Update changelog

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GriffinR 2023-12-09 12:59:55 -05:00
parent 571ff8e328
commit 9174cff7f0

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@ -10,9 +10,12 @@ The **"Breaking Changes"** listed below are changes that have been made in the d
### Added ### Added
- Adds an editor window under `Options -> Project Settings...` to customize the project-specific settings in `porymap.project.cfg` and `porymap.user.cfg`. - Adds an editor window under `Options -> Project Settings...` to customize the project-specific settings in `porymap.project.cfg` and `porymap.user.cfg`.
- Adds an editor window under `Options -> Custom Scripts...` for Porymap's API scripts. - Adds an editor window under `Options -> Custom Scripts...` for Porymap's API scripts.
- Support customization of the default event icons and the collision/elevation graphics.
- Adds a zoom slider to the Collision tab.
- Support for 8BPP tileset tile images. - Support for 8BPP tileset tile images.
### Changed ### Changed
- The Collision tab now allows selection of any valid elevation/collision value.
- The Palette Editor now remembers the Bit Depth setting. - The Palette Editor now remembers the Bit Depth setting.
- The min/max levels on the Wild Pokémon tab will now adjust automatically if they invalidate each other. - The min/max levels on the Wild Pokémon tab will now adjust automatically if they invalidate each other.
- If the recent project directory doesn't exist Porymap will open an empty project instead of failing with a misleading error message. - If the recent project directory doesn't exist Porymap will open an empty project instead of failing with a misleading error message.