From 8f0bade8f721eefafe85a061af464d0e611d2533 Mon Sep 17 00:00:00 2001 From: huderlem Date: Wed, 12 Feb 2020 16:59:46 -0600 Subject: [PATCH] Update CHANGELOG.md --- CHANGELOG.md | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index 21d42629..0edb6aaa 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -7,9 +7,15 @@ and this project somewhat adheres to [Semantic Versioning](https://semver.org/sp The **"Breaking Changes"** listed below are changes that have been made in the decompilation projects (e.g. pokeemerald), which porymap requires in order to work properly. If porymap is used on a project that is not up-to-date with the breaking changes, then porymap will likely break or behave improperly. ## [Unreleased] +### Breaking Changes +- pokeemerald and pokeruby both underwent a naming consistency update with respect to "object events". As such, these naming changes break old versions of Porymap. + - pokeemerald object event PR: https://github.com/pret/pokeemerald/pull/910 + - pokeruby object event PR: https://github.com/pret/pokeruby/pull/768 + ### Added - Add optional support for Poryscript script files via the `use_poryscript` config option. - Selecting a group of metatiles from the map area now also copies the collision properties, too. +- Add keyboard shortcut `Ctrl + G` for toggling the map grid. ### Changed - Draw map connections with the current map's tilesets to more accurately mimic their appearance in-game.