fix palette editor crash
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@ -83,6 +83,7 @@ void TilesetEditor::setTilesets(QString primaryTilesetLabel, QString secondaryTi
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if (this->secondaryTileset) delete this->secondaryTileset;
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this->primaryTileset = primaryTileset->copy();
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this->secondaryTileset = secondaryTileset->copy();
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if (paletteEditor) paletteEditor->setTilesets(this->primaryTileset, this->secondaryTileset);
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}
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void TilesetEditor::initUi() {
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