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<p class="caption"><span class="caption-text">User Manual</span></p>
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<li class="toctree-l1"><a class="reference internal" href="manual/introduction.html">Introduction</a><ul>
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<li class="toctree-l2"><a class="reference internal" href="manual/introduction.html#about-porymap">About Porymap</a></li>
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<li class="toctree-l2"><a class="reference internal" href="manual/navigation.html#map-list">Map List</a></li>
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<li class="toctree-l2"><a class="reference internal" href="manual/navigation.html#main-window">Main Window</a></li>
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<li class="toctree-l2"><a class="reference internal" href="manual/navigation.html#tileset-editor">Tileset Editor</a></li>
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<li class="toctree-l2"><a class="reference internal" href="manual/navigation.html#region-map-editor">Region Map Editor</a></li>
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</ul>
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</li>
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<li class="toctree-l1"><a class="reference internal" href="manual/editing-map-tiles.html">Editing Map Tiles</a><ul>
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<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-tiles.html#visual-options">Visual Options</a></li>
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<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-tiles.html#pencil-tool">Pencil Tool</a></li>
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<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-tiles.html#change-map-tilesets">Change Map Tilesets</a></li>
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<li class="toctree-l1"><a class="reference internal" href="manual/editing-map-events.html">Editing Map Events</a></li>
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<p class="caption"><span class="caption-text">Reference</span></p>
|
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<li class="toctree-l1"><a class="reference internal" href="reference/changelog.html">Changelog</a></li>
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<div class="section" id="changelog">
|
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<h1>Changelog<a class="headerlink" href="#changelog" title="Permalink to this headline">¶</a></h1>
|
||||
<p>All notable changes to this project will be documented in this file.</p>
|
||||
<p>The format is based on <a class="reference external" href="https://keepachangelog.com/en/1.0.0/">Keep a Changelog</a>,
|
||||
and this project somewhat adheres to <a class="reference external" href="https://semver.org/spec/v2.0.0.html">Semantic Versioning</a>. The MINOR version number is bumped when there are breaking changes in the pret projects.</p>
|
||||
<p>The <strong>“Breaking Changes”</strong> listed below are changes that have been made in the decompilation projects (e.g. pokeemerald), which porymap requires in order to work properly. If porymap is used on a project that is not up-to-date with the breaking changes, then porymap will likely break or behave improperly.</p>
|
||||
<div class="section" id="unreleased">
|
||||
<h2><a class="reference external" href="https://github.com/huderlem/porymap/compare/1.2.1...HEAD">Unreleased</a><a class="headerlink" href="#unreleased" title="Permalink to this headline">¶</a></h2>
|
||||
<div class="section" id="added">
|
||||
<h3>Added<a class="headerlink" href="#added" title="Permalink to this headline">¶</a></h3>
|
||||
<ul class="simple">
|
||||
<li>Add region map editor</li>
|
||||
<li>Add ability to add new tilesets</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="section" id="changed">
|
||||
<h3>Changed<a class="headerlink" href="#changed" title="Permalink to this headline">¶</a></h3>
|
||||
<ul class="simple">
|
||||
<li>Event sprites now display as facing the direction of their movement type.</li>
|
||||
<li>Default values for newly-created events now use valid values from the project, rather than hardcoded values.</li>
|
||||
<li>Deleting events will stay in the same events tab for easier bulk deletions.</li>
|
||||
<li>Double-clicking on a secret base event will open the corresponding secret base map.</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="section" id="fixed">
|
||||
<h3>Fixed<a class="headerlink" href="#fixed" title="Permalink to this headline">¶</a></h3>
|
||||
<ul class="simple">
|
||||
<li>Fix bug in zoomed metatile selector where a large selection rectangle was being rendered.</li>
|
||||
<li>Fix bug where edited map icons were not rendered properly.</li>
|
||||
<li>Fix bug where right-click copying a tile from the tileset editor’s metatile layers wouldn’t copy the x/y flip status.</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
<div class="section" id="id1">
|
||||
<h2><a class="reference external" href="https://github.com/huderlem/porymap/compare/1.2.0...1.2.1">1.2.1</a> - 2019-02-16<a class="headerlink" href="#id1" title="Permalink to this headline">¶</a></h2>
|
||||
<div class="section" id="id2">
|
||||
<h3>Added<a class="headerlink" href="#id2" title="Permalink to this headline">¶</a></h3>
|
||||
<ul class="simple">
|
||||
<li>Add ability to zoom in and out the map metatile selector via a slider at the bottom of the metatile selector window.</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="section" id="id3">
|
||||
<h3>Fixed<a class="headerlink" href="#id3" title="Permalink to this headline">¶</a></h3>
|
||||
<ul class="simple">
|
||||
<li>Fix crash when creating a new map from a layout that has no pre-existing maps that use it.</li>
|
||||
<li>Fix bug where <code class="docutils literal notranslate"><span class="pre">var_value</span></code>, <code class="docutils literal notranslate"><span class="pre">trainer_type</span></code> and <code class="docutils literal notranslate"><span class="pre">trainer_sight_or_berry_tree_id</span></code> JSON fields were being interpreted as integers.</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
<div class="section" id="id4">
|
||||
<h2><a class="reference external" href="https://github.com/huderlem/porymap/compare/1.1.0...1.2.0">1.2.0</a> - 2019-02-04<a class="headerlink" href="#id4" title="Permalink to this headline">¶</a></h2>
|
||||
<div class="section" id="breaking-changes">
|
||||
<h3>Breaking Changes<a class="headerlink" href="#breaking-changes" title="Permalink to this headline">¶</a></h3>
|
||||
<ul class="simple">
|
||||
<li>New JSON map data format in pokeemerald and pokeruby from commits <a class="reference external" href="https://github.com/pret/pokeemerald/commit/82abc164dc9f6a74fdf0c535cc1621b7ed05318b">82abc164dc9f6a74fdf0c535cc1621b7ed05318b</a> and <a class="reference external" href="https://github.com/pret/pokeruby/commit/a0ba1b7c6353f7e4f3066025514c05b323a0123d">a0ba1b7c6353f7e4f3066025514c05b323a0123d</a>.</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="section" id="id5">
|
||||
<h3>Added<a class="headerlink" href="#id5" title="Permalink to this headline">¶</a></h3>
|
||||
<ul class="simple">
|
||||
<li>Add “magic fill” mode to fill tool (hold down CTRL key). This fills all matching metatiles on the map, rather than only the contiguous region.</li>
|
||||
<li>Add ability to import tileset palettes (JASC, .pal, .tpl, .gpl, .act).</li>
|
||||
<li>Add ability to export tileset tiles as indexed .png images. The currently-selected palette is used.</li>
|
||||
<li>Restore window sizes the next time the application is opened.</li>
|
||||
<li>Add ability to import metatiles from Advance Map 1.92 (.bvd files).</li>
|
||||
<li>Add About window that contains porymap information and changelog. (Found in file menu <code class="docutils literal notranslate"><span class="pre">Help</span> <span class="pre">></span> <span class="pre">About</span> <span class="pre">Porymap</span></code>)</li>
|
||||
<li>Add option to show player’s in-game view when hovering the mouse on the map.</li>
|
||||
<li>Add option to show an outline around the currently-hovered map tile. Its size depends on the size of the current metatile selection.</li>
|
||||
<li>Add ability to define custom fields for map header and all events.</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="section" id="id6">
|
||||
<h3>Changed<a class="headerlink" href="#id6" title="Permalink to this headline">¶</a></h3>
|
||||
<ul class="simple">
|
||||
<li>Collapse the map list by default.</li>
|
||||
<li>Collision view now has a transparency slider to help make it easier to view the underlying metatiles.</li>
|
||||
<li>When importing tileset tiles from an image that is not indexed, the user can also provide a palette for the image. This is for the scenario where the user exports tiles and a palette from Advance Map.</li>
|
||||
<li>When creating a new map, the user specifies all of the map properties in a new window prompt.</li>
|
||||
<li>New maps can be created using existing layouts by right-clicking on an existing layout folder in the map list panel when sorted by “Layout”.</li>
|
||||
<li>The map list panel now has “expand-all” and “collapse-all” buttons.</li>
|
||||
<li>Events without sprites are now partially transparent so the underlying metatile can be seen. (Warps, signs, etc.)</li>
|
||||
<li>Changed the Trainer checkbox to a combobox, since there are actually 3 valid values for the trainer type.</li>
|
||||
<li>Multiline comments are now respected when parsing C defines.</li>
|
||||
<li>The tiles image in the tileset editor will no longer flip according to the x/y flip checkboxes. The individual tile selection still flips, though.</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="section" id="id7">
|
||||
<h3>Fixed<a class="headerlink" href="#id7" title="Permalink to this headline">¶</a></h3>
|
||||
<ul class="simple">
|
||||
<li>Fix bug where smart paths could be auto-enabled, despite the checkbox being disabled.</li>
|
||||
<li>Fix crash that could occur when changing the palette id in the tileset palette editor.</li>
|
||||
<li>Fix crash that could occur when shrinking the number of metatiles in a tileset.</li>
|
||||
<li>Fix bug where exported tile images from Advance Map were not handled correctly due to Advance Map using incorrect file extensions.</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
<div class="section" id="id8">
|
||||
<h2><a class="reference external" href="https://github.com/huderlem/porymap/compare/1.0.0...1.1.0">1.1.0</a> - 2018-12-27<a class="headerlink" href="#id8" title="Permalink to this headline">¶</a></h2>
|
||||
<div class="section" id="id9">
|
||||
<h3>Breaking Changes<a class="headerlink" href="#id9" title="Permalink to this headline">¶</a></h3>
|
||||
<ul class="simple">
|
||||
<li>New map header format in pokeemerald from commit <a class="reference external" href="https://github.com/pret/pokeemerald/commit/a1ea3b5e394bc115ba9b86348c161094a00dcca7">a1ea3b5e394bc115ba9b86348c161094a00dcca7</a>.</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="section" id="id10">
|
||||
<h3>Added<a class="headerlink" href="#id10" title="Permalink to this headline">¶</a></h3>
|
||||
<ul class="simple">
|
||||
<li>Add <code class="docutils literal notranslate"><span class="pre">porymap.project.cfg</span></code> config file to project repos, in order to house project-specific settings, such as <code class="docutils literal notranslate"><span class="pre">base_game_version=pokeemerald</span></code>.</li>
|
||||
<li>Write all logs to <code class="docutils literal notranslate"><span class="pre">porymap.log</span></code> file, so users can view any errors that porymap hits.</li>
|
||||
<li>Changelog</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="section" id="id11">
|
||||
<h3>Changed<a class="headerlink" href="#id11" title="Permalink to this headline">¶</a></h3>
|
||||
<ul class="simple">
|
||||
<li>Add <code class="docutils literal notranslate"><span class="pre">porymap.cfg</span></code> base config file, rather than using built-in system settings (e.g. registry on Windows).</li>
|
||||
<li>Properly read/write map headers for <code class="docutils literal notranslate"><span class="pre">pokeemerald</span></code>.</li>
|
||||
<li>Overhauled event editing pane, which now contains tabs for each different event. Events of the same type can be iterated through using the spinner at the top of the tab. This makes it possible to edit events that are outside the viewing window.</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="section" id="id12">
|
||||
<h3>Fixed<a class="headerlink" href="#id12" title="Permalink to this headline">¶</a></h3>
|
||||
<ul class="simple">
|
||||
<li>Creating new hidden-item events now uses a valid default flag value.</li>
|
||||
<li>Fix bug where tilesets were sometimes not displaying their bottom row of metatiles.</li>
|
||||
<li>Fix bug where porymap crashes on startup due to missing map headers.</li>
|
||||
<li>Fix tileset editor crash that only happened on macOS.</li>
|
||||
<li>Fix minor bug when parsing C defines.</li>
|
||||
<li>Write <code class="docutils literal notranslate"><span class="pre">MAP_GROUPS_COUNT</span></code> define to <code class="docutils literal notranslate"><span class="pre">maps.h</span></code>.</li>
|
||||
<li>Fix bug where opening multiple projects and saving would cause junk to be written to <code class="docutils literal notranslate"><span class="pre">layouts_table.inc</span></code>.</li>
|
||||
<li>Fix porymap icon on macOS.</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
<div class="section" id="id13">
|
||||
<h2><a class="reference external" href="https://github.com/huderlem/porymap/tree/1.0.0">1.0.0</a> - 2018-10-26<a class="headerlink" href="#id13" title="Permalink to this headline">¶</a></h2>
|
||||
<p>This was the initial release.</p>
|
||||
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|
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||||
</body>
|
||||
</html>
|
|
@ -103,13 +103,47 @@
|
|||
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-tiles.html#smart-paths">Smart Paths</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-tiles.html#change-map-border">Change Map Border</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-tiles.html#change-map-tilesets">Change Map Tilesets</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-tiles.html#undo-redo">Undo & Redo</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="manual/editing-map-events.html">Editing Map Events</a></li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="manual/region-map-editor.html">Editing Map Tiles</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="manual/region-map-editor.html#the-background-image-tab">The Background Image Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="manual/region-map-editor.html#the-map-layout-tab">The Map Layout Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="manual/region-map-editor.html#the-map-entries-tab">The Map Entries Tab</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
<p class="caption"><span class="caption-text">Reference</span></p>
|
||||
<ul>
|
||||
<li class="toctree-l1"><a class="reference internal" href="reference/CHANGELOG.html">Changelog</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="reference/CHANGELOG.html#unreleased">Unreleased</a><ul>
|
||||
<li class="toctree-l3"><a class="reference internal" href="reference/CHANGELOG.html#added">Added</a></li>
|
||||
<li class="toctree-l3"><a class="reference internal" href="reference/CHANGELOG.html#changed">Changed</a></li>
|
||||
<li class="toctree-l3"><a class="reference internal" href="reference/CHANGELOG.html#fixed">Fixed</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="reference/CHANGELOG.html#id1">1.2.1 - 2019-02-16</a><ul>
|
||||
<li class="toctree-l3"><a class="reference internal" href="reference/CHANGELOG.html#id2">Added</a></li>
|
||||
<li class="toctree-l3"><a class="reference internal" href="reference/CHANGELOG.html#id3">Fixed</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="reference/CHANGELOG.html#id4">1.2.0 - 2019-02-04</a><ul>
|
||||
<li class="toctree-l3"><a class="reference internal" href="reference/CHANGELOG.html#breaking-changes">Breaking Changes</a></li>
|
||||
<li class="toctree-l3"><a class="reference internal" href="reference/CHANGELOG.html#id5">Added</a></li>
|
||||
<li class="toctree-l3"><a class="reference internal" href="reference/CHANGELOG.html#id6">Changed</a></li>
|
||||
<li class="toctree-l3"><a class="reference internal" href="reference/CHANGELOG.html#id7">Fixed</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="reference/CHANGELOG.html#id8">1.1.0 - 2018-12-27</a><ul>
|
||||
<li class="toctree-l3"><a class="reference internal" href="reference/CHANGELOG.html#id9">Breaking Changes</a></li>
|
||||
<li class="toctree-l3"><a class="reference internal" href="reference/CHANGELOG.html#id10">Added</a></li>
|
||||
<li class="toctree-l3"><a class="reference internal" href="reference/CHANGELOG.html#id11">Changed</a></li>
|
||||
<li class="toctree-l3"><a class="reference internal" href="reference/CHANGELOG.html#id12">Fixed</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="reference/CHANGELOG.html#id13">1.0.0 - 2018-10-26</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="reference/related-projects.html">Related Projects</a></li>
|
||||
</ul>
|
||||
|
||||
|
|
BIN
docs/_images/rme-entries-tab.png
Normal file
After Width: | Height: | Size: 58 KiB |
BIN
docs/_images/rme-layout-swap.gif
Normal file
After Width: | Height: | Size: 1.5 MiB |
BIN
docs/_images/rme-layout-tab.png
Normal file
After Width: | Height: | Size: 57 KiB |
BIN
docs/_images/rme-new-city-map-button.png
Normal file
After Width: | Height: | Size: 7.4 KiB |
BIN
docs/_images/rme-new-window.png
Normal file
After Width: | Height: | Size: 55 KiB |
BIN
docs/_images/rme-painting-city.gif
Normal file
After Width: | Height: | Size: 526 KiB |
BIN
docs/_images/rme-painting-image.gif
Normal file
After Width: | Height: | Size: 656 KiB |
98
docs/_sources/CHANGELOG.md.txt
Normal file
|
@ -0,0 +1,98 @@
|
|||
# Changelog
|
||||
All notable changes to this project will be documented in this file.
|
||||
|
||||
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
|
||||
and this project somewhat adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). The MINOR version number is bumped when there are breaking changes in the pret projects.
|
||||
|
||||
The **"Breaking Changes"** listed below are changes that have been made in the decompilation projects (e.g. pokeemerald), which porymap requires in order to work properly. If porymap is used on a project that is not up-to-date with the breaking changes, then porymap will likely break or behave improperly.
|
||||
|
||||
## [Unreleased]
|
||||
### Added
|
||||
- Add region map editor
|
||||
- Add ability to add new tilesets
|
||||
|
||||
### Changed
|
||||
- Event sprites now display as facing the direction of their movement type.
|
||||
- Default values for newly-created events now use valid values from the project, rather than hardcoded values.
|
||||
- Deleting events will stay in the same events tab for easier bulk deletions.
|
||||
- Double-clicking on a secret base event will open the corresponding secret base map.
|
||||
|
||||
### Fixed
|
||||
- Fix bug in zoomed metatile selector where a large selection rectangle was being rendered.
|
||||
- Fix bug where edited map icons were not rendered properly.
|
||||
- Fix bug where right-click copying a tile from the tileset editor's metatile layers wouldn't copy the x/y flip status.
|
||||
|
||||
|
||||
## [1.2.1] - 2019-02-16
|
||||
### Added
|
||||
- Add ability to zoom in and out the map metatile selector via a slider at the bottom of the metatile selector window.
|
||||
|
||||
### Fixed
|
||||
- Fix crash when creating a new map from a layout that has no pre-existing maps that use it.
|
||||
- Fix bug where `var_value`, `trainer_type` and `trainer_sight_or_berry_tree_id` JSON fields were being interpreted as integers.
|
||||
|
||||
## [1.2.0] - 2019-02-04
|
||||
### Breaking Changes
|
||||
- New JSON map data format in pokeemerald and pokeruby from commits [82abc164dc9f6a74fdf0c535cc1621b7ed05318b](https://github.com/pret/pokeemerald/commit/82abc164dc9f6a74fdf0c535cc1621b7ed05318b) and [a0ba1b7c6353f7e4f3066025514c05b323a0123d](https://github.com/pret/pokeruby/commit/a0ba1b7c6353f7e4f3066025514c05b323a0123d).
|
||||
|
||||
### Added
|
||||
- Add "magic fill" mode to fill tool (hold down CTRL key). This fills all matching metatiles on the map, rather than only the contiguous region.
|
||||
- Add ability to import tileset palettes (JASC, .pal, .tpl, .gpl, .act).
|
||||
- Add ability to export tileset tiles as indexed .png images. The currently-selected palette is used.
|
||||
- Restore window sizes the next time the application is opened.
|
||||
- Add ability to import metatiles from Advance Map 1.92 (.bvd files).
|
||||
- Add About window that contains porymap information and changelog. (Found in file menu `Help > About Porymap`)
|
||||
- Add option to show player's in-game view when hovering the mouse on the map.
|
||||
- Add option to show an outline around the currently-hovered map tile. Its size depends on the size of the current metatile selection.
|
||||
- Add ability to define custom fields for map header and all events.
|
||||
|
||||
### Changed
|
||||
- Collapse the map list by default.
|
||||
- Collision view now has a transparency slider to help make it easier to view the underlying metatiles.
|
||||
- When importing tileset tiles from an image that is not indexed, the user can also provide a palette for the image. This is for the scenario where the user exports tiles and a palette from Advance Map.
|
||||
- When creating a new map, the user specifies all of the map properties in a new window prompt.
|
||||
- New maps can be created using existing layouts by right-clicking on an existing layout folder in the map list panel when sorted by "Layout".
|
||||
- The map list panel now has "expand-all" and "collapse-all" buttons.
|
||||
- Events without sprites are now partially transparent so the underlying metatile can be seen. (Warps, signs, etc.)
|
||||
- Changed the Trainer checkbox to a combobox, since there are actually 3 valid values for the trainer type.
|
||||
- Multiline comments are now respected when parsing C defines.
|
||||
- The tiles image in the tileset editor will no longer flip according to the x/y flip checkboxes. The individual tile selection still flips, though.
|
||||
|
||||
### Fixed
|
||||
- Fix bug where smart paths could be auto-enabled, despite the checkbox being disabled.
|
||||
- Fix crash that could occur when changing the palette id in the tileset palette editor.
|
||||
- Fix crash that could occur when shrinking the number of metatiles in a tileset.
|
||||
- Fix bug where exported tile images from Advance Map were not handled correctly due to Advance Map using incorrect file extensions.
|
||||
|
||||
## [1.1.0] - 2018-12-27
|
||||
### Breaking Changes
|
||||
- New map header format in pokeemerald from commit [a1ea3b5e394bc115ba9b86348c161094a00dcca7](https://github.com/pret/pokeemerald/commit/a1ea3b5e394bc115ba9b86348c161094a00dcca7).
|
||||
|
||||
### Added
|
||||
- Add `porymap.project.cfg` config file to project repos, in order to house project-specific settings, such as `base_game_version=pokeemerald`.
|
||||
- Write all logs to `porymap.log` file, so users can view any errors that porymap hits.
|
||||
- Changelog
|
||||
|
||||
### Changed
|
||||
- Add `porymap.cfg` base config file, rather than using built-in system settings (e.g. registry on Windows).
|
||||
- Properly read/write map headers for `pokeemerald`.
|
||||
- Overhauled event editing pane, which now contains tabs for each different event. Events of the same type can be iterated through using the spinner at the top of the tab. This makes it possible to edit events that are outside the viewing window.
|
||||
|
||||
### Fixed
|
||||
- Creating new hidden-item events now uses a valid default flag value.
|
||||
- Fix bug where tilesets were sometimes not displaying their bottom row of metatiles.
|
||||
- Fix bug where porymap crashes on startup due to missing map headers.
|
||||
- Fix tileset editor crash that only happened on macOS.
|
||||
- Fix minor bug when parsing C defines.
|
||||
- Write `MAP_GROUPS_COUNT` define to `maps.h`.
|
||||
- Fix bug where opening multiple projects and saving would cause junk to be written to `layouts_table.inc`.
|
||||
- Fix porymap icon on macOS.
|
||||
|
||||
## [1.0.0] - 2018-10-26
|
||||
This was the initial release.
|
||||
|
||||
[Unreleased]: https://github.com/huderlem/porymap/compare/1.2.1...HEAD
|
||||
[1.2.1]: https://github.com/huderlem/porymap/compare/1.2.0...1.2.1
|
||||
[1.2.0]: https://github.com/huderlem/porymap/compare/1.1.0...1.2.0
|
||||
[1.1.0]: https://github.com/huderlem/porymap/compare/1.0.0...1.1.0
|
||||
[1.0.0]: https://github.com/huderlem/porymap/tree/1.0.0
|
5
docs/_sources/changelog.rst.txt
Normal file
|
@ -0,0 +1,5 @@
|
|||
*********
|
||||
CHANGELOG
|
||||
*********
|
||||
|
||||
CHANGELOG.md
|
|
@ -15,6 +15,7 @@ Porymap Documentation
|
|||
manual/editing-map-events
|
||||
manual/editing-map-header
|
||||
manual/editing-map-connections
|
||||
manual/region-map-editor
|
||||
|
||||
.. toctree::
|
||||
:maxdepth: 2
|
||||
|
|
|
@ -152,7 +152,7 @@ Every map uses exactly two Tilesets--primary and secondary. These can be change
|
|||
.. figure:: images/editing-map-tiles/tileset-pickers.png
|
||||
:alt: Tileset Pickers
|
||||
|
||||
Tileset Pickerss
|
||||
Tileset Pickers
|
||||
|
||||
Undo & Redo
|
||||
-----------
|
||||
|
|
132
docs/_sources/manual/region-map-editor.rst.txt
Normal file
|
@ -0,0 +1,132 @@
|
|||
*********************
|
||||
The Region Map Editor
|
||||
*********************
|
||||
|
||||
This is where you edit the region map for your game. To open the region map
|
||||
editor, navigate to *Tools -> Region Map Editor* from porymap's main window.
|
||||
|
||||
When you first open the region map editor, your window will look like this:
|
||||
|
||||
.. figure:: images/region-map-editor/rme-new-window.png
|
||||
:scale: 75%
|
||||
:align: center
|
||||
:alt: RME Window
|
||||
|
||||
Region Map Editor Window
|
||||
|
||||
This window is split vertically--the region map editing is done at the top,
|
||||
while the zoomed-in city maps are edited at the bottom. You can use the
|
||||
sliders to zoom in and out on each of the view panes. You will notice
|
||||
that there are three different tabs above the image of the region map
|
||||
(:ref:`Background Image <background-image-tab>`,
|
||||
:ref:`Map Layout <map-layout-tab>`,
|
||||
:ref:`Map Entries <map-entries-tab>`). Let's take a look at each tab's
|
||||
functionality in more detail...
|
||||
|
||||
|
||||
.. _background-image-tab:
|
||||
|
||||
Background Image Tab
|
||||
--------------------
|
||||
|
||||
When this tab is selected, you can draw on the region map. Select tiles from
|
||||
the tile selector on the right. You can single-click or drag your mouse around
|
||||
to paint the selected tile onto the region map image. If you make a mistake, or
|
||||
are unhappy with what you have done, you can undo (``Ctrl+Z`` or *Edit -> Undo*)
|
||||
and redo (``Ctrl+Y`` or *Edit -> Redo*) your changes. Right-clicking on the map
|
||||
image will select the tile under your mouse from the tile selector. If you want
|
||||
to clear the background image, *Edit -> Clear Background Image* will set all
|
||||
tiles to the first tile in the tile selector.
|
||||
|
||||
.. figure:: images/region-map-editor/rme-painting-image.gif
|
||||
:scale: 75%
|
||||
:align: center
|
||||
:alt: RME Paint
|
||||
|
||||
Drawing on the Region Map Image
|
||||
|
||||
It is likely that you will want to use your own tiles for your region map. You
|
||||
can import a tile image by navigating to *Tools -> Import Region Map Image Tiles*.
|
||||
There are strict requirements for your region map tile image. It must (1) be
|
||||
indexed with a 256 color palette\*, (2) composed of 8x8 pixel tiles, (3) have 256
|
||||
or fewer tiles.
|
||||
|
||||
\* while the region map tile image requires a 256-color palette, the image only
|
||||
uses the 32 colors beginning at index 112 in the palette
|
||||
|
||||
.. _map-layout-tab:
|
||||
|
||||
Map Layout Tab
|
||||
--------------
|
||||
|
||||
The layout tab is where map sections are placed on the region map. When the
|
||||
player looks at the region map, the layout determines the map under the cursor.
|
||||
|
||||
.. figure:: images/region-map-editor/rme-layout-tab.png
|
||||
:scale: 75%
|
||||
:align: center
|
||||
:alt: RME Layout
|
||||
|
||||
RME Layout Tab
|
||||
|
||||
To modify the region map layout, select a position by clicking on the map image
|
||||
and higlighting a single square. The "Map Section" combobox will be populated
|
||||
with all of the map sections defined in `include/constants/region_map_sections.h`.
|
||||
Select the map section you want to associate with the selected position on the
|
||||
region map. To change the popup name of the map section when you enter the map,
|
||||
type it into the "Map Name" box. The popup name is tied to the map section, so
|
||||
each layout square with the same map section will share a name.
|
||||
|
||||
*Edit -> Clear Map Layout*
|
||||
|
||||
When you add new region map sections.
|
||||
*Edit -> Swap*
|
||||
|
||||
.. figure:: images/region-map-editor/rme-layout-swap.gif
|
||||
:scale: 75%
|
||||
:align: center
|
||||
:alt: RME Swap
|
||||
|
||||
Swapping Map Sections
|
||||
|
||||
.
|
||||
|
||||
.. _map-entries-tab:
|
||||
|
||||
Map Entries Tab
|
||||
---------------
|
||||
|
||||
The other thing
|
||||
|
||||
.. figure:: images/region-map-editor/rme-entries-tab.png
|
||||
:scale: 75%
|
||||
:align: center
|
||||
:alt: RME Entries
|
||||
|
||||
RME Entries Tab
|
||||
|
||||
.
|
||||
|
||||
City Maps
|
||||
---------
|
||||
|
||||
city maps
|
||||
|
||||
.. figure:: images/region-map-editor/rme-painting-city.gif
|
||||
:scale: 60%
|
||||
:align: center
|
||||
:alt: City Paint
|
||||
|
||||
Drawing on the City Map
|
||||
|
||||
*Tools -> Import City Map Image Tiles*
|
||||
|
||||
You can add a new city map by pressing the |new-city-map-button| button.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
.. |new-city-map-button|
|
||||
image:: images/region-map-editor/rme-new-city-map-button.png
|
||||
|
|
@ -1,3 +1,5 @@
|
|||
***********
|
||||
Changelog
|
||||
***********
|
||||
***********
|
||||
|
||||
reference/CHANGELOG
|
||||
|
|
3
docs/_sources/requirements.txt
Normal file
|
@ -0,0 +1,3 @@
|
|||
sphinx
|
||||
sphinx_rtd_theme
|
||||
recommonmark
|
BIN
docs/_static/porymap-icon-1.ico
vendored
Normal file
After Width: | Height: | Size: 2.4 KiB |
|
@ -133,6 +133,13 @@
|
|||
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-connections.html#follow-connections">Follow Connections</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="manual/region-map-editor.html">The Region Map Editor</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="manual/region-map-editor.html#background-image-tab">Background Image Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="manual/region-map-editor.html#map-layout-tab">Map Layout Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="manual/region-map-editor.html#map-entries-tab">Map Entries Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="manual/region-map-editor.html#city-maps">City Maps</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
<p class="caption"><span class="caption-text">Reference</span></p>
|
||||
<ul>
|
||||
|
|
|
@ -133,6 +133,13 @@
|
|||
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-connections.html#follow-connections">Follow Connections</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="manual/region-map-editor.html">The Region Map Editor</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="manual/region-map-editor.html#background-image-tab">Background Image Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="manual/region-map-editor.html#map-layout-tab">Map Layout Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="manual/region-map-editor.html#map-entries-tab">Map Entries Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="manual/region-map-editor.html#city-maps">City Maps</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
<p class="caption"><span class="caption-text">Reference</span></p>
|
||||
<ul>
|
||||
|
@ -292,6 +299,13 @@
|
|||
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-connections.html#follow-connections">Follow Connections</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="manual/region-map-editor.html">The Region Map Editor</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="manual/region-map-editor.html#background-image-tab">Background Image Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="manual/region-map-editor.html#map-layout-tab">Map Layout Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="manual/region-map-editor.html#map-entries-tab">Map Entries Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="manual/region-map-editor.html#city-maps">City Maps</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="toctree-wrapper compound">
|
||||
|
|
|
@ -134,6 +134,13 @@
|
|||
<li class="toctree-l2"><a class="reference internal" href="editing-map-connections.html#follow-connections">Follow Connections</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="region-map-editor.html">The Region Map Editor</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#background-image-tab">Background Image Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#map-layout-tab">Map Layout Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#map-entries-tab">Map Entries Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#city-maps">City Maps</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
<p class="caption"><span class="caption-text">Reference</span></p>
|
||||
<ul>
|
||||
|
|
|
@ -36,7 +36,7 @@
|
|||
<link rel="stylesheet" href="../_static/css/custom.css" type="text/css" />
|
||||
<link rel="index" title="Index" href="../genindex.html" />
|
||||
<link rel="search" title="Search" href="../search.html" />
|
||||
<link rel="next" title="Changelog" href="../reference/changelog.html" />
|
||||
<link rel="next" title="The Region Map Editor" href="region-map-editor.html" />
|
||||
<link rel="prev" title="Editing Map Headers" href="editing-map-header.html" />
|
||||
</head>
|
||||
|
||||
|
@ -134,6 +134,13 @@
|
|||
<li class="toctree-l2"><a class="reference internal" href="#follow-connections">Follow Connections</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="region-map-editor.html">The Region Map Editor</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#background-image-tab">Background Image Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#map-layout-tab">Map Layout Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#map-entries-tab">Map Entries Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#city-maps">City Maps</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
<p class="caption"><span class="caption-text">Reference</span></p>
|
||||
<ul>
|
||||
|
@ -264,7 +271,7 @@
|
|||
|
||||
<div class="rst-footer-buttons" role="navigation" aria-label="footer navigation">
|
||||
|
||||
<a href="../reference/changelog.html" class="btn btn-neutral float-right" title="Changelog" accesskey="n" rel="next">Next <span class="fa fa-arrow-circle-right"></span></a>
|
||||
<a href="region-map-editor.html" class="btn btn-neutral float-right" title="The Region Map Editor" accesskey="n" rel="next">Next <span class="fa fa-arrow-circle-right"></span></a>
|
||||
|
||||
|
||||
<a href="editing-map-header.html" class="btn btn-neutral float-left" title="Editing Map Headers" accesskey="p" rel="prev"><span class="fa fa-arrow-circle-left"></span> Previous</a>
|
||||
|
|
|
@ -134,6 +134,13 @@
|
|||
<li class="toctree-l2"><a class="reference internal" href="editing-map-connections.html#follow-connections">Follow Connections</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="region-map-editor.html">The Region Map Editor</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#background-image-tab">Background Image Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#map-layout-tab">Map Layout Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#map-entries-tab">Map Entries Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#city-maps">City Maps</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
<p class="caption"><span class="caption-text">Reference</span></p>
|
||||
<ul>
|
||||
|
|
|
@ -134,6 +134,13 @@
|
|||
<li class="toctree-l2"><a class="reference internal" href="editing-map-connections.html#follow-connections">Follow Connections</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="region-map-editor.html">The Region Map Editor</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#background-image-tab">Background Image Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#map-layout-tab">Map Layout Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#map-entries-tab">Map Entries Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#city-maps">City Maps</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
<p class="caption"><span class="caption-text">Reference</span></p>
|
||||
<ul>
|
||||
|
|
|
@ -134,6 +134,13 @@
|
|||
<li class="toctree-l2"><a class="reference internal" href="editing-map-connections.html#follow-connections">Follow Connections</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="region-map-editor.html">The Region Map Editor</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#background-image-tab">Background Image Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#map-layout-tab">Map Layout Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#map-entries-tab">Map Entries Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#city-maps">City Maps</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
<p class="caption"><span class="caption-text">Reference</span></p>
|
||||
<ul>
|
||||
|
@ -335,7 +342,7 @@
|
|||
<p>Every map uses exactly two Tilesets–primary and secondary. These can be changed by choosing a different value from the two Tileset dropdowns.</p>
|
||||
<div class="figure" id="id14">
|
||||
<img alt="Tileset Pickers" src="../_images/tileset-pickers.png" />
|
||||
<p class="caption"><span class="caption-text">Tileset Pickerss</span></p>
|
||||
<p class="caption"><span class="caption-text">Tileset Pickers</span></p>
|
||||
</div>
|
||||
</div>
|
||||
<div class="section" id="undo-redo">
|
||||
|
|
|
@ -134,6 +134,13 @@
|
|||
<li class="toctree-l2"><a class="reference internal" href="editing-map-connections.html#follow-connections">Follow Connections</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="region-map-editor.html">The Region Map Editor</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#background-image-tab">Background Image Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#map-layout-tab">Map Layout Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#map-entries-tab">Map Entries Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#city-maps">City Maps</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
<p class="caption"><span class="caption-text">Reference</span></p>
|
||||
<ul>
|
||||
|
|
|
@ -134,6 +134,13 @@
|
|||
<li class="toctree-l2"><a class="reference internal" href="editing-map-connections.html#follow-connections">Follow Connections</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="region-map-editor.html">The Region Map Editor</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#background-image-tab">Background Image Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#map-layout-tab">Map Layout Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#map-entries-tab">Map Entries Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#city-maps">City Maps</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
<p class="caption"><span class="caption-text">Reference</span></p>
|
||||
<ul>
|
||||
|
|
376
docs/manual/region-map-editor.html
Normal file
|
@ -0,0 +1,376 @@
|
|||
|
||||
|
||||
<!DOCTYPE html>
|
||||
<!--[if IE 8]><html class="no-js lt-ie9" lang="en" > <![endif]-->
|
||||
<!--[if gt IE 8]><!--> <html class="no-js" lang="en" > <!--<![endif]-->
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
|
||||
<title>The Region Map Editor — porymap documentation</title>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<script type="text/javascript" src="../_static/js/modernizr.min.js"></script>
|
||||
|
||||
|
||||
<script type="text/javascript" id="documentation_options" data-url_root="../" src="../_static/documentation_options.js"></script>
|
||||
<script type="text/javascript" src="../_static/jquery.js"></script>
|
||||
<script type="text/javascript" src="../_static/underscore.js"></script>
|
||||
<script type="text/javascript" src="../_static/doctools.js"></script>
|
||||
<script type="text/javascript" src="../_static/language_data.js"></script>
|
||||
|
||||
<script type="text/javascript" src="../_static/js/theme.js"></script>
|
||||
|
||||
|
||||
|
||||
|
||||
<link rel="stylesheet" href="../_static/css/theme.css" type="text/css" />
|
||||
<link rel="stylesheet" href="../_static/pygments.css" type="text/css" />
|
||||
<link rel="stylesheet" href="../_static/css/custom.css" type="text/css" />
|
||||
<link rel="index" title="Index" href="../genindex.html" />
|
||||
<link rel="search" title="Search" href="../search.html" />
|
||||
<link rel="next" title="Changelog" href="../reference/changelog.html" />
|
||||
<link rel="prev" title="Editing Map Connections" href="editing-map-connections.html" />
|
||||
</head>
|
||||
|
||||
<body class="wy-body-for-nav">
|
||||
|
||||
|
||||
<div class="wy-grid-for-nav">
|
||||
|
||||
<nav data-toggle="wy-nav-shift" class="wy-nav-side">
|
||||
<div class="wy-side-scroll">
|
||||
<div class="wy-side-nav-search" style="background: linear-gradient(180deg, #08ACD5 50%, #FF6262 0%);" >
|
||||
|
||||
|
||||
|
||||
<a href="../index.html" class="icon icon-home"> porymap
|
||||
|
||||
|
||||
|
||||
</a>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<div role="search">
|
||||
<form id="rtd-search-form" class="wy-form" action="../search.html" method="get">
|
||||
<input type="text" name="q" placeholder="Search docs" />
|
||||
<input type="hidden" name="check_keywords" value="yes" />
|
||||
<input type="hidden" name="area" value="default" />
|
||||
</form>
|
||||
</div>
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<div class="wy-menu wy-menu-vertical" data-spy="affix" role="navigation" aria-label="main navigation">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<p class="caption"><span class="caption-text">User Manual</span></p>
|
||||
<ul class="current">
|
||||
<li class="toctree-l1"><a class="reference internal" href="introduction.html">Introduction</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="introduction.html#about-porymap">About Porymap</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="introduction.html#getting-started">Getting Started</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="navigation.html">Navigation</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="navigation.html#map-list">Map List</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="navigation.html#main-window">Main Window</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="navigation.html#tileset-editor">Tileset Editor</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="navigation.html#region-map-editor">Region Map Editor</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="editing-map-tiles.html">Editing Map Tiles</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="editing-map-tiles.html#visual-options">Visual Options</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="editing-map-tiles.html#selecting-metatiles">Selecting Metatiles</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="editing-map-tiles.html#pencil-tool">Pencil Tool</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="editing-map-tiles.html#pointer-tool">Pointer Tool</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="editing-map-tiles.html#bucket-fill-tool">Bucket Fill Tool</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="editing-map-tiles.html#map-shift-tool">Map Shift Tool</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="editing-map-tiles.html#smart-paths">Smart Paths</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="editing-map-tiles.html#change-map-border">Change Map Border</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="editing-map-tiles.html#change-map-tilesets">Change Map Tilesets</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="editing-map-tiles.html#undo-redo">Undo & Redo</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="editing-map-collisions.html">Editing Map Collisions</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="editing-map-collisions.html#selecting-collision-types">Selecting Collision Types</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="editing-map-collisions.html#painting-collisions">Painting Collisions</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="editing-map-collisions.html#collision-types">Collision Types</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="editing-map-events.html">Editing Map Events</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="editing-map-events.html#events-positions">Events Positions</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="editing-map-events.html#event-objects">Event Objects</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="editing-map-events.html#event-warps">Event Warps</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="editing-map-events.html#event-triggers">Event Triggers</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="editing-map-events.html#event-weather-triggers">Event Weather Triggers</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="editing-map-events.html#event-signs">Event Signs</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="editing-map-events.html#event-hidden-item">Event Hidden Item</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="editing-map-events.html#event-secret-base">Event Secret Base</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="editing-map-events.html#adding-deleting-events">Adding & Deleting Events</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="editing-map-events.html#open-map-scripts">Open Map Scripts</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="editing-map-header.html">Editing Map Headers</a></li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="editing-map-connections.html">Editing Map Connections</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="editing-map-connections.html#dive-emerge-warps">Dive & Emerge Warps</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="editing-map-connections.html#mirror-connections">Mirror Connections</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="editing-map-connections.html#follow-connections">Follow Connections</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1 current"><a class="current reference internal" href="#">The Region Map Editor</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="#background-image-tab">Background Image Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="#map-layout-tab">Map Layout Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="#map-entries-tab">Map Entries Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="#city-maps">City Maps</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
<p class="caption"><span class="caption-text">Reference</span></p>
|
||||
<ul>
|
||||
<li class="toctree-l1"><a class="reference internal" href="../reference/changelog.html">Changelog</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="../reference/changelog.html#unreleased">Unreleased</a><ul>
|
||||
<li class="toctree-l3"><a class="reference internal" href="../reference/changelog.html#added">Added</a></li>
|
||||
<li class="toctree-l3"><a class="reference internal" href="../reference/changelog.html#changed">Changed</a></li>
|
||||
<li class="toctree-l3"><a class="reference internal" href="../reference/changelog.html#fixed">Fixed</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="../reference/changelog.html#id1">1.2.1 - 2019-02-16</a><ul>
|
||||
<li class="toctree-l3"><a class="reference internal" href="../reference/changelog.html#id2">Added</a></li>
|
||||
<li class="toctree-l3"><a class="reference internal" href="../reference/changelog.html#id3">Fixed</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="../reference/changelog.html#id4">1.2.0 - 2019-02-04</a><ul>
|
||||
<li class="toctree-l3"><a class="reference internal" href="../reference/changelog.html#breaking-changes">Breaking Changes</a></li>
|
||||
<li class="toctree-l3"><a class="reference internal" href="../reference/changelog.html#id5">Added</a></li>
|
||||
<li class="toctree-l3"><a class="reference internal" href="../reference/changelog.html#id6">Changed</a></li>
|
||||
<li class="toctree-l3"><a class="reference internal" href="../reference/changelog.html#id7">Fixed</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="../reference/changelog.html#id8">1.1.0 - 2018-12-27</a><ul>
|
||||
<li class="toctree-l3"><a class="reference internal" href="../reference/changelog.html#id9">Breaking Changes</a></li>
|
||||
<li class="toctree-l3"><a class="reference internal" href="../reference/changelog.html#id10">Added</a></li>
|
||||
<li class="toctree-l3"><a class="reference internal" href="../reference/changelog.html#id11">Changed</a></li>
|
||||
<li class="toctree-l3"><a class="reference internal" href="../reference/changelog.html#id12">Fixed</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="../reference/changelog.html#id13">1.0.0 - 2018-10-26</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="../reference/related-projects.html">Related Projects</a></li>
|
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|
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|
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|
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|
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</nav>
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<div class="rst-content">
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<div role="navigation" aria-label="breadcrumbs navigation">
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||||
<ul class="wy-breadcrumbs">
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|
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<li><a href="../index.html">Docs</a> »</li>
|
||||
|
||||
<li>The Region Map Editor</li>
|
||||
|
||||
|
||||
<li class="wy-breadcrumbs-aside">
|
||||
|
||||
|
||||
|
||||
<a href="https://github.com/huderlem/porymap/blob/master/docsrc/manual/region-map-editor.rst" class="fa fa-github"> Edit on GitHub</a>
|
||||
|
||||
|
||||
|
||||
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|
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<div role="main" class="document" itemscope="itemscope" itemtype="http://schema.org/Article">
|
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<div itemprop="articleBody">
|
||||
|
||||
<div class="section" id="the-region-map-editor">
|
||||
<h1>The Region Map Editor<a class="headerlink" href="#the-region-map-editor" title="Permalink to this headline">¶</a></h1>
|
||||
<p>This is where you edit the region map for your game. To open the region map
|
||||
editor, navigate to <em>Tools -> Region Map Editor</em> from porymap’s main window.</p>
|
||||
<p>When you first open the region map editor, your window will look like this:</p>
|
||||
<div class="figure align-center" id="id4">
|
||||
<a class="reference internal image-reference" href="../_images/rme-new-window.png"><img alt="RME Window" src="../_images/rme-new-window.png" style="width: 621.75px; height: 499.5px;" /></a>
|
||||
<p class="caption"><span class="caption-text">Region Map Editor Window</span></p>
|
||||
</div>
|
||||
<p>This window is split vertically–the region map editing is done at the top,
|
||||
while the zoomed-in city maps are edited at the bottom. You can use the
|
||||
sliders to zoom in and out on each of the view panes. You will notice
|
||||
that there are three different tabs above the image of the region map
|
||||
(<a class="reference internal" href="#background-image-tab"><span class="std std-ref">Background Image</span></a>,
|
||||
<a class="reference internal" href="#map-layout-tab"><span class="std std-ref">Map Layout</span></a>,
|
||||
<a class="reference internal" href="#map-entries-tab"><span class="std std-ref">Map Entries</span></a>). Let’s take a look at each tab’s
|
||||
functionality in more detail…</p>
|
||||
<div class="section" id="background-image-tab">
|
||||
<span id="id1"></span><h2>Background Image Tab<a class="headerlink" href="#background-image-tab" title="Permalink to this headline">¶</a></h2>
|
||||
<p>When this tab is selected, you can draw on the region map. Select tiles from
|
||||
the tile selector on the right. You can single-click or drag your mouse around
|
||||
to paint the selected tile onto the region map image. If you make a mistake, or
|
||||
are unhappy with what you have done, you can undo (<code class="docutils literal notranslate"><span class="pre">Ctrl+Z</span></code> or <em>Edit -> Undo</em>)
|
||||
and redo (<code class="docutils literal notranslate"><span class="pre">Ctrl+Y</span></code> or <em>Edit -> Redo</em>) your changes. Right-clicking on the map
|
||||
image will select the tile under your mouse from the tile selector. If you want
|
||||
to clear the background image, <em>Edit -> Clear Background Image</em> will set all
|
||||
tiles to the first tile in the tile selector.</p>
|
||||
<div class="figure align-center" id="id5">
|
||||
<a class="reference internal image-reference" href="../_images/rme-painting-image.gif"><img alt="RME Paint" src="../_images/rme-painting-image.gif" style="width: 730.5px; height: 424.5px;" /></a>
|
||||
<p class="caption"><span class="caption-text">Drawing on the Region Map Image</span></p>
|
||||
</div>
|
||||
<p>It is likely that you will want to use your own tiles for your region map. You
|
||||
can import a tile image by navigating to <em>Tools -> Import Region Map Image Tiles</em>.
|
||||
There are strict requirements for your region map tile image. It must (1) be
|
||||
indexed with a 256 color palette*, (2) composed of 8x8 pixel tiles, (3) have 256
|
||||
or fewer tiles.</p>
|
||||
<p>* while the region map tile image requires a 256-color palette, the image only
|
||||
uses the 32 colors beginning at index 112 in the palette</p>
|
||||
</div>
|
||||
<div class="section" id="map-layout-tab">
|
||||
<span id="id2"></span><h2>Map Layout Tab<a class="headerlink" href="#map-layout-tab" title="Permalink to this headline">¶</a></h2>
|
||||
<p>The layout tab is where map sections are placed on the region map. When the
|
||||
player looks at the region map, the layout determines the map under the cursor.</p>
|
||||
<div class="figure align-center" id="id6">
|
||||
<a class="reference internal image-reference" href="../_images/rme-layout-tab.png"><img alt="RME Layout" src="../_images/rme-layout-tab.png" style="width: 734.25px; height: 429.75px;" /></a>
|
||||
<p class="caption"><span class="caption-text">RME Layout Tab</span></p>
|
||||
</div>
|
||||
<p>To modify the region map layout, select a position by clicking on the map image
|
||||
and higlighting a single square. The “Map Section” combobox will be populated
|
||||
with all of the map sections defined in <cite>include/constants/region_map_sections.h</cite>.
|
||||
Select the map section you want to associate with the selected position on the
|
||||
region map. To change the popup name of the map section when you enter the map,
|
||||
type it into the “Map Name” box. The popup name is tied to the map section, so
|
||||
each layout square with the same map section will share a name.</p>
|
||||
<p><em>Edit -> Clear Map Layout</em></p>
|
||||
<p>When you add new region map sections.
|
||||
<em>Edit -> Swap</em></p>
|
||||
<div class="figure align-center" id="id7">
|
||||
<a class="reference internal image-reference" href="../_images/rme-layout-swap.gif"><img alt="RME Swap" src="../_images/rme-layout-swap.gif" style="width: 744.0px; height: 439.5px;" /></a>
|
||||
<p class="caption"><span class="caption-text">Swapping Map Sections</span></p>
|
||||
</div>
|
||||
<p>.</p>
|
||||
</div>
|
||||
<div class="section" id="map-entries-tab">
|
||||
<span id="id3"></span><h2>Map Entries Tab<a class="headerlink" href="#map-entries-tab" title="Permalink to this headline">¶</a></h2>
|
||||
<p>The other thing</p>
|
||||
<div class="figure align-center" id="id8">
|
||||
<a class="reference internal image-reference" href="../_images/rme-entries-tab.png"><img alt="RME Entries" src="../_images/rme-entries-tab.png" style="width: 734.25px; height: 429.75px;" /></a>
|
||||
<p class="caption"><span class="caption-text">RME Entries Tab</span></p>
|
||||
</div>
|
||||
<p>.</p>
|
||||
</div>
|
||||
<div class="section" id="city-maps">
|
||||
<h2>City Maps<a class="headerlink" href="#city-maps" title="Permalink to this headline">¶</a></h2>
|
||||
<p>city maps</p>
|
||||
<div class="figure align-center" id="id9">
|
||||
<a class="reference internal image-reference" href="../_images/rme-painting-city.gif"><img alt="City Paint" src="../_images/rme-painting-city.gif" style="width: 482.4px; height: 408.0px;" /></a>
|
||||
<p class="caption"><span class="caption-text">Drawing on the City Map</span></p>
|
||||
</div>
|
||||
<p><em>Tools -> Import City Map Image Tiles</em></p>
|
||||
<p>You can add a new city map by pressing the <img alt="new-city-map-button" src="../_images/rme-new-city-map-button.png" /> button.</p>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<footer>
|
||||
|
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<div class="rst-footer-buttons" role="navigation" aria-label="footer navigation">
|
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|
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<a href="../reference/changelog.html" class="btn btn-neutral float-right" title="Changelog" accesskey="n" rel="next">Next <span class="fa fa-arrow-circle-right"></span></a>
|
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|
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|
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<a href="editing-map-connections.html" class="btn btn-neutral float-left" title="Editing Map Connections" accesskey="p" rel="prev"><span class="fa fa-arrow-circle-left"></span> Previous</a>
|
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|
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|
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|
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|
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<hr/>
|
||||
|
||||
<div role="contentinfo">
|
||||
<p>
|
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© Copyright 2019, huderlem
|
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|
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</p>
|
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|
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BIN
docs/objects.inv
|
@ -37,7 +37,7 @@
|
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<link rel="index" title="Index" href="../genindex.html" />
|
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<link rel="search" title="Search" href="../search.html" />
|
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<link rel="next" title="Related Projects" href="related-projects.html" />
|
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<link rel="prev" title="Editing Map Connections" href="../manual/editing-map-connections.html" />
|
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<link rel="prev" title="The Region Map Editor" href="../manual/region-map-editor.html" />
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</head>
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<body class="wy-body-for-nav">
|
||||
|
@ -134,6 +134,13 @@
|
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<li class="toctree-l2"><a class="reference internal" href="../manual/editing-map-connections.html#follow-connections">Follow Connections</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="../manual/region-map-editor.html">The Region Map Editor</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="../manual/region-map-editor.html#background-image-tab">Background Image Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="../manual/region-map-editor.html#map-layout-tab">Map Layout Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="../manual/region-map-editor.html#map-entries-tab">Map Entries Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="../manual/region-map-editor.html#city-maps">City Maps</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
<p class="caption"><span class="caption-text">Reference</span></p>
|
||||
<ul class="current">
|
||||
|
@ -384,7 +391,7 @@ and this project somewhat adheres to <a class="reference external" href="https:/
|
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<a href="related-projects.html" class="btn btn-neutral float-right" title="Related Projects" accesskey="n" rel="next">Next <span class="fa fa-arrow-circle-right"></span></a>
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<a href="../manual/editing-map-connections.html" class="btn btn-neutral float-left" title="Editing Map Connections" accesskey="p" rel="prev"><span class="fa fa-arrow-circle-left"></span> Previous</a>
|
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<a href="../manual/region-map-editor.html" class="btn btn-neutral float-left" title="The Region Map Editor" accesskey="p" rel="prev"><span class="fa fa-arrow-circle-left"></span> Previous</a>
|
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</div>
|
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|
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|
|
|
@ -133,6 +133,13 @@
|
|||
<li class="toctree-l2"><a class="reference internal" href="../manual/editing-map-connections.html#follow-connections">Follow Connections</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="../manual/region-map-editor.html">The Region Map Editor</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="../manual/region-map-editor.html#background-image-tab">Background Image Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="../manual/region-map-editor.html#map-layout-tab">Map Layout Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="../manual/region-map-editor.html#map-entries-tab">Map Entries Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="../manual/region-map-editor.html#city-maps">City Maps</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
<p class="caption"><span class="caption-text">Reference</span></p>
|
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<ul class="current">
|
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191
docs/requirements.html
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||||
recommonmark</p>
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<footer>
|
||||
|
||||
|
||||
<hr/>
|
||||
|
||||
<div role="contentinfo">
|
||||
<p>
|
||||
© Copyright 2019, huderlem
|
||||
|
||||
</p>
|
||||
</div>
|
||||
Built with <a href="http://sphinx-doc.org/">Sphinx</a> using a <a href="https://github.com/rtfd/sphinx_rtd_theme">theme</a> provided by <a href="https://readthedocs.org">Read the Docs</a>.
|
||||
|
||||
</footer>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</section>
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<script type="text/javascript">
|
||||
jQuery(function () {
|
||||
SphinxRtdTheme.Navigation.enable(true);
|
||||
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|
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</script>
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|
||||
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
|
@ -133,6 +133,13 @@
|
|||
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-connections.html#follow-connections">Follow Connections</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="manual/region-map-editor.html">The Region Map Editor</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="manual/region-map-editor.html#background-image-tab">Background Image Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="manual/region-map-editor.html#map-layout-tab">Map Layout Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="manual/region-map-editor.html#map-entries-tab">Map Entries Tab</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="manual/region-map-editor.html#city-maps">City Maps</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
<p class="caption"><span class="caption-text">Reference</span></p>
|
||||
<ul>
|
||||
|
|
|
@ -15,6 +15,7 @@ Porymap Documentation
|
|||
manual/editing-map-events
|
||||
manual/editing-map-header
|
||||
manual/editing-map-connections
|
||||
manual/region-map-editor
|
||||
|
||||
.. toctree::
|
||||
:maxdepth: 2
|
||||
|
|
|
@ -152,7 +152,7 @@ Every map uses exactly two Tilesets--primary and secondary. These can be change
|
|||
.. figure:: images/editing-map-tiles/tileset-pickers.png
|
||||
:alt: Tileset Pickers
|
||||
|
||||
Tileset Pickerss
|
||||
Tileset Pickers
|
||||
|
||||
Undo & Redo
|
||||
-----------
|
||||
|
|
BIN
docsrc/manual/images/region-map-editor/rme-entries-tab.png
Normal file
After Width: | Height: | Size: 58 KiB |
BIN
docsrc/manual/images/region-map-editor/rme-layout-swap.gif
Normal file
After Width: | Height: | Size: 1.5 MiB |
BIN
docsrc/manual/images/region-map-editor/rme-layout-tab.png
Normal file
After Width: | Height: | Size: 57 KiB |
After Width: | Height: | Size: 7.4 KiB |
After Width: | Height: | Size: 56 KiB |
After Width: | Height: | Size: 8.5 KiB |
BIN
docsrc/manual/images/region-map-editor/rme-new-window.png
Normal file
After Width: | Height: | Size: 55 KiB |
BIN
docsrc/manual/images/region-map-editor/rme-painting-city.gif
Normal file
After Width: | Height: | Size: 526 KiB |
BIN
docsrc/manual/images/region-map-editor/rme-painting-image.gif
Normal file
After Width: | Height: | Size: 656 KiB |
132
docsrc/manual/region-map-editor.rst
Normal file
|
@ -0,0 +1,132 @@
|
|||
*********************
|
||||
The Region Map Editor
|
||||
*********************
|
||||
|
||||
This is where you edit the region map for your game. To open the region map
|
||||
editor, navigate to *Tools -> Region Map Editor* from porymap's main window.
|
||||
|
||||
When you first open the region map editor, your window will look like this:
|
||||
|
||||
.. figure:: images/region-map-editor/rme-new-window.png
|
||||
:scale: 75%
|
||||
:align: center
|
||||
:alt: RME Window
|
||||
|
||||
Region Map Editor Window
|
||||
|
||||
This window is split vertically--the region map editing is done at the top,
|
||||
while the zoomed-in city maps are edited at the bottom. You can use the
|
||||
sliders to zoom in and out on each of the view panes. You will notice
|
||||
that there are three different tabs above the image of the region map
|
||||
(:ref:`Background Image <background-image-tab>`,
|
||||
:ref:`Map Layout <map-layout-tab>`,
|
||||
:ref:`Map Entries <map-entries-tab>`). Let's take a look at each tab's
|
||||
functionality in more detail...
|
||||
|
||||
|
||||
.. _background-image-tab:
|
||||
|
||||
Background Image Tab
|
||||
--------------------
|
||||
|
||||
When this tab is selected, you can draw on the region map. Select tiles from
|
||||
the tile selector on the right. You can single-click or drag your mouse around
|
||||
to paint the selected tile onto the region map image. If you make a mistake, or
|
||||
are unhappy with what you have done, you can undo (``Ctrl+Z`` or *Edit -> Undo*)
|
||||
and redo (``Ctrl+Y`` or *Edit -> Redo*) your changes. Right-clicking on the map
|
||||
image will select the tile under your mouse from the tile selector. If you want
|
||||
to clear the background image, *Edit -> Clear Background Image* will set all
|
||||
tiles to the first tile in the tile selector.
|
||||
|
||||
.. figure:: images/region-map-editor/rme-painting-image.gif
|
||||
:scale: 75%
|
||||
:align: center
|
||||
:alt: RME Paint
|
||||
|
||||
Drawing on the Region Map Image
|
||||
|
||||
It is likely that you will want to use your own tiles for your region map. You
|
||||
can import a tile image by navigating to *Tools -> Import Region Map Image Tiles*.
|
||||
There are strict requirements for your region map tile image. It must (1) be
|
||||
indexed with a 256 color palette\*, (2) composed of 8x8 pixel tiles, (3) have 256
|
||||
or fewer tiles.
|
||||
|
||||
\* while the region map tile image requires a 256-color palette, the image only
|
||||
uses the 32 colors beginning at index 112 in the palette
|
||||
|
||||
.. _map-layout-tab:
|
||||
|
||||
Map Layout Tab
|
||||
--------------
|
||||
|
||||
The layout tab is where map sections are placed on the region map. When the
|
||||
player looks at the region map, the layout determines the map under the cursor.
|
||||
|
||||
.. figure:: images/region-map-editor/rme-layout-tab.png
|
||||
:scale: 75%
|
||||
:align: center
|
||||
:alt: RME Layout
|
||||
|
||||
RME Layout Tab
|
||||
|
||||
To modify the region map layout, select a position by clicking on the map image
|
||||
and higlighting a single square. The "Map Section" combobox will be populated
|
||||
with all of the map sections defined in `include/constants/region_map_sections.h`.
|
||||
Select the map section you want to associate with the selected position on the
|
||||
region map. To change the popup name of the map section when you enter the map,
|
||||
type it into the "Map Name" box. The popup name is tied to the map section, so
|
||||
each layout square with the same map section will share a name.
|
||||
|
||||
*Edit -> Clear Map Layout*
|
||||
|
||||
When you add new region map sections.
|
||||
*Edit -> Swap*
|
||||
|
||||
.. figure:: images/region-map-editor/rme-layout-swap.gif
|
||||
:scale: 75%
|
||||
:align: center
|
||||
:alt: RME Swap
|
||||
|
||||
Swapping Map Sections
|
||||
|
||||
.
|
||||
|
||||
.. _map-entries-tab:
|
||||
|
||||
Map Entries Tab
|
||||
---------------
|
||||
|
||||
The other thing
|
||||
|
||||
.. figure:: images/region-map-editor/rme-entries-tab.png
|
||||
:scale: 75%
|
||||
:align: center
|
||||
:alt: RME Entries
|
||||
|
||||
RME Entries Tab
|
||||
|
||||
.
|
||||
|
||||
City Maps
|
||||
---------
|
||||
|
||||
city maps
|
||||
|
||||
.. figure:: images/region-map-editor/rme-painting-city.gif
|
||||
:scale: 60%
|
||||
:align: center
|
||||
:alt: City Paint
|
||||
|
||||
Drawing on the City Map
|
||||
|
||||
*Tools -> Import City Map Image Tiles*
|
||||
|
||||
You can add a new city map by pressing the |new-city-map-button| button.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
.. |new-city-map-button|
|
||||
image:: images/region-map-editor/rme-new-city-map-button.png
|
||||
|