Fix bug where newly-created tileset couldn't be used
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1 changed files with 4 additions and 0 deletions
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@ -1124,6 +1124,10 @@ void MainWindow::on_actionNew_Tileset_triggered() {
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} else {
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} else {
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this->ui->comboBox_SecondaryTileset->addItem(createTilesetDialog->fullSymbolName);
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this->ui->comboBox_SecondaryTileset->addItem(createTilesetDialog->fullSymbolName);
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}
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}
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// hydrate tileset labels.
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this->editor->project->getTilesetLabels();
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QMessageBox msgBox(this);
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QMessageBox msgBox(this);
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msgBox.setText("Successfully created tileset.");
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msgBox.setText("Successfully created tileset.");
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QString message = QString("Tileset \"%1\" was created successfully.").arg(createTilesetDialog->friendlyName);
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QString message = QString("Tileset \"%1\" was created successfully.").arg(createTilesetDialog->friendlyName);
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