From 8e26f4c3f5397e8ae5f78a01464d3b7fae9246f0 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Thu, 26 Mar 2020 14:59:33 -0400 Subject: [PATCH] Enable readInitialFacingDirections for pokefirered --- src/project.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/project.cpp b/src/project.cpp index 674850c8..4f6c554d 100644 --- a/src/project.cpp +++ b/src/project.cpp @@ -2061,9 +2061,6 @@ bool Project::readMovementTypes() { } bool Project::readInitialFacingDirections() { - // TODO: This array is not yet decompiled in pokefirered. Remove once resolved - if (projectConfig.getBaseGameVersion() == BaseGameVersion::pokefirered) - return true; QString filename = "src/event_object_movement.c"; facingDirections = parser.readNamedIndexCArray(filename, "gInitialMovementTypeFacingDirections"); if (facingDirections.isEmpty()) {