add behavior/radius fields
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1 changed files with 6 additions and 0 deletions
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@ -498,6 +498,9 @@ void MainWindow::updateSelectedObjects() {
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field_labels["script_label"] = "Script";
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field_labels["script_label"] = "Script";
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field_labels["event_flag"] = "Event Flag";
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field_labels["event_flag"] = "Event Flag";
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field_labels["replacement"] = "Replacement";
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field_labels["replacement"] = "Replacement";
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field_labels["behavior"] = "Behavior";
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field_labels["radius_x"] = "Movement Radius X";
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field_labels["radius_y"] = "Movement Radius Y";
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field_labels["property"] = "Property";
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field_labels["property"] = "Property";
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field_labels["sight_radius"] = "Sight Radius";
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field_labels["sight_radius"] = "Sight Radius";
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field_labels["destination_warp"] = "Destination Warp";
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field_labels["destination_warp"] = "Destination Warp";
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@ -528,6 +531,9 @@ void MainWindow::updateSelectedObjects() {
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//connect(item, SIGNAL(scriptChanged(QString)), frame->ui->comboBox_script, SLOT(setValue(QString)));
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//connect(item, SIGNAL(scriptChanged(QString)), frame->ui->comboBox_script, SLOT(setValue(QString)));
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*/
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*/
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fields << "behavior";
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fields << "radius_x";
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fields << "radius_y";
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fields << "script_label";
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fields << "script_label";
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fields << "event_flag";
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fields << "event_flag";
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fields << "replacement";
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fields << "replacement";
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