Update manual, changelog

This commit is contained in:
GriffinR 2022-08-03 15:27:08 -04:00
parent 4feb913fe8
commit 0df5f87882
2 changed files with 15 additions and 5 deletions

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@ -12,8 +12,7 @@ The **"Breaking Changes"** listed below are changes that have been made in the d
### Added
- Add Copy/Paste for metatiles in the Tileset Editor.
- Add ability to set the opacity of the scripting overlay.
- Add ability to get/set map header properties and read tile pixel data via the API.
- Add new features to the scripting API, including the ability to set overlay opacity, get/set map header properties, read tile pixel data, and set blocks using a raw value.
- Add button to copy the full metatile label to the clipboard in the Tileset Editor.
- Add option to not open the most recent project on launch.
- Add color picker to palette editor for taking colors from the screen.
@ -33,6 +32,7 @@ The **"Breaking Changes"** listed below are changes that have been made in the d
- Fix cursor tile and player view outlines exiting map bounds while painting.
- Fix cursor tile and player view outlines not updating immediately when toggled in Collision view.
- Fix selected space not updating while painting in Collision view.
- Fix collision values of 2 or 3 not rendering properly.
- Fix the map music dropdown being empty when importing a map from Advance Map.
- Fixed a bug where saving the tileset editor would reselect the main editor's first selected metatile.

View file

@ -190,11 +190,21 @@ The following functions are related to editing the map's blocks or retrieving in
:param number x: x coordinate of the block
:param number y: y coordinate of the block
:param number metatileId: the metatile id of the block
:param number collision: the collision of the block (``0`` = passable, ``1`` = impassable)
:param number collision: the collision of the block (``0`` = passable, ``1-3`` = impassable)
:param number elevation: the elevation of the block
:param boolean forceRedraw: Force the map view to refresh. Defaults to ``true``. Redrawing the map view is expensive, so set to ``false`` when making many consecutive map edits, and then redraw the map once using ``map.redraw()``.
:param boolean commitChanges: Commit the changes to the map's edit/undo history. Defaults to ``true``. When making many related map edits, it can be useful to set this to ``false``, and then commit all of them together with ``map.commit()``.
.. js:function:: map.setBlock(x, y, rawValue, forceRedraw = true, commitChanges = true)
Sets a block in the currently-opened map. This is an overloaded function that takes the raw value of a block instead of each of the block's properties individually.
:param number x: x coordinate of the block
:param number y: y coordinate of the block
:param number rawValue: the 16 bit value of the block. Bits ``0-9`` will be the metatile id, bits ``10-11`` will be the collision, and bits ``12-15`` will be the elevation.
:param boolean forceRedraw: Force the map view to refresh. Defaults to ``true``. Redrawing the map view is expensive, so set to ``false`` when making many consecutive map edits, and then redraw the map once using ``map.redraw()``.
:param boolean commitChanges: Commit the changes to the map's edit/undo history. Defaults to ``true``. When making many related map edits, it can be useful to set this to ``false``, and then commit all of them together with ``map.commit()``.
.. js:function:: map.getMetatileId(x, y)
Gets the metatile id of a block in the currently-opened map.
@ -215,7 +225,7 @@ The following functions are related to editing the map's blocks or retrieving in
.. js:function:: map.getCollision(x, y)
Gets the collision of a block in the currently-opened map. (``0`` = passable, ``1`` = impassable)
Gets the collision of a block in the currently-opened map. (``0`` = passable, ``1-3`` = impassable)
:param number x: x coordinate of the block
:param number y: y coordinate of the block
@ -223,7 +233,7 @@ The following functions are related to editing the map's blocks or retrieving in
.. js:function:: map.setCollision(x, y, collision, forceRedraw = true, commitChanges = true)
Sets the collision of a block in the currently-opened map. (``0`` = passable, ``1`` = impassable)
Sets the collision of a block in the currently-opened map. (``0`` = passable, ``1-3`` = impassable)
:param number x: x coordinate of the block
:param number y: y coordinate of the block