Make flood fill respect whole metatile selection, including smart path. Smart path is now a checkbox
This commit is contained in:
parent
aafe258842
commit
64095821af
7 changed files with 175 additions and 49 deletions
159
editor.cpp
159
editor.cpp
|
@ -882,9 +882,6 @@ void MetatilesPixmapItem::updateSelection(QPointF pos, Qt::MouseButton button) {
|
|||
map->paint_tile_index = baseTileY * 8 + baseTileX;
|
||||
map->paint_tile_width = abs(map->paint_metatile_initial_x - x) + 1;
|
||||
map->paint_tile_height = abs(map->paint_metatile_initial_y - y) + 1;
|
||||
map->smart_paths_enabled = button == Qt::RightButton
|
||||
&& map->paint_tile_width == 3
|
||||
&& map->paint_tile_height == 3;
|
||||
emit map->paintTileChanged(map);
|
||||
}
|
||||
}
|
||||
|
@ -1032,7 +1029,7 @@ void MapPixmapItem::paint(QGraphicsSceneMouseEvent *event) {
|
|||
int x = (int)(pos.x()) / 16;
|
||||
int y = (int)(pos.y()) / 16;
|
||||
|
||||
if (map->smart_paths_enabled) {
|
||||
if (map->smart_paths_enabled && map->paint_tile_width == 3 && map->paint_tile_height == 3) {
|
||||
paintSmartPath(x, y);
|
||||
} else {
|
||||
paintNormal(x, y);
|
||||
|
@ -1160,11 +1157,163 @@ void MapPixmapItem::floodFill(QGraphicsSceneMouseEvent *event) {
|
|||
QPointF pos = event->pos();
|
||||
int x = (int)(pos.x()) / 16;
|
||||
int y = (int)(pos.y()) / 16;
|
||||
map->floodFill(x, y, map->getSelectedBlockIndex(map->paint_tile_index));
|
||||
Block *block = map->getBlock(x, y);
|
||||
int tile = map->getSelectedBlockIndex(map->paint_tile_index);
|
||||
if (block && block->tile != tile) {
|
||||
if (map->smart_paths_enabled && map->paint_tile_width == 3 && map->paint_tile_height == 3)
|
||||
this->_floodFillSmartPath(x, y);
|
||||
else
|
||||
this->_floodFill(x, y);
|
||||
}
|
||||
|
||||
if (event->type() == QEvent::GraphicsSceneMouseRelease) {
|
||||
map->commit();
|
||||
}
|
||||
draw();
|
||||
}
|
||||
}
|
||||
|
||||
void MapPixmapItem::_floodFill(int initialX, int initialY) {
|
||||
QList<QPoint> todo;
|
||||
todo.append(QPoint(initialX, initialY));
|
||||
while (todo.length()) {
|
||||
QPoint point = todo.takeAt(0);
|
||||
int x = point.x();
|
||||
int y = point.y();
|
||||
|
||||
Block *block = map->getBlock(x, y);
|
||||
if (block == NULL) {
|
||||
continue;
|
||||
}
|
||||
|
||||
int xDiff = x - initialX;
|
||||
int yDiff = y - initialY;
|
||||
int i = xDiff % map->paint_tile_width;
|
||||
int j = yDiff % map->paint_tile_height;
|
||||
if (i < 0) i = map->paint_tile_width + i;
|
||||
if (j < 0) j = map->paint_tile_height + j;
|
||||
int tile = map->getSelectedBlockIndex(map->paint_tile_index + i + (j * 8));
|
||||
uint old_tile = block->tile;
|
||||
if (old_tile == tile) {
|
||||
continue;
|
||||
}
|
||||
|
||||
block->tile = tile;
|
||||
map->_setBlock(x, y, *block);
|
||||
if ((block = map->getBlock(x + 1, y)) && block->tile == old_tile) {
|
||||
todo.append(QPoint(x + 1, y));
|
||||
}
|
||||
if ((block = map->getBlock(x - 1, y)) && block->tile == old_tile) {
|
||||
todo.append(QPoint(x - 1, y));
|
||||
}
|
||||
if ((block = map->getBlock(x, y + 1)) && block->tile == old_tile) {
|
||||
todo.append(QPoint(x, y + 1));
|
||||
}
|
||||
if ((block = map->getBlock(x, y - 1)) && block->tile == old_tile) {
|
||||
todo.append(QPoint(x, y - 1));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MapPixmapItem::_floodFillSmartPath(int initialX, int initialY) {
|
||||
// Smart path should never be enabled without a 3x3 block selection.
|
||||
if (map->paint_tile_width != 3 || map->paint_tile_height != 3) return;
|
||||
|
||||
// Shift to the middle tile of the smart path selection.
|
||||
int openTile = map->paint_tile_index + 8 + 1;
|
||||
|
||||
// Flood fill the region with the open tile.
|
||||
QList<QPoint> todo;
|
||||
todo.append(QPoint(initialX, initialY));
|
||||
while (todo.length()) {
|
||||
QPoint point = todo.takeAt(0);
|
||||
int x = point.x();
|
||||
int y = point.y();
|
||||
|
||||
Block *block = map->getBlock(x, y);
|
||||
if (block == NULL) {
|
||||
continue;
|
||||
}
|
||||
|
||||
int tile = map->getSelectedBlockIndex(openTile);
|
||||
uint old_tile = block->tile;
|
||||
if (old_tile == tile) {
|
||||
continue;
|
||||
}
|
||||
|
||||
block->tile = tile;
|
||||
map->_setBlock(x, y, *block);
|
||||
if ((block = map->getBlock(x + 1, y)) && block->tile == old_tile) {
|
||||
todo.append(QPoint(x + 1, y));
|
||||
}
|
||||
if ((block = map->getBlock(x - 1, y)) && block->tile == old_tile) {
|
||||
todo.append(QPoint(x - 1, y));
|
||||
}
|
||||
if ((block = map->getBlock(x, y + 1)) && block->tile == old_tile) {
|
||||
todo.append(QPoint(x, y + 1));
|
||||
}
|
||||
if ((block = map->getBlock(x, y - 1)) && block->tile == old_tile) {
|
||||
todo.append(QPoint(x, y - 1));
|
||||
}
|
||||
}
|
||||
|
||||
// Go back and resolve the flood-filled edge tiles.
|
||||
// Mark tiles as visited while we go.
|
||||
bool visited[map->getWidth() * map->getHeight()];
|
||||
for (int i = 0; i < sizeof visited; i++)
|
||||
visited[i] = false;
|
||||
|
||||
todo.append(QPoint(initialX, initialY));
|
||||
while (todo.length()) {
|
||||
QPoint point = todo.takeAt(0);
|
||||
int x = point.x();
|
||||
int y = point.y();
|
||||
visited[x + y * map->getWidth()] = true;
|
||||
|
||||
Block *block = map->getBlock(x, y);
|
||||
if (block == NULL) {
|
||||
continue;
|
||||
}
|
||||
|
||||
int id = 0;
|
||||
Block *top = map->getBlock(x, y - 1);
|
||||
Block *right = map->getBlock(x + 1, y);
|
||||
Block *bottom = map->getBlock(x, y + 1);
|
||||
Block *left = map->getBlock(x - 1, y);
|
||||
|
||||
// Get marching squares value, to determine which tile to use.
|
||||
if (top && IS_SMART_PATH_TILE(top))
|
||||
id += 1;
|
||||
if (right && IS_SMART_PATH_TILE(right))
|
||||
id += 2;
|
||||
if (bottom && IS_SMART_PATH_TILE(bottom))
|
||||
id += 4;
|
||||
if (left && IS_SMART_PATH_TILE(left))
|
||||
id += 8;
|
||||
|
||||
block->tile = map->getSelectedBlockIndex(map->paint_tile_index + smartPathTable[id]);
|
||||
map->_setBlock(x, y, *block);
|
||||
|
||||
// Visit neighbors if they are smart-path tiles, and don't revisit any.
|
||||
if (!visited[x + 1 + y * map->getWidth()] && (block = map->getBlock(x + 1, y)) && IS_SMART_PATH_TILE(block)) {
|
||||
todo.append(QPoint(x + 1, y));
|
||||
visited[x + 1 + y * map->getWidth()] = true;
|
||||
}
|
||||
if (!visited[x - 1 + y * map->getWidth()] && (block = map->getBlock(x - 1, y)) && IS_SMART_PATH_TILE(block)) {
|
||||
todo.append(QPoint(x - 1, y));
|
||||
visited[x - 1 + y * map->getWidth()] = true;
|
||||
}
|
||||
if (!visited[x + (y + 1) * map->getWidth()] && (block = map->getBlock(x, y + 1)) && IS_SMART_PATH_TILE(block)) {
|
||||
todo.append(QPoint(x, y + 1));
|
||||
visited[x + (y + 1) * map->getWidth()] = true;
|
||||
}
|
||||
if (!visited[x + (y - 1) * map->getWidth()] && (block = map->getBlock(x, y - 1)) && IS_SMART_PATH_TILE(block)) {
|
||||
todo.append(QPoint(x, y - 1));
|
||||
visited[x + (y - 1) * map->getWidth()] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MapPixmapItem::pick(QGraphicsSceneMouseEvent *event) {
|
||||
QPointF pos = event->pos();
|
||||
int x = (int)(pos.x()) / 16;
|
||||
|
|
2
editor.h
2
editor.h
|
@ -250,6 +250,8 @@ public:
|
|||
QList<QPoint> selection;
|
||||
virtual void paint(QGraphicsSceneMouseEvent*);
|
||||
virtual void floodFill(QGraphicsSceneMouseEvent*);
|
||||
void _floodFill(int x, int y);
|
||||
void _floodFillSmartPath(int initialX, int initialY);
|
||||
virtual void pick(QGraphicsSceneMouseEvent*);
|
||||
virtual void select(QGraphicsSceneMouseEvent*);
|
||||
virtual void draw(bool ignoreCache = false);
|
||||
|
|
|
@ -909,3 +909,8 @@ void MainWindow::on_pushButton_clicked()
|
|||
onMapNeedsRedrawing(editor->map);
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindow::on_checkBox_smartPaths_stateChanged(int selected)
|
||||
{
|
||||
editor->map->smart_paths_enabled = selected == Qt::Checked;
|
||||
}
|
||||
|
|
|
@ -96,6 +96,8 @@ private slots:
|
|||
|
||||
void on_pushButton_clicked();
|
||||
|
||||
void on_checkBox_smartPaths_stateChanged(int selected);
|
||||
|
||||
private:
|
||||
Ui::MainWindow *ui;
|
||||
QStandardItemModel *mapListModel;
|
||||
|
|
|
@ -228,10 +228,20 @@
|
|||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_ToggleGrid">
|
||||
<widget class="QCheckBox" name="checkBox_smartPaths">
|
||||
<property name="styleSheet">
|
||||
<string notr="true">margin-left: 10px</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Smart Paths</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_ToggleGrid">
|
||||
<property name="styleSheet">
|
||||
<string notr="true"/>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Show Grid</string>
|
||||
</property>
|
||||
|
|
42
map.cpp
42
map.cpp
|
@ -389,7 +389,7 @@ void Map::drawSelection(int i, int w, int selectionWidth, int selectionHeight, Q
|
|||
int y = i / w;
|
||||
painter->save();
|
||||
|
||||
QColor penColor = smart_paths_enabled ? QColor(0xff, 0x0, 0xff) : QColor(0xff, 0xff, 0xff);
|
||||
QColor penColor = QColor(0xff, 0xff, 0xff);
|
||||
painter->setPen(penColor);
|
||||
int rectWidth = selectionWidth * 16;
|
||||
int rectHeight = selectionHeight * 16;
|
||||
|
@ -477,38 +477,6 @@ void Map::_setBlock(int x, int y, Block block) {
|
|||
}
|
||||
}
|
||||
|
||||
void Map::_floodFill(int x, int y, uint tile) {
|
||||
QList<QPoint> todo;
|
||||
todo.append(QPoint(x, y));
|
||||
while (todo.length()) {
|
||||
QPoint point = todo.takeAt(0);
|
||||
x = point.x();
|
||||
y = point.y();
|
||||
Block *block = getBlock(x, y);
|
||||
if (block == NULL) {
|
||||
continue;
|
||||
}
|
||||
uint old_tile = block->tile;
|
||||
if (old_tile == tile) {
|
||||
continue;
|
||||
}
|
||||
block->tile = tile;
|
||||
_setBlock(x, y, *block);
|
||||
if ((block = getBlock(x + 1, y)) && block->tile == old_tile) {
|
||||
todo.append(QPoint(x + 1, y));
|
||||
}
|
||||
if ((block = getBlock(x - 1, y)) && block->tile == old_tile) {
|
||||
todo.append(QPoint(x - 1, y));
|
||||
}
|
||||
if ((block = getBlock(x, y + 1)) && block->tile == old_tile) {
|
||||
todo.append(QPoint(x, y + 1));
|
||||
}
|
||||
if ((block = getBlock(x, y - 1)) && block->tile == old_tile) {
|
||||
todo.append(QPoint(x, y - 1));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Map::_floodFillCollision(int x, int y, uint collision) {
|
||||
QList<QPoint> todo;
|
||||
todo.append(QPoint(x, y));
|
||||
|
@ -666,14 +634,6 @@ void Map::setBlock(int x, int y, Block block) {
|
|||
}
|
||||
}
|
||||
|
||||
void Map::floodFill(int x, int y, uint tile) {
|
||||
Block *block = getBlock(x, y);
|
||||
if (block && block->tile != tile) {
|
||||
_floodFill(x, y, tile);
|
||||
commit();
|
||||
}
|
||||
}
|
||||
|
||||
void Map::floodFillCollision(int x, int y, uint collision) {
|
||||
Block *block = getBlock(x, y);
|
||||
if (block && block->collision != collision) {
|
||||
|
|
2
map.h
2
map.h
|
@ -184,8 +184,6 @@ public:
|
|||
void setBlock(int x, int y, Block block);
|
||||
void _setBlock(int x, int y, Block block);
|
||||
|
||||
void floodFill(int x, int y, uint tile);
|
||||
void _floodFill(int x, int y, uint tile);
|
||||
void floodFillCollision(int x, int y, uint collision);
|
||||
void _floodFillCollision(int x, int y, uint collision);
|
||||
void floodFillElevation(int x, int y, uint elevation);
|
||||
|
|
Loading…
Reference in a new issue