Fix connection masks not clearing on Connection tab
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1 changed files with 2 additions and 0 deletions
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@ -180,6 +180,7 @@ void Editor::setEditingConnections() {
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setConnectionMap(selected_connection_item->connection->map_name);
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setCurrentConnectionDirection(selected_connection_item->connection->direction);
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}
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maskNonVisibleConnectionTiles();
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}
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if (collision_item) {
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collision_item->setVisible(false);
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@ -1582,6 +1583,7 @@ void Editor::maskNonVisibleConnectionTiles() {
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connection_mask->scene()->removeItem(connection_mask);
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}
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delete connection_mask;
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connection_mask = nullptr;
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}
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QPainterPath mask;
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