Update changelog
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@ -10,9 +10,12 @@ The **"Breaking Changes"** listed below are changes that have been made in the d
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### Added
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### Added
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- Adds an editor window under `Options -> Project Settings...` to customize the project-specific settings in `porymap.project.cfg` and `porymap.user.cfg`.
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- Adds an editor window under `Options -> Project Settings...` to customize the project-specific settings in `porymap.project.cfg` and `porymap.user.cfg`.
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- Adds an editor window under `Options -> Custom Scripts...` for Porymap's API scripts.
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- Adds an editor window under `Options -> Custom Scripts...` for Porymap's API scripts.
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- Support customization of the default event icons and the collision/elevation graphics.
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- Adds a zoom slider to the Collision tab.
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- Support for 8BPP tileset tile images.
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- Support for 8BPP tileset tile images.
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### Changed
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### Changed
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- The Collision tab now allows selection of any valid elevation/collision value.
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- The Palette Editor now remembers the Bit Depth setting.
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- The Palette Editor now remembers the Bit Depth setting.
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- The min/max levels on the Wild Pokémon tab will now adjust automatically if they invalidate each other.
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- The min/max levels on the Wild Pokémon tab will now adjust automatically if they invalidate each other.
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- If the recent project directory doesn't exist Porymap will open an empty project instead of failing with a misleading error message.
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- If the recent project directory doesn't exist Porymap will open an empty project instead of failing with a misleading error message.
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