Update project files page
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3 changed files with 50 additions and 40 deletions
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@ -6,46 +6,58 @@ Porymap relies on the user maintaining a certain level of integrity with their p
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This is a list of files that porymap reads from and writes to. Generally, if porymap writes
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to a file, it probably is not a good idea to edit yourself unless otherwise noted.
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The filepath that Porymap expects for each file can be overridden with config options. The name of each config override is listed in the table, and should begin with ``path/``.
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For example if you wanted to rename ``include/constants/items.h`` to ``headers/defines/stuff.h``, you would add ``path/constants_items=headers/defines/stuff.h`` to your project's ``porymap.project.cfg`` file.
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.. csv-table::
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:header: File Name,Read,Write,Notes
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:widths: 20, 5, 5, 30
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:header: File Name,Read,Write,Override,Notes
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:widths: 20, 5, 5, 20, 30
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data/maps/\*/map.json, yes, yes,
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data/event_scripts.s, no, yes, only appends new script files to end of file
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data/maps/map_groups.json, yes, yes,
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data/layouts/layouts.json, yes, yes, also reads border and blockdata files listed in this file
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data/tilesets/headers.inc, yes, yes,
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data/tilesets/graphics.inc, yes, yes, also edits palette and tile image files listed in this file
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data/tilesets/metatiles.inc, yes, yes, also edits metatile files listed in this file
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src/data/wild_encounters.json, yes, yes,
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src/data/object_events/object_event_graphics_info_pointers.h, yes, no,
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src/data/object_events/object_event_graphics_info.h, yes, no,
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src/data/object_events/object_event_pic_tables.h, yes, no,
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src/data/object_events/object_event_graphics.h, yes, no,
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src/data/graphics/pokemon.h, yes, no, for pokemon sprite icons
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src/data/heal_locations.h, yes, yes,
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src/data/region_map/region_map_entries.h, yes, yes,
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include/constants/global.h, yes, no,
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include/constants/map_groups.h, no, yes,
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include/constants/items.h, yes, no,
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include/constants/opponents.h, yes, no, reads max trainers constant
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include/constants/flags.h, yes, no,
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include/constants/vars.h, yes, no,
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include/constants/weather.h, yes, no,
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include/constants/songs.h, yes, no,
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include/constants/heal_locations.h, no, yes,
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include/constants/pokemon.h, yes, no, reads min and max level constants
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include/constants/map_types.h, yes, no,
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include/constants/trainer_types.h, yes, no,
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include/constants/secret_bases.h, yes, no, pokeemerald and pokeruby only
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include/constants/event_object_movement.h, yes, no,
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include/constants/event_objects.h, yes, no,
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include/constants/event_bg.h, yes, no,
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include/constants/region_map_sections.h, yes, no,
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include/constants/metatile_labels.h, yes, yes,
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include/constants/metatile_behaviors.h, yes, no,
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include/fieldmap.h, yes, no, reads tileset related constants
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src/event_object_movement.c, yes, no,
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data/maps/\*/map.json, yes, yes, ``data_map_folders``,
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data/maps/\*/scripts.[inc|pory], yes, no, ``data_map_folders``, for finding script labels
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data/scripts/\*.[inc|pory], yes, no, ``data_scripts_folders``, for finding script labels
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data/event_scripts.s, no, yes, ``data_event_scripts``, only appends new script files to end of file
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data/maps/map_groups.json, yes, yes, ``json_map_groups``,
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data/layouts/layouts.json, yes, yes, ``json_layouts``,
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data/layouts/\*/[border|map].bin, yes, yes, ``data_layouts_folders``,
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src/data/tilesets/headers.h, yes, yes, ``tilesets_headers``,
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src/data/tilesets/graphics.h, yes, yes, ``tilesets_graphics``, also edits palette and tile image files listed in this file
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src/data/tilesets/metatiles.h, yes, yes, ``tilesets_metatiles``, also edits metatile files listed in this file
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data/tilesets/headers.inc, yes, yes, ``tilesets_headers_asm``, only if ``tilesets_headers`` can't be found
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data/tilesets/graphics.inc, yes, yes, ``tilesets_graphics_asm``, only if ``tilesets_headers`` can't be found
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data/tilesets/metatiles.inc, yes, yes, ``tilesets_metatiles_asm``, only if ``tilesets_headers`` can't be found
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data/tilesets/[primary|secondary]/\*, yes, yes, ``data_tilesets_folders``, default tileset data location
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src/data/wild_encounters.json, yes, yes, ``json_wild_encounters``,
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src/data/object_events/object_event_graphics_info_pointers.h, yes, no, ``data_obj_event_gfx_pointers``,
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src/data/object_events/object_event_graphics_info.h, yes, no, ``data_obj_event_gfx_info``,
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src/data/object_events/object_event_pic_tables.h, yes, no, ``data_obj_event_pic_tables``,
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src/data/object_events/object_event_graphics.h, yes, no, ``data_obj_event_gfx``,
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src/data/graphics/pokemon.h, yes, no, ``data_pokemon_gfx``, for pokemon sprite icons
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src/data/heal_locations.h, yes, yes, ``data_heal_locations``,
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src/data/region_map/region_map_sections.json, yes, yes, ``json_region_map_entries``,
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src/data/region_map/porymap_config.json, yes, yes, ``json_region_porymap_cfg``,
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include/constants/global.h, yes, no, ``constants_global``, reads ``OBJECT_EVENT_TEMPLATES_COUNT``
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include/constants/map_groups.h, no, yes, ``constants_map_groups``,
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include/constants/items.h, yes, no, ``constants_items``,
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include/constants/opponents.h, yes, no, ``constants_opponents``, reads max trainers constant
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include/constants/flags.h, yes, no, ``constants_flags``,
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include/constants/vars.h, yes, no, ``constants_vars``,
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include/constants/weather.h, yes, no, ``constants_weather``,
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include/constants/songs.h, yes, no, ``constants_songs``,
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include/constants/heal_locations.h, yes, yes, ``constants_heal_locations``,
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include/constants/pokemon.h, yes, no, ``constants_pokemon``, reads min and max level constants
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include/constants/map_types.h, yes, no, ``constants_map_types``,
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include/constants/trainer_types.h, yes, no, ``constants_trainer_types``,
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include/constants/secret_bases.h, yes, no, ``constants_secret_bases``, pokeemerald and pokeruby only
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include/constants/event_object_movement.h, yes, no, ``constants_obj_event_movement``,
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include/constants/event_objects.h, yes, no, ``constants_obj_events``,
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include/constants/event_bg.h, yes, no, ``constants_event_bg``,
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include/constants/region_map_sections.h, yes, no, ``constants_region_map_sections``,
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include/constants/metatile_labels.h, yes, yes, ``constants_metatile_labels``,
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include/constants/metatile_behaviors.h, yes, no, ``constants_metatile_behaviors``,
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include/fieldmap.h, yes, no, ``constants_fieldmap``, reads tileset related constants
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src/event_object_movement.c, yes, no, ``path_initial_facing_table``, reads ``gInitialMovementTypeFacingDirections``
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src/pokemon_icon.c, yes, no, ``path_pokemon_icon_table``, reads files in ``gMonIconTable``
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@ -163,7 +163,6 @@ enum ProjectFilePath {
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data_obj_event_gfx,
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data_pokemon_gfx,
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data_heal_locations,
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data_region_map_entries,
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constants_global,
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constants_map_groups,
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constants_items,
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@ -39,7 +39,6 @@ const QMap<ProjectFilePath, std::pair<QString, QString>> defaultPaths = {
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{ProjectFilePath::data_obj_event_gfx, { "data_obj_event_gfx", "src/data/object_events/object_event_graphics.h"}},
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{ProjectFilePath::data_pokemon_gfx, { "data_pokemon_gfx", "src/data/graphics/pokemon.h"}},
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{ProjectFilePath::data_heal_locations, { "data_heal_locations", "src/data/heal_locations.h"}},
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{ProjectFilePath::data_region_map_entries, { "data_region_map_entries", "src/data/region_map/region_map_entries.h"}},
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{ProjectFilePath::constants_global, { "constants_global", "include/constants/global.h"}},
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{ProjectFilePath::constants_map_groups, { "constants_map_groups", "include/constants/map_groups.h"}},
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{ProjectFilePath::constants_items, { "constants_items", "include/constants/items.h"}},
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