Add rounding to addRect, add fill color to addPath
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parent
77d04bb6de
commit
67bec313a5
4 changed files with 47 additions and 79 deletions
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@ -45,7 +45,8 @@ public:
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Q_INVOKABLE void setOpacity(int opacity, int layer);
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Q_INVOKABLE void setOpacity(int opacity);
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Q_INVOKABLE void addText(QString text, int x, int y, QString color = "#000000", int fontSize = 12, int layer = 0);
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Q_INVOKABLE void addRect(int x, int y, int width, int height, QString borderColor = "#000000", QString fillColor = "transparent", int layer = 0);
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Q_INVOKABLE void addRect(int x, int y, int width, int height, QString borderColor = "#000000", QString fillColor = "transparent", int rounding = 0, int layer = 0);
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Q_INVOKABLE void addPath(QList<int> x, QList<int> y, QString borderColor = "#000000", QString fillColor = "transparent", int layer = 0);
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Q_INVOKABLE void addImage(int x, int y, QString filepath, int layer = 0, bool useCache = true);
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Q_INVOKABLE void createImage(int x, int y, QString filepath,
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int width = -1, int height = -1, int xOffset = 0, int yOffset = 0,
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@ -54,7 +55,6 @@ public:
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Q_INVOKABLE void addTileImage(int x, int y, int tileId, bool xflip, bool yflip, int paletteId, bool setTransparency = false, int layer = 0);
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Q_INVOKABLE void addTileImage(int x, int y, QJSValue tileObj, bool setTransparency = false, int layer = 0);
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Q_INVOKABLE void addMetatileImage(int x, int y, int metatileId, bool setTransparency = false, int layer = 0);
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Q_INVOKABLE void addPath(QList<int> x, QList<int> y, QString color = "#000000", int layer = 0);
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private:
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QMap<int, Overlay*> overlayMap;
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@ -34,23 +34,21 @@ private:
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int fontSize;
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};
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class OverlayRect : public OverlayItem {
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class OverlayPath : public OverlayItem {
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public:
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OverlayRect(int x, int y, int width, int height, QColor borderColor, QColor fillColor) {
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this->x = x;
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this->y = y;
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this->width = width;
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this->height = height;
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OverlayPath(QPainterPath path, QColor borderColor, QColor fillColor) {
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this->prevX = 0;
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this->prevY = 0;
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this->path = path;
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this->borderColor = borderColor;
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this->fillColor = fillColor;
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}
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~OverlayRect() {}
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~OverlayPath() {}
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virtual void render(QPainter *painter, int x, int y);
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private:
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int x;
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int y;
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int width;
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int height;
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int prevX;
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int prevY;
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QPainterPath path;
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QColor borderColor;
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QColor fillColor;
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};
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@ -70,23 +68,6 @@ private:
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QImage image;
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};
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class OverlayPath : public OverlayItem {
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public:
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OverlayPath(QPainterPath path, QColor color) {
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this->prevX = 0;
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this->prevY = 0;
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this->path = path;
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this->color = color;
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}
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~OverlayPath() {}
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virtual void render(QPainter *painter, int x, int y);
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private:
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int prevX;
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int prevY;
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QPainterPath path;
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QColor color;
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};
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class Overlay
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{
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public:
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@ -115,13 +96,13 @@ public:
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void renderItems(QPainter *painter);
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QList<OverlayItem*> getItems();
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void clearItems();
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bool addText(const QString text, int x, int y, QString colorStr, int fontSize);
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bool addRect(int x, int y, int width, int height, QString borderColorStr, QString fillColorStr);
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void addText(const QString text, int x, int y, QString colorStr, int fontSize);
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bool addRect(int x, int y, int width, int height, QString borderColorStr, QString fillColorStr, int rounding);
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bool addImage(int x, int y, QString filepath, bool useCache = true, int width = -1, int height = -1, int xOffset = 0, int yOffset = 0, qreal hScale = 1, qreal vScale = 1, QList<QRgb> palette = QList<QRgb>(), bool setTransparency = false);
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bool addImage(int x, int y, QImage image);
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bool addPath(QList<int> x, QList<int> y, QString colorStr);
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bool addPath(QList<int> x, QList<int> y, QString borderColorStr, QString fillColorStr);
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private:
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QColor getColor(QString colorStr, bool * ok);
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QColor getColor(QString colorStr);
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QList<OverlayItem*> items;
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int x;
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int y;
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@ -148,17 +148,17 @@ void MapView::setOpacity(int opacity) {
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}
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void MapView::addText(QString text, int x, int y, QString color, int fontSize, int layer) {
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if (this->getOverlay(layer)->addText(text, x, y, color, fontSize))
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this->getOverlay(layer)->addText(text, x, y, color, fontSize);
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this->scene()->update();
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}
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void MapView::addRect(int x, int y, int width, int height, QString borderColor, QString fillColor, int rounding, int layer) {
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if (this->getOverlay(layer)->addRect(x, y, width, height, borderColor, fillColor, rounding))
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this->scene()->update();
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}
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void MapView::addRect(int x, int y, int width, int height, QString borderColor, QString fillColor, int layer) {
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if (this->getOverlay(layer)->addRect(x, y, width, height, borderColor, fillColor))
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this->scene()->update();
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}
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void MapView::addPath(QList<int> x, QList<int> y, QString color, int layer) {
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if (this->getOverlay(layer)->addPath(x, y, color))
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void MapView::addPath(QList<int> x, QList<int> y, QString borderColor, QString fillColor, int layer) {
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if (this->getOverlay(layer)->addPath(x, y, borderColor, fillColor))
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this->scene()->update();
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}
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@ -10,17 +10,6 @@ void OverlayText::render(QPainter *painter, int x, int y) {
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painter->drawStaticText(this->x + x, this->y + y, this->text);
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}
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void OverlayRect::render(QPainter *painter, int x, int y) {
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QRectF rect(this->x + x, this->y + y, this->width, this->height);
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painter->setPen(this->borderColor);
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painter->drawRect(rect);
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painter->fillRect(rect, this->fillColor);
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}
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void OverlayImage::render(QPainter *painter, int x, int y) {
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painter->drawImage(this->x + x, this->y + y, this->image);
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}
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void OverlayPath::render(QPainter *painter, int x, int y) {
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if (x != this->prevX || y != this->prevY) {
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// Overlay has moved since the path was last drawn
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@ -28,8 +17,13 @@ void OverlayPath::render(QPainter *painter, int x, int y) {
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}
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this->prevX = x;
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this->prevY = y;
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painter->setPen(this->color);
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painter->setPen(this->borderColor);
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painter->drawPath(this->path);
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painter->fillPath(this->path, this->fillColor);
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}
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void OverlayImage::render(QPainter *painter, int x, int y) {
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painter->drawImage(this->x + x, this->y + y, this->image);
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}
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void Overlay::renderItems(QPainter *painter) {
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@ -76,7 +70,7 @@ int Overlay::getOpacity() {
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void Overlay::setOpacity(int opacity) {
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if (opacity < 0 || opacity > 100) {
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logError(QString("Invalid overlay opacity '%1'").arg(opacity));
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logError(QString("Invalid overlay opacity '%1', must be in range 0-100").arg(opacity));
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return;
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}
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this->opacity = static_cast<qreal>(opacity) / 100;
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@ -122,41 +116,34 @@ void Overlay::move(int deltaX, int deltaY) {
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this->y += deltaY;
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}
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QColor Overlay::getColor(QString colorStr, bool * ok) {
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QColor Overlay::getColor(QString colorStr) {
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if (colorStr.isEmpty())
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colorStr = "transparent";
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QColor color = QColor(colorStr);
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if (!color.isValid()) {
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logError(QString("\"%1\" is not a valid color. Colors can be in the format \"#RRGGBB\" or \"#AARRGGBB\"").arg(colorStr));
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if (ok) *ok = false; // Not set to true in here, allow for repeat usage
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logWarn(QString("Invalid overlay color \"%1\". Colors can be in the format \"#RRGGBB\" or \"#AARRGGBB\"").arg(colorStr));
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color = QColor("transparent");
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}
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return color;
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}
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bool Overlay::addText(const QString text, int x, int y, QString colorStr, int fontSize) {
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bool ok = true;
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QColor color = getColor(colorStr, &ok);
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if (!ok) return false;
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void Overlay::addText(const QString text, int x, int y, QString colorStr, int fontSize) {
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this->items.append(new OverlayText(text, x, y, getColor(colorStr), fontSize));
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}
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this->items.append(new OverlayText(text, x, y, color, fontSize));
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bool Overlay::addRect(int x, int y, int width, int height, QString borderColorStr, QString fillColorStr, int rounding) {
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if (rounding < 0 || rounding > 100) {
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logError(QString("Invalid rectangle rounding '%1', must be in range 0-100").arg(rounding));
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return false;
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}
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QPainterPath path;
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path.addRoundedRect(QRectF(x, y, width, height), rounding, rounding, Qt::RelativeSize);
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this->items.append(new OverlayPath(path, getColor(borderColorStr), getColor(fillColorStr)));
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return true;
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}
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bool Overlay::addRect(int x, int y, int width, int height, QString borderColorStr, QString fillColorStr) {
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bool ok = true;
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QColor borderColor = getColor(borderColorStr, &ok);
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QColor fillColor = getColor(fillColorStr, &ok);
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if (!ok) return false;
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this->items.append(new OverlayRect(x, y, width, height, borderColor, fillColor));
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return true;
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}
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bool Overlay::addPath(QList<int> x, QList<int> y, QString colorStr) {
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bool ok = true;
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QColor color = getColor(colorStr, &ok);
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if (!ok) return false;
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bool Overlay::addPath(QList<int> x, QList<int> y, QString borderColorStr, QString fillColorStr) {
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int numPoints = qMin(x.length(), y.length());
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if (numPoints < 2) {
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logError("Overlay path must have at least two points.");
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@ -169,7 +156,7 @@ bool Overlay::addPath(QList<int> x, QList<int> y, QString colorStr) {
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for (int i = 1; i < numPoints; i++)
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path.lineTo(x.at(i), y.at(i));
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this->items.append(new OverlayPath(path, color));
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this->items.append(new OverlayPath(path, getColor(borderColorStr), getColor(fillColorStr)));
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return true;
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}
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