
return this->eventFrame;
}
OrderedJson::object HealLocationEvent::buildEventJson(Project *) {
return OrderedJson::object();
}
void HealLocationEvent::setDefaultValues(Project *) {
this->setElevation(projectConfig.defaultElevation);
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if (!this->getMap())
return;
bool respawnEnabled = projectConfig.healLocationRespawnDataEnabled;
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const QString mapConstant = Map::mapConstantFromName(this->getMap()->name, false);
const QString prefix = projectConfig.getIdentifier(respawnEnabled ? ProjectIdentifier::define_spawn_prefix
: ProjectIdentifier::define_heal_locations_prefix);
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this->setLocationName(mapConstant);
this->setIdName(prefix + mapConstant);
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if (respawnEnabled) {
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this->setRespawnMap(this->getMap()->name);
this->setRespawnNPC(1);
}
}