Properly paint prefabs and create them from dialog box
This commit is contained in:
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commit
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11 changed files with 358 additions and 21 deletions
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@ -1270,7 +1270,7 @@
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</attribute>
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<layout class="QVBoxLayout" name="verticalLayout_3">
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<item>
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<widget class="QPushButton" name="pushButton">
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<widget class="QPushButton" name="pushButton_CreatePrefab">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
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<horstretch>0</horstretch>
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201
forms/prefabcreationdialog.ui
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201
forms/prefabcreationdialog.ui
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@ -0,0 +1,201 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>PrefabCreationDialog</class>
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<widget class="QDialog" name="PrefabCreationDialog">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>400</width>
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<height>300</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>Dialog</string>
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</property>
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<property name="sizeGripEnabled">
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<bool>false</bool>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout">
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<item>
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<widget class="QLabel" name="label_2">
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<property name="text">
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<string><html><head/><body><p><span style=" font-weight:600;">Tip</span>: Click on individual metatiles to remove them from the Prefab</p></body></html></string>
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</property>
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<property name="textFormat">
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<enum>Qt::RichText</enum>
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</property>
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</widget>
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</item>
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<item>
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<spacer name="verticalSpacer_2">
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<property name="orientation">
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<enum>Qt::Vertical</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>20</width>
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<height>40</height>
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</size>
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</property>
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</spacer>
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</item>
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<item>
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<widget class="QScrollArea" name="scrollArea">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Minimum" vsizetype="Expanding">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="widgetResizable">
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<bool>true</bool>
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</property>
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<widget class="QWidget" name="scrollAreaWidgetContents">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>363</width>
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<height>192</height>
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</rect>
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</property>
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<layout class="QGridLayout" name="gridLayout">
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<property name="leftMargin">
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<number>0</number>
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</property>
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<property name="topMargin">
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<number>0</number>
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</property>
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<property name="rightMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>0</number>
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</property>
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<item row="0" column="0">
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<widget class="ClickableGraphicsView" name="graphicsView_Prefab">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Minimum" vsizetype="Minimum">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="styleSheet">
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<string notr="true">background-color: transparent</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</widget>
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</item>
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<item>
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<spacer name="verticalSpacer">
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<property name="orientation">
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<enum>Qt::Vertical</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>20</width>
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<height>40</height>
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</size>
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</property>
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</spacer>
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</item>
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<item>
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<widget class="QFrame" name="frame">
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<property name="frameShape">
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<enum>QFrame::NoFrame</enum>
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</property>
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<property name="frameShadow">
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<enum>QFrame::Raised</enum>
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</property>
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<layout class="QHBoxLayout" name="horizontalLayout">
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<property name="leftMargin">
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<number>0</number>
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</property>
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<property name="topMargin">
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<number>0</number>
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</property>
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<property name="rightMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>0</number>
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</property>
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<item>
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<widget class="QLabel" name="label">
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<property name="text">
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<string>Prefab Name</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QLineEdit" name="lineEdit_PrefabName">
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<property name="text">
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<string/>
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</property>
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<property name="placeholderText">
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<string/>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QDialogButtonBox" name="buttonBox">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="standardButtons">
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<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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<customwidgets>
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<customwidget>
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<class>ClickableGraphicsView</class>
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<extends>QGraphicsView</extends>
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<header>graphicsview.h</header>
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</customwidget>
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</customwidgets>
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<resources/>
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<connections>
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<connection>
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<sender>buttonBox</sender>
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<signal>accepted()</signal>
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<receiver>PrefabCreationDialog</receiver>
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<slot>accept()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>248</x>
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<y>254</y>
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</hint>
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<hint type="destinationlabel">
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<x>157</x>
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<y>274</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>buttonBox</sender>
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<signal>rejected()</signal>
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<receiver>PrefabCreationDialog</receiver>
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<slot>reject()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>316</x>
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<y>260</y>
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</hint>
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<hint type="destinationlabel">
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<x>286</x>
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<y>274</y>
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</hint>
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</hints>
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</connection>
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</connections>
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</ui>
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@ -354,6 +354,7 @@ private slots:
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void on_pushButton_NewWildMonGroup_clicked();
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void on_pushButton_DeleteWildMonGroup_clicked();
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void on_pushButton_ConfigureEncountersJSON_clicked();
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void on_pushButton_CreatePrefab_clicked();
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void on_actionRegion_Map_Editor_triggered();
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void on_actionEdit_Preferences_triggered();
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@ -14,11 +14,15 @@ public:
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public:
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void mousePressEvent(QMouseEvent *event) {
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QGraphicsView::mousePressEvent(event);
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emit this->clicked();
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emit this->clicked(event);
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}
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void mouseDoubleClickEvent(QMouseEvent *event) {
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QGraphicsView::mouseDoubleClickEvent(event);
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emit this->clicked(event);
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}
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signals:
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void clicked();
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void clicked(QMouseEvent *event);
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};
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class Editor;
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@ -18,11 +18,16 @@ struct PrefabItem
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class Prefab
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{
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public:
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void initPrefabUI(MetatileSelector *selector, QWidget *prefabWidget, QLabel *emptyPrefabLabel, QString primaryTileset, QString secondaryTileset, Map *map);
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void initPrefabUI(MetatileSelector *selector, QWidget *prefabWidget, QLabel *emptyPrefabLabel, Map *map);
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void addPrefab(MetatileSelection selection, Map *map, QString name);
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private:
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MetatileSelector *selector;
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QWidget *prefabWidget;
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QLabel *emptyPrefabLabel;
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QList<PrefabItem> items;
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void loadPrefabs();
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void updatePrefabUi(Map *map);
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QList<PrefabItem> getPrefabsForTilesets(QString primaryTileset, QString secondaryTileset);
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};
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28
include/ui/prefabcreationdialog.h
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28
include/ui/prefabcreationdialog.h
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#ifndef PREFABCREATIONDIALOG_H
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#define PREFABCREATIONDIALOG_H
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#include "metatileselector.h"
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#include "map.h"
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#include <QDialog>
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namespace Ui {
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class PrefabCreationDialog;
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}
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class PrefabCreationDialog : public QDialog
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{
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Q_OBJECT
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public:
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explicit PrefabCreationDialog(QWidget *parent, MetatileSelector *metatileSelector, Map *map);
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~PrefabCreationDialog();
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void savePrefab();
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private:
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Map *map;
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Ui::PrefabCreationDialog *ui;
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MetatileSelection selection;
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};
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#endif // PREFABCREATIONDIALOG_H
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@ -55,6 +55,7 @@ SOURCES += src/core/block.cpp \
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src/ui/graphicsview.cpp \
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src/ui/imageproviders.cpp \
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src/ui/mappixmapitem.cpp \
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src/ui/prefabcreationdialog.cpp \
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src/ui/regionmappixmapitem.cpp \
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src/ui/citymappixmapitem.cpp \
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src/ui/mapsceneeventfilter.cpp \
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@ -138,6 +139,7 @@ HEADERS += include/core/block.h \
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include/ui/graphicsview.h \
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include/ui/imageproviders.h \
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include/ui/mappixmapitem.h \
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include/ui/prefabcreationdialog.h \
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include/ui/regionmappixmapitem.h \
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include/ui/citymappixmapitem.h \
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include/ui/mapsceneeventfilter.h \
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@ -180,6 +182,7 @@ HEADERS += include/core/block.h \
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FORMS += forms/mainwindow.ui \
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forms/eventpropertiesframe.ui \
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forms/prefabcreationdialog.ui \
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forms/prefabframe.ui \
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forms/tileseteditor.ui \
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forms/paletteeditor.ui \
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@ -6,6 +6,7 @@
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#include "editor.h"
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#include "eventpropertiesframe.h"
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#include "ui_eventpropertiesframe.h"
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#include "prefabcreationdialog.h"
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#include "bordermetatilespixmapitem.h"
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#include "currentselectedmetatilespixmapitem.h"
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#include "customattributestable.h"
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@ -557,8 +558,6 @@ bool MainWindow::openProject(QString dir) {
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editor->metatile_selector_item,
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ui->scrollAreaWidgetContents_Prefabs,
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ui->label_prefabHelp,
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editor->ui->comboBox_PrimaryTileset->currentText(),
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editor->ui->comboBox_SecondaryTileset->currentText(),
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editor->map);
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for (auto action : this->registeredActions) {
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this->ui->menuTools->removeAction(action);
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@ -3176,6 +3175,15 @@ void MainWindow::on_actionRegion_Map_Editor_triggered() {
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}
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}
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void MainWindow::on_pushButton_CreatePrefab_clicked() {
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PrefabCreationDialog dialog(this, this->editor->metatile_selector_item, this->editor->map);
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dialog.setWindowTitle("Create Prefab");
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dialog.setWindowModality(Qt::NonModal);
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if (dialog.exec() == QDialog::Accepted) {
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dialog.savePrefab();
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}
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}
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bool MainWindow::initRegionMapEditor() {
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this->regionMapEditor = new RegionMapEditor(this, this->editor->project);
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this->regionMapEditor->setAttribute(Qt::WA_DeleteOnClose);
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@ -177,11 +177,22 @@ bool isSmartPathTile(QList<MetatileSelectionItem> metatileItems, uint16_t metati
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return false;
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}
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bool isValidSmartPathSelection(MetatileSelection selection) {
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if (selection.dimensions.x() != 3 || selection.dimensions.y() != 3)
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return false;
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for (int i = 0; i < selection.metatileItems.length(); i++) {
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if (!selection.metatileItems.at(i).enabled)
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return false;
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}
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return true;
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}
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void MapPixmapItem::paintSmartPath(int x, int y, bool fromScriptCall) {
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MetatileSelection selection = this->metatileSelector->getMetatileSelection();
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// Smart path should never be enabled without a 3x3 block selection.
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if (selection.dimensions.x() != 3 || selection.dimensions.y() != 3) return;
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if (!isValidSmartPathSelection(selection))
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return;
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// Shift to the middle tile of the smart path selection.
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uint16_t openTile = selection.metatileItems.at(4).metatileId;
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@ -420,13 +431,15 @@ void MapPixmapItem::magicFill(
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if (i < 0) i = selectionDimensions.x() + i;
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if (j < 0) j = selectionDimensions.y() + j;
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int index = j * selectionDimensions.x() + i;
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block.metatileId = selectedMetatiles.at(index).metatileId;
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if (setCollisions) {
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CollisionSelectionItem item = selectedCollisions.at(index);
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block.collision = item.collision;
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block.elevation = item.elevation;
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if (selectedMetatiles.at(index).enabled) {
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block.metatileId = selectedMetatiles.at(index).metatileId;
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if (setCollisions) {
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CollisionSelectionItem item = selectedCollisions.at(index);
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block.collision = item.collision;
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block.elevation = item.elevation;
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}
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map->setBlock(x, y, block, !fromScriptCall);
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}
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map->setBlock(x, y, block, !fromScriptCall);
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}
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}
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}
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@ -480,7 +493,7 @@ void MapPixmapItem::floodFill(
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int index = j * selectionDimensions.x() + i;
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uint16_t metatileId = selectedMetatiles.at(index).metatileId;
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uint16_t old_metatileId = block.metatileId;
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if (selectedMetatiles.count() != 1 || old_metatileId != metatileId) {
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if (selectedMetatiles.at(index).enabled && (selectedMetatiles.count() != 1 || old_metatileId != metatileId)) {
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block.metatileId = metatileId;
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if (setCollisions) {
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CollisionSelectionItem item = selectedCollisions.at(index);
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@ -514,9 +527,8 @@ void MapPixmapItem::floodFill(
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void MapPixmapItem::floodFillSmartPath(int initialX, int initialY, bool fromScriptCall) {
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MetatileSelection selection = this->metatileSelector->getMetatileSelection();
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// Smart path should never be enabled without a 3x3 block selection.
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if (selection.dimensions.x() != 3 || selection.dimensions.y() != 3) return;
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if (!isValidSmartPathSelection(selection))
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return;
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// Shift to the middle tile of the smart path selection.
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uint16_t openTile = selection.metatileItems.at(4).metatileId;
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@ -4,6 +4,7 @@
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#include "ui_prefabframe.h"
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#include "parseutil.h"
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#include "currentselectedmetatilespixmapitem.h"
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#include "log.h"
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#include <QJsonDocument>
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#include <QJsonObject>
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@ -86,9 +87,29 @@ QList<PrefabItem> Prefab::getPrefabsForTilesets(QString primaryTileset, QString
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return filteredPrefabs;
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}
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void Prefab::initPrefabUI(MetatileSelector *selector, QWidget *prefabWidget, QLabel *emptyPrefabLabel, QString primaryTileset, QString secondaryTileset, Map *map) {
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void Prefab::initPrefabUI(MetatileSelector *selector, QWidget *prefabWidget, QLabel *emptyPrefabLabel, Map *map) {
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logInfo("initPrefabUI");
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this->selector = selector;
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this->prefabWidget = prefabWidget;
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this->emptyPrefabLabel = emptyPrefabLabel;
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this->loadPrefabs();
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QList<PrefabItem> prefabs = this->getPrefabsForTilesets(primaryTileset, secondaryTileset);
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logInfo("initPrefabUI loaded prefabs");
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this->updatePrefabUi(map);
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logInfo("initPrefabUI after updatePrefabUi");
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}
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void Prefab::updatePrefabUi(Map *map) {
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// Cleanup the PrefabFrame to have a clean slate.
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auto layout = this->prefabWidget->layout();
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while (layout && layout->count() > 1) {
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auto child = layout->takeAt(1);
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if (child->widget()) {
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delete child->widget();
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}
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delete child;
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}
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QList<PrefabItem> prefabs = this->getPrefabsForTilesets(map->layout->tileset_primary_label, map->layout->tileset_secondary_label);
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if (prefabs.isEmpty()) {
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emptyPrefabLabel->setVisible(true);
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return;
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@ -115,5 +136,10 @@ void Prefab::initPrefabUI(MetatileSelector *selector, QWidget *prefabWidget, QLa
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prefabWidget->layout()->addItem(spacer);
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}
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void Prefab::addPrefab(MetatileSelection selection, Map *map, QString name) {
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this->items.append(PrefabItem{name, map->layout->tileset_primary_label, map->layout->tileset_secondary_label, selection});
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this->updatePrefabUi(map);
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}
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|
||||
Prefab prefab;
|
||||
|
|
49
src/ui/prefabcreationdialog.cpp
Normal file
49
src/ui/prefabcreationdialog.cpp
Normal file
|
@ -0,0 +1,49 @@
|
|||
#include "prefabcreationdialog.h"
|
||||
#include "ui_prefabcreationdialog.h"
|
||||
#include "currentselectedmetatilespixmapitem.h"
|
||||
#include "graphicsview.h"
|
||||
#include "prefab.h"
|
||||
|
||||
#include <QObject>
|
||||
|
||||
PrefabCreationDialog::PrefabCreationDialog(QWidget *parent, MetatileSelector *metatileSelector, Map *map) :
|
||||
QDialog(parent),
|
||||
ui(new Ui::PrefabCreationDialog)
|
||||
{
|
||||
ui->setupUi(this);
|
||||
|
||||
this->map = map;
|
||||
this->selection = metatileSelector->getMetatileSelection();
|
||||
QGraphicsScene *scene = new QGraphicsScene;
|
||||
QGraphicsPixmapItem *pixmapItem = scene->addPixmap(drawMetatileSelection(this->selection, map));
|
||||
scene->setSceneRect(scene->itemsBoundingRect());
|
||||
this->ui->graphicsView_Prefab->setScene(scene);
|
||||
this->ui->graphicsView_Prefab->setFixedSize(scene->itemsBoundingRect().width() + 2,
|
||||
scene->itemsBoundingRect().height() + 2);
|
||||
|
||||
QObject::connect(this->ui->graphicsView_Prefab, &ClickableGraphicsView::clicked, [=](QMouseEvent *event){
|
||||
auto pos = event->pos();
|
||||
int selectionWidth = this->selection.dimensions.x() * 16;
|
||||
int selectionHeight = this->selection.dimensions.y() * 16;
|
||||
if (pos.x() < 0 || pos.x() >= selectionWidth || pos.y() < 0 || pos.y() >= selectionHeight)
|
||||
return;
|
||||
int metatileX = pos.x() / 16;
|
||||
int metatileY = pos.y() / 16;
|
||||
int index = metatileY * this->selection.dimensions.x() + metatileX;
|
||||
bool toggledState = !this->selection.metatileItems[index].enabled;
|
||||
this->selection.metatileItems[index].enabled = toggledState;
|
||||
if (this->selection.hasCollision) {
|
||||
this->selection.collisionItems[index].enabled = toggledState;
|
||||
}
|
||||
pixmapItem->setPixmap(drawMetatileSelection(this->selection, map));
|
||||
});
|
||||
}
|
||||
|
||||
PrefabCreationDialog::~PrefabCreationDialog()
|
||||
{
|
||||
delete ui;
|
||||
}
|
||||
|
||||
void PrefabCreationDialog::savePrefab() {
|
||||
prefab.addPrefab(this->selection, this->map, this->ui->lineEdit_PrefabName->text());
|
||||
}
|
Loading…
Reference in a new issue