Log error when addImage API function fails
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bcf5339c32
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9cf0575914
3 changed files with 12 additions and 5 deletions
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@ -79,7 +79,7 @@ public:
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void clearItems();
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void clearItems();
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void addText(QString text, int x, int y, QString color = "#000000", int fontSize = 12);
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void addText(QString text, int x, int y, QString color = "#000000", int fontSize = 12);
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void addRect(int x, int y, int width, int height, QString color = "#000000", bool filled = false);
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void addRect(int x, int y, int width, int height, QString color = "#000000", bool filled = false);
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void addImage(int x, int y, QString filepath);
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bool addImage(int x, int y, QString filepath);
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private:
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private:
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QList<OverlayItem*> items;
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QList<OverlayItem*> items;
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};
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};
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@ -241,8 +241,8 @@ void MainWindow::addFilledRect(int x, int y, int width, int height, QString colo
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void MainWindow::addImage(int x, int y, QString filepath) {
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void MainWindow::addImage(int x, int y, QString filepath) {
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if (!this->ui || !this->ui->graphicsView_Map)
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if (!this->ui || !this->ui->graphicsView_Map)
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return;
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return;
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this->ui->graphicsView_Map->overlay.addImage(x, y, filepath);
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if (this->ui->graphicsView_Map->overlay.addImage(x, y, filepath))
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this->ui->graphicsView_Map->scene()->update();
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this->ui->graphicsView_Map->scene()->update();
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}
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}
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void MainWindow::refreshAfterPaletteChange(Tileset *tileset) {
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void MainWindow::refreshAfterPaletteChange(Tileset *tileset) {
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@ -1,4 +1,5 @@
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#include "overlay.h"
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#include "overlay.h"
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#include "log.h"
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void OverlayText::render(QPainter *painter) {
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void OverlayText::render(QPainter *painter) {
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QFont font = painter->font();
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QFont font = painter->font();
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@ -40,6 +41,12 @@ void Overlay::addRect(int x, int y, int width, int height, QString color, bool f
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this->items.append(new OverlayRect(x, y, width, height, QColor(color), filled));
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this->items.append(new OverlayRect(x, y, width, height, QColor(color), filled));
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}
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}
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void Overlay::addImage(int x, int y, QString filepath) {
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bool Overlay::addImage(int x, int y, QString filepath) {
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this->items.append(new OverlayImage(x, y, QImage(filepath)));
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QImage image = QImage(filepath);
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if (image.isNull()) {
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logError(QString("Failed to load image '%1'").arg(filepath));
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return false;
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}
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this->items.append(new OverlayImage(x, y, image));
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return true;
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}
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}
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