diff --git a/docsrc/manual/settings-and-options.rst b/docsrc/manual/settings-and-options.rst index 56a855f3..c511f742 100644 --- a/docsrc/manual/settings-and-options.rst +++ b/docsrc/manual/settings-and-options.rst @@ -35,6 +35,13 @@ determined by this file. ``use_encounter_json``, 1, project, yes, Enables wild encounter table editing ``use_poryscript``, 0, project, yes, Whether to open .pory files for scripts ``use_custom_border_size``, 0, project, yes, Whether to allow variable border sizes + ``enable_event_weather_trigger``, 1 if not ``pokefirered``, project, yes, Allows adding Weather Trigger events + ``enable_event_secret_base``, 1 if not ``pokefirered``, project, yes, Allows adding Secret Base events + ``enable_hidden_item_quantity``, 1 if ``pokefirered``, project, yes, Adds ``Quantity`` to Hidden Item events + ``enable_hidden_item_requires_itemfinder``, 1 if ``pokefirered``, project, yes, Adds ``Requires Itemfinder`` to Hidden Item events + ``enable_heal_location_respawn_data``, 1 if ``pokefirered``, project, yes, Adds ``Respawn Map`` and ``Respawn NPC`` to Heal Location events + ``enable_object_event_in_connection``, 1 if ``pokefirered``, project, yes, Adds ``In Connection`` to Object events + ``enable_floor_number``, 1 if ``pokefirered``, project, yes, Adds ``Floor Number`` to map headers ``custom_scripts``, , project, yes, A list of script files to load into the scripting engine Some of these settings can be toggled manually in porymap via the *Options* menu.