fix saving region map layout
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a9098cfd7a
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0f02d7b955
2 changed files with 11 additions and 4 deletions
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@ -211,10 +211,9 @@ void RegionMap::readLayout() {
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int i = img_index_(n,m);
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map_squares[i].secid = static_cast<uint8_t>(mapBinData.at(layout_index_(n,m)));
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QString secname = (*(project->regionMapSections))[static_cast<uint8_t>(mapBinData.at(layout_index_(n,m)))];
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//qDebug() << i << map_squares[i].secid << secname;
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if (secname != "MAPSEC_NONE") map_squares[i].has_map = true;
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map_squares[i].mapsec = secname;
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map_squares[i].map_name = sMapNames.value(mapSecToMapEntry.value(secname).name);//[mapSecToMapEntry[secname].name];
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map_squares[i].map_name = sMapNames.value(mapSecToMapEntry.value(secname).name);
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map_squares[i].x = n;
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map_squares[i].y = m;
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}
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@ -352,9 +351,15 @@ void RegionMap::saveOptions(int index, QString sec, QString name, int x, int y)
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// TODO:req need to reindex in city_maps if changing x and y
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// TODO: save [sec] sMapName_ properly
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// so instead of taking index, maybe go by img_index_(x,y)
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this->project->mapSecToMapHoverName->insert(sec, name);
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if (!sec.isEmpty()) {
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this->map_squares[index].has_map = true;
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this->map_squares[index].secid = static_cast<uint8_t>(project->regionMapSections->indexOf(sec));
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}
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this->map_squares[index].mapsec = sec;
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if (!name.isEmpty()) {
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this->map_squares[index].map_name = name;// TODO: display in editor with this map & remove this field
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this->project->mapSecToMapHoverName->insert(sec, name);
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}
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this->map_squares[index].x = x;
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this->map_squares[index].y = y;
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}
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@ -28,6 +28,7 @@ void Editor::saveProject() {
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project->saveAllDataStructures();
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if (region_map) {
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region_map->save();
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displayRegionMap();
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}
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}
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}
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@ -39,6 +40,7 @@ void Editor::save() {
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}
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if (project && region_map) {
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region_map->save();
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displayRegionMap();
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}
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}
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