Add project close option
This commit is contained in:
parent
9efe67a72f
commit
4c25813bd3
9 changed files with 214 additions and 51 deletions
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@ -3061,6 +3061,7 @@
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<addaction name="action_Open_Project"/>
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<addaction name="menuOpen_Recent_Project"/>
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<addaction name="action_Reload_Project"/>
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<addaction name="action_Close_Project"/>
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<addaction name="action_Save"/>
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<addaction name="action_Save_Project"/>
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<addaction name="separator"/>
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@ -3415,6 +3416,14 @@
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<enum>QAction::ApplicationSpecificRole</enum>
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</property>
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</action>
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<action name="action_Close_Project">
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<property name="text">
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<string>Close Project</string>
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</property>
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<property name="shortcut">
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<string>Ctrl+W</string>
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</property>
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</action>
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</widget>
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<layoutdefault spacing="6" margin="11"/>
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<customwidgets>
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@ -54,6 +54,7 @@ public:
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}
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virtual void reset() override {
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this->recentProjects.clear();
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this->projectManuallyClosed = false;
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this->reopenOnLaunch = true;
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this->mapSortOrder = MapSortOrder::Group;
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this->prettyCursors = true;
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@ -99,6 +100,7 @@ public:
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QMap<QString, QByteArray> getCustomScriptsEditorGeometry();
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bool reopenOnLaunch;
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bool projectManuallyClosed;
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MapSortOrder mapSortOrder;
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bool prettyCursors;
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int collisionOpacity;
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@ -107,13 +107,13 @@ public:
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void updateWarpEventWarnings();
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bool eventLimitReached(Map *, Event::Type);
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QGraphicsScene *scene = nullptr;
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QPointer<QGraphicsScene> scene = nullptr;
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QGraphicsPixmapItem *current_view = nullptr;
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MapPixmapItem *map_item = nullptr;
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QPointer<MapPixmapItem> map_item = nullptr;
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ConnectionPixmapItem* selected_connection_item = nullptr;
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QList<ConnectionPixmapItem*> connection_items;
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QGraphicsPathItem *connection_mask = nullptr;
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CollisionPixmapItem *collision_item = nullptr;
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QPointer<CollisionPixmapItem> collision_item = nullptr;
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QGraphicsItemGroup *events_group = nullptr;
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QList<QGraphicsPixmapItem*> borderItems;
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QList<QGraphicsLineItem*> gridLines;
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@ -121,16 +121,15 @@ public:
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CursorTileRect *cursorMapTileRect = nullptr;
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MapRuler *map_ruler = nullptr;
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QGraphicsScene *scene_metatiles = nullptr;
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QGraphicsScene *scene_current_metatile_selection = nullptr;
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QGraphicsScene *scene_selected_border_metatiles = nullptr;
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QGraphicsScene *scene_collision_metatiles = nullptr;
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QGraphicsScene *scene_elevation_metatiles = nullptr;
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MetatileSelector *metatile_selector_item = nullptr;
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QPointer<QGraphicsScene> scene_metatiles = nullptr;
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QPointer<QGraphicsScene> scene_current_metatile_selection = nullptr;
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QPointer<QGraphicsScene> scene_selected_border_metatiles = nullptr;
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QPointer<QGraphicsScene> scene_collision_metatiles = nullptr;
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QPointer<MetatileSelector> metatile_selector_item = nullptr;
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BorderMetatilesPixmapItem *selected_border_metatiles_item = nullptr;
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QPointer<BorderMetatilesPixmapItem> selected_border_metatiles_item = nullptr;
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CurrentSelectedMetatilesPixmapItem *current_metatile_selection_item = nullptr;
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MovementPermissionsSelector *movement_permissions_selector_item = nullptr;
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QPointer<MovementPermissionsSelector> movement_permissions_selector_item = nullptr;
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QList<DraggablePixmapItem *> *selected_events = nullptr;
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@ -168,6 +167,18 @@ private:
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const QImage collisionPlaceholder = QImage(":/images/collisions_unknown.png");
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QPixmap collisionSheetPixmap;
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void clearMap();
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void clearMetatileSelector();
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void clearMovementPermissionSelector();
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void clearMapMetatiles();
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void clearMapMovementPermissions();
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void clearBorderMetatiles();
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void clearCurrentMetatilesSelection();
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void clearMapEvents();
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//void clearMapConnections();
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void clearMapBorder();
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void clearMapGrid();
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void clearWildMonTables();
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void setConnectionItemsVisible(bool);
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void setBorderItemsVisible(bool, qreal = 1);
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void setConnectionEditControlValues(MapConnection*);
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@ -167,6 +167,7 @@ public slots:
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private slots:
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void on_action_Open_Project_triggered();
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void on_action_Reload_Project_triggered();
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void on_action_Close_Project_triggered();
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void on_mapList_activated(const QModelIndex &index);
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void on_action_Save_Project_triggered();
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void openWarpMap(QString map_name, int event_id, Event::Group event_group);
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@ -347,10 +348,11 @@ private:
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bool checkProjectSanity();
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bool loadProjectData();
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bool setProjectUI();
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void clearProjectUI();
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void sortMapList();
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void openSubWindow(QWidget * window);
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QString getExistingDirectory(QString);
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bool openProject(const QString &dir, bool initial = false);
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bool openProject(QString dir, bool initial = false);
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bool closeProject();
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void showProjectOpenFailure();
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void saveGlobalConfigs();
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@ -30,6 +30,7 @@ class Scripting
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{
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public:
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Scripting(MainWindow *mainWindow);
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static void stop();
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static void init(MainWindow *mainWindow);
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static void populateGlobalObject(MainWindow *mainWindow);
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static QJSEngine *getEngine();
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@ -198,9 +198,9 @@ KeyValueConfigBase::~KeyValueConfigBase() {
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void KeyValueConfigBase::load() {
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reset();
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QFile file(this->getConfigFilepath());
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if (!file.exists())
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if (!file.exists()) {
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this->init();
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else if (!file.open(QIODevice::ReadOnly)) {
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} else if (!file.open(QIODevice::ReadOnly)) {
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logError(QString("Could not open config file '%1': ").arg(this->getConfigFilepath()) + file.errorString());
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}
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@ -306,6 +306,8 @@ void PorymapConfig::parseConfigKeyValue(QString key, QString value) {
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if (key == "recent_project") {
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this->recentProjects = value.split(",", Qt::SkipEmptyParts);
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this->recentProjects.removeDuplicates();
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} else if (key == "project_manually_closed") {
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this->projectManuallyClosed = getConfigBool(key, value);
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} else if (key == "reopen_on_launch") {
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this->reopenOnLaunch = getConfigBool(key, value);
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} else if (key == "pretty_cursors") {
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@ -417,6 +419,7 @@ void PorymapConfig::parseConfigKeyValue(QString key, QString value) {
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QMap<QString, QString> PorymapConfig::getKeyValueMap() {
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QMap<QString, QString> map;
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map.insert("recent_project", this->recentProjects.join(","));
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map.insert("project_manually_closed", this->projectManuallyClosed ? "1" : "0");
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map.insert("reopen_on_launch", this->reopenOnLaunch ? "1" : "0");
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map.insert("pretty_cursors", this->prettyCursors ? "1" : "0");
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map.insert("map_sort_order", mapSortOrderMap.value(this->mapSortOrder));
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@ -882,7 +885,7 @@ void ProjectConfig::init() {
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baseGameVersionComboBox->addItem("pokeemerald", BaseGameVersion::pokeemerald);
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form.addRow(new QLabel("Game Version"), baseGameVersionComboBox);
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// TODO: Advanced button to open the project settings window (with some settings disabled)
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// TODO: Add an 'Advanced' button to open the project settings window (with some settings disabled)
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QDialogButtonBox buttonBox(QDialogButtonBox::Ok, Qt::Horizontal, &dialog);
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QObject::connect(&buttonBox, &QDialogButtonBox::accepted, &dialog, &QDialog::accept);
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@ -891,7 +894,7 @@ void ProjectConfig::init() {
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if (dialog.exec() == QDialog::Accepted) {
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this->baseGameVersion = static_cast<BaseGameVersion>(baseGameVersionComboBox->currentData().toInt());
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} else {
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// TODO: If user closes window Porymap assumes pokeemerald; it should instead abort project opening
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logWarn(QString("No base_game_version selected, using default '%1'").arg(getBaseGameVersionString(this->baseGameVersion)));
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}
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}
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this->setUnreadKeys(); // Initialize version-specific options
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116
src/editor.cpp
116
src/editor.cpp
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@ -81,8 +81,9 @@ void Editor::saveUiFields() {
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void Editor::closeProject() {
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if (!this->project)
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return;
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Scripting::cb_ProjectClosed(this->project->root);
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Scripting::stop();
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clearMap();
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delete this->project;
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}
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@ -204,9 +205,8 @@ void Editor::setEditingConnections() {
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this->cursorMapTileRect->setActive(false);
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}
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void Editor::displayWildMonTables() {
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void Editor::clearWildMonTables() {
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QStackedWidget *stack = ui->stackedWidget_WildMons;
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QComboBox *labelCombo = ui->comboBox_EncounterGroupLabel;
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// delete widgets from previous map data if they exist
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while (stack->count()) {
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@ -215,18 +215,24 @@ void Editor::displayWildMonTables() {
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delete oldWidget;
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}
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labelCombo->clear();
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ui->comboBox_EncounterGroupLabel->clear();
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}
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void Editor::displayWildMonTables() {
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clearWildMonTables();
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// Don't try to read encounter data if it doesn't exist on disk for this map.
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if (!project->wildMonData.contains(map->constantName)) {
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return;
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}
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QComboBox *labelCombo = ui->comboBox_EncounterGroupLabel;
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for (auto groupPair : project->wildMonData[map->constantName])
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labelCombo->addItem(groupPair.first);
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labelCombo->setCurrentText(labelCombo->itemText(0));
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QStackedWidget *stack = ui->stackedWidget_WildMons;
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int labelIndex = 0;
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for (auto labelPair : project->wildMonData[map->constantName]) {
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@ -1337,6 +1343,35 @@ void Editor::mouseEvent_collision(QGraphicsSceneMouseEvent *event, CollisionPixm
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}
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}
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// On project close we want to leave the editor view empty.
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// Otherwise a map is normally only cleared when a new one is being displayed.
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void Editor::clearMap() {
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clearMetatileSelector();
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clearMovementPermissionSelector();
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clearMapMetatiles();
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clearMapMovementPermissions();
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clearBorderMetatiles();
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clearCurrentMetatilesSelection();
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clearMapEvents();
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//clearMapConnections();
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clearMapBorder();
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clearMapGrid();
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clearWildMonTables();
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// TODO: Handle connections after redesign PR.
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selected_connection_item = nullptr;
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connection_items.clear();
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connection_mask = nullptr;
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current_view = nullptr;
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map = nullptr;
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// These are normally preserved between map displays, we only delete them now.
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delete scene;
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delete metatile_selector_item;
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delete movement_permissions_selector_item;
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}
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bool Editor::displayMap() {
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if (!scene) {
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scene = new QGraphicsScene;
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@ -1346,12 +1381,6 @@ bool Editor::displayMap() {
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scene->installEventFilter(this->map_ruler);
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}
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if (map_item && scene) {
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scene->removeItem(map_item);
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delete map_item;
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scene->removeItem(this->map_ruler);
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}
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displayMetatileSelector();
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displayMovementPermissionSelector();
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displayMapMetatiles();
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@ -1379,11 +1408,16 @@ bool Editor::displayMap() {
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return true;
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}
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void Editor::displayMetatileSelector() {
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void Editor::clearMetatileSelector() {
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if (metatile_selector_item && metatile_selector_item->scene()) {
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metatile_selector_item->scene()->removeItem(metatile_selector_item);
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delete scene_metatiles;
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}
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}
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void Editor::displayMetatileSelector() {
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clearMetatileSelector();
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scene_metatiles = new QGraphicsScene;
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if (!metatile_selector_item) {
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metatile_selector_item = new MetatileSelector(8, map);
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@ -1408,7 +1442,17 @@ void Editor::displayMetatileSelector() {
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scene_metatiles->addItem(metatile_selector_item);
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}
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void Editor::clearMapMetatiles() {
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if (map_item && scene) {
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scene->removeItem(map_item);
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delete map_item;
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scene->removeItem(this->map_ruler);
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}
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}
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void Editor::displayMapMetatiles() {
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clearMapMetatiles();
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map_item = new MapPixmapItem(map, this->metatile_selector_item, this->settings);
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connect(map_item, &MapPixmapItem::mouseEvent, this, &Editor::mouseEvent_map);
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connect(map_item, &MapPixmapItem::startPaint, this, &Editor::onMapStartPaint);
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@ -1429,11 +1473,16 @@ void Editor::displayMapMetatiles() {
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);
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}
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void Editor::displayMapMovementPermissions() {
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void Editor::clearMapMovementPermissions() {
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if (collision_item && scene) {
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scene->removeItem(collision_item);
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delete collision_item;
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}
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}
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void Editor::displayMapMovementPermissions() {
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clearMapMovementPermissions();
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collision_item = new CollisionPixmapItem(map, ui->spinBox_SelectedCollision, ui->spinBox_SelectedElevation,
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this->metatile_selector_item, this->settings, &this->collisionOpacity);
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connect(collision_item, &CollisionPixmapItem::mouseEvent, this, &Editor::mouseEvent_collision);
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@ -1446,11 +1495,16 @@ void Editor::displayMapMovementPermissions() {
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scene->addItem(collision_item);
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}
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void Editor::displayBorderMetatiles() {
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void Editor::clearBorderMetatiles() {
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if (selected_border_metatiles_item && selected_border_metatiles_item->scene()) {
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selected_border_metatiles_item->scene()->removeItem(selected_border_metatiles_item);
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delete selected_border_metatiles_item;
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delete scene_selected_border_metatiles;
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}
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}
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void Editor::displayBorderMetatiles() {
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clearBorderMetatiles();
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scene_selected_border_metatiles = new QGraphicsScene;
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selected_border_metatiles_item = new BorderMetatilesPixmapItem(map, this->metatile_selector_item);
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@ -1465,11 +1519,17 @@ void Editor::displayBorderMetatiles() {
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this, &Editor::onBorderMetatilesChanged);
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}
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void Editor::displayCurrentMetatilesSelection() {
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void Editor::clearCurrentMetatilesSelection() {
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if (current_metatile_selection_item && current_metatile_selection_item->scene()) {
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current_metatile_selection_item->scene()->removeItem(current_metatile_selection_item);
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delete current_metatile_selection_item;
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current_metatile_selection_item = nullptr;
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delete scene_current_metatile_selection;
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}
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}
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void Editor::displayCurrentMetatilesSelection() {
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clearCurrentMetatilesSelection();
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scene_current_metatile_selection = new QGraphicsScene;
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current_metatile_selection_item = new CurrentSelectedMetatilesPixmapItem(map, this->metatile_selector_item);
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@ -1485,11 +1545,15 @@ void Editor::redrawCurrentMetatilesSelection() {
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}
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}
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void Editor::displayMovementPermissionSelector() {
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void Editor::clearMovementPermissionSelector() {
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if (movement_permissions_selector_item && movement_permissions_selector_item->scene()) {
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movement_permissions_selector_item->scene()->removeItem(movement_permissions_selector_item);
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delete scene_collision_metatiles;
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}
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}
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void Editor::displayMovementPermissionSelector() {
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clearMovementPermissionSelector();
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scene_collision_metatiles = new QGraphicsScene;
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if (!movement_permissions_selector_item) {
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@ -1507,7 +1571,7 @@ void Editor::displayMovementPermissionSelector() {
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scene_collision_metatiles->addItem(movement_permissions_selector_item);
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}
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void Editor::displayMapEvents() {
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void Editor::clearMapEvents() {
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if (events_group) {
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for (QGraphicsItem *child : events_group->childItems()) {
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events_group->removeFromGroup(child);
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@ -1519,9 +1583,13 @@ void Editor::displayMapEvents() {
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}
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delete events_group;
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events_group = nullptr;
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}
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selected_events->clear();
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}
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void Editor::displayMapEvents() {
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clearMapEvents();
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events_group = new QGraphicsItemGroup;
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scene->addItem(events_group);
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@ -1626,7 +1694,7 @@ void Editor::maskNonVisibleConnectionTiles() {
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connection_mask = scene->addPath(mask, pen, brush);
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}
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void Editor::displayMapBorder() {
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void Editor::clearMapBorder() {
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for (QGraphicsPixmapItem* item : borderItems) {
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if (item->scene()) {
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item->scene()->removeItem(item);
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@ -1634,6 +1702,10 @@ void Editor::displayMapBorder() {
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delete item;
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}
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borderItems.clear();
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}
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void Editor::displayMapBorder() {
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clearMapBorder();
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int borderWidth = map->getBorderWidth();
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int borderHeight = map->getBorderHeight();
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@ -1646,7 +1718,7 @@ void Editor::displayMapBorder() {
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item->setX(x * 16);
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item->setY(y * 16);
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item->setZValue(-3);
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scene->addItem(item);
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scene->addItem(item); // TODO: If the scene is taking ownership here is a double-free possible?
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borderItems.append(item);
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}
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}
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@ -1689,11 +1761,15 @@ void Editor::onToggleGridClicked(bool checked) {
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ui->graphicsView_Map->scene()->update();
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}
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void Editor::displayMapGrid() {
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void Editor::clearMapGrid() {
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for (QGraphicsLineItem* item : gridLines) {
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if (item) delete item;
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}
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gridLines.clear();
|
||||
}
|
||||
|
||||
void Editor::displayMapGrid() {
|
||||
clearMapGrid();
|
||||
ui->checkBox_ToggleGrid->disconnect();
|
||||
|
||||
int pixelWidth = map->getWidth() * 16;
|
||||
|
|
|
@ -70,7 +70,7 @@ MainWindow::MainWindow(QWidget *parent) :
|
|||
logInfo(QString("Launching Porymap v%1").arg(QCoreApplication::applicationVersion()));
|
||||
|
||||
this->initWindow();
|
||||
if (porymapConfig.reopenOnLaunch && this->openProject(porymapConfig.getRecentProject(), true))
|
||||
if (porymapConfig.reopenOnLaunch && !porymapConfig.projectManuallyClosed && this->openProject(porymapConfig.getRecentProject(), true))
|
||||
on_toolButton_Paint_clicked();
|
||||
|
||||
// there is a bug affecting macOS users, where the trackpad deilveres a bad touch-release gesture
|
||||
|
@ -498,7 +498,7 @@ void MainWindow::setTheme(QString theme) {
|
|||
}
|
||||
}
|
||||
|
||||
bool MainWindow::openProject(const QString &dir, bool initial) {
|
||||
bool MainWindow::openProject(QString dir, bool initial) {
|
||||
if (dir.isNull() || dir.length() <= 0) {
|
||||
// If this happened on startup it's because the user has no recent projects, which is fine.
|
||||
// This shouldn't happen otherwise, but if it does then display an error.
|
||||
|
@ -526,7 +526,7 @@ bool MainWindow::openProject(const QString &dir, bool initial) {
|
|||
|
||||
// The above checks can fail and the user will be allowed to continue with their currently-opened project (if there is one).
|
||||
// We close the current project below, after which either the new project will open successfully or the window will be disabled.
|
||||
if (!this->closeProject()) {
|
||||
if (!closeProject()) {
|
||||
logInfo("Aborted project open.");
|
||||
return false;
|
||||
}
|
||||
|
@ -577,6 +577,7 @@ bool MainWindow::openProject(const QString &dir, bool initial) {
|
|||
showWindowTitle();
|
||||
this->statusBar()->showMessage(QString("Opened %1").arg(projectString));
|
||||
|
||||
porymapConfig.projectManuallyClosed = false;
|
||||
porymapConfig.addRecentProject(dir);
|
||||
refreshRecentProjectsMenu();
|
||||
|
||||
|
@ -600,12 +601,14 @@ bool MainWindow::checkProjectSanity() {
|
|||
if (editor->project->sanityCheck())
|
||||
return true;
|
||||
|
||||
logWarn(QString("The directory '%1' failed the project sanity check.").arg(editor->project->root));
|
||||
|
||||
QMessageBox msgBox;
|
||||
msgBox.setIcon(QMessageBox::Critical);
|
||||
msgBox.setText(QString("The selected directory appears to be invalid."));
|
||||
msgBox.setInformativeText(QString("The directory '%1' is missing key files.\n\n"
|
||||
"Make sure you selected the correct project directory "
|
||||
"(the one used to make your <b>.gba</b> file, e.g. 'pokeemerald').").arg(editor->project->root));
|
||||
"(the one used to make your .gba file, e.g. 'pokeemerald').").arg(editor->project->root));
|
||||
msgBox.setStandardButtons(QMessageBox::Ok);
|
||||
msgBox.setDefaultButton(QMessageBox::Ok);
|
||||
auto tryAnyway = msgBox.addButton("Try Anyway", QMessageBox::ActionRole);
|
||||
|
@ -721,6 +724,11 @@ void MainWindow::on_action_Reload_Project_triggered() {
|
|||
openProject(editor->project->root);
|
||||
}
|
||||
|
||||
void MainWindow::on_action_Close_Project_triggered() {
|
||||
closeProject();
|
||||
porymapConfig.projectManuallyClosed = true;
|
||||
}
|
||||
|
||||
bool MainWindow::setMap(QString map_name, bool scrollTreeView) {
|
||||
logInfo(QString("Setting map to '%1'").arg(map_name));
|
||||
if (map_name.isEmpty()) {
|
||||
|
@ -1047,6 +1055,29 @@ bool MainWindow::setProjectUI() {
|
|||
return true;
|
||||
}
|
||||
|
||||
void MainWindow::clearProjectUI() {
|
||||
// Block signals to the comboboxes while they are being modified
|
||||
const QSignalBlocker blocker1(ui->comboBox_Song);
|
||||
const QSignalBlocker blocker2(ui->comboBox_Location);
|
||||
const QSignalBlocker blocker3(ui->comboBox_PrimaryTileset);
|
||||
const QSignalBlocker blocker4(ui->comboBox_SecondaryTileset);
|
||||
const QSignalBlocker blocker5(ui->comboBox_Weather);
|
||||
const QSignalBlocker blocker6(ui->comboBox_BattleScene);
|
||||
const QSignalBlocker blocker7(ui->comboBox_Type);
|
||||
|
||||
ui->comboBox_Song->clear();
|
||||
ui->comboBox_Location->clear();
|
||||
ui->comboBox_PrimaryTileset->clear();
|
||||
ui->comboBox_SecondaryTileset->clear();
|
||||
ui->comboBox_Weather->clear();
|
||||
ui->comboBox_BattleScene->clear();
|
||||
ui->comboBox_Type->clear();
|
||||
|
||||
// Clear map list
|
||||
mapListModel->clear();
|
||||
mapGroupItemsList->clear();
|
||||
}
|
||||
|
||||
void MainWindow::sortMapList() {
|
||||
Project *project = editor->project;
|
||||
|
||||
|
@ -2514,8 +2545,12 @@ void MainWindow::importMapFromAdvanceMap1_92()
|
|||
void MainWindow::showExportMapImageWindow(ImageExporterMode mode) {
|
||||
if (!editor->project) return;
|
||||
|
||||
if (!this->mapImageExporter)
|
||||
this->mapImageExporter = new MapImageExporter(this, this->editor, mode);
|
||||
// If the user is requesting this window again we assume it's for a new
|
||||
// window (the map/mode may have changed), so delete the old window.
|
||||
if (this->mapImageExporter)
|
||||
delete this->mapImageExporter;
|
||||
|
||||
this->mapImageExporter = new MapImageExporter(this, this->editor, mode);
|
||||
|
||||
openSubWindow(this->mapImageExporter);
|
||||
}
|
||||
|
@ -2972,24 +3007,41 @@ bool MainWindow::askToFixRegionMapEditor() {
|
|||
}
|
||||
|
||||
// Attempt to close any open sub-windows of the main window, giving each a chance to abort the process.
|
||||
// Each of these are expected to be a QPointer to a widget with WA_DeleteOnClose set, so manually deleting
|
||||
// and nullifying the pointer members is not necessary here.
|
||||
// Each of these windows is a widget with WA_DeleteOnClose set, so manually deleting them isn't necessary.
|
||||
// Because they're tracked with QPointers nullifying them shouldn't be necessary either, but it seems the
|
||||
// delete is happening too late and some of the pointers haven't been cleared by the time we need them to,
|
||||
// so we nullify them all here anyway.
|
||||
bool MainWindow::closeSupplementaryWindows() {
|
||||
if (this->tilesetEditor && !this->tilesetEditor->close())
|
||||
return false;
|
||||
this->tilesetEditor = nullptr;
|
||||
|
||||
if (this->regionMapEditor && !this->regionMapEditor->close())
|
||||
return false;
|
||||
this->regionMapEditor = nullptr;
|
||||
|
||||
if (this->mapImageExporter && !this->mapImageExporter->close())
|
||||
return false;
|
||||
this->mapImageExporter = nullptr;
|
||||
|
||||
if (this->newMapPrompt && !this->newMapPrompt->close())
|
||||
return false;
|
||||
this->newMapPrompt = nullptr;
|
||||
|
||||
if (this->shortcutsEditor && !this->shortcutsEditor->close())
|
||||
return false;
|
||||
this->shortcutsEditor = nullptr;
|
||||
|
||||
if (this->preferenceEditor && !this->preferenceEditor->close())
|
||||
return false;
|
||||
this->preferenceEditor = nullptr;
|
||||
|
||||
if (this->customScriptsEditor && !this->customScriptsEditor->close())
|
||||
return false;
|
||||
this->customScriptsEditor = nullptr;
|
||||
|
||||
if (this->projectSettingsEditor) this->projectSettingsEditor->closeQuietly();
|
||||
this->projectSettingsEditor = nullptr;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -3014,8 +3066,10 @@ bool MainWindow::closeProject() {
|
|||
return false;
|
||||
}
|
||||
}
|
||||
clearProjectUI();
|
||||
editor->closeProject();
|
||||
setWindowDisabled(true);
|
||||
setWindowTitle(QCoreApplication::applicationName());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -21,14 +21,19 @@ QMap<CallbackType, QString> callbackFunctions = {
|
|||
|
||||
Scripting *instance = nullptr;
|
||||
|
||||
void Scripting::stop() {
|
||||
if (!instance) return;
|
||||
instance->engine->setInterrupted(true);
|
||||
instance->scriptUtility->clearActions();
|
||||
qDeleteAll(instance->imageCache);
|
||||
delete instance;
|
||||
instance = nullptr;
|
||||
}
|
||||
|
||||
void Scripting::init(MainWindow *mainWindow) {
|
||||
mainWindow->ui->graphicsView_Map->clearOverlayMap();
|
||||
if (instance) {
|
||||
instance->engine->setInterrupted(true);
|
||||
instance->scriptUtility->clearActions();
|
||||
qDeleteAll(instance->imageCache);
|
||||
delete instance;
|
||||
}
|
||||
if (mainWindow->ui->graphicsView_Map)
|
||||
mainWindow->ui->graphicsView_Map->clearOverlayMap();
|
||||
Scripting::stop();
|
||||
instance = new Scripting(mainWindow);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue