Fix segfault on map switch

This commit is contained in:
Diegoisawesome 2018-12-04 22:14:16 -06:00
parent 2799a3b584
commit 9da5d84960

View file

@ -894,12 +894,12 @@ void MainWindow::addNewEvent(QString event_type)
} }
void MainWindow::updateObjects() { void MainWindow::updateObjects() {
ui->tabWidget_EventType->clear();
selectedObject = nullptr; selectedObject = nullptr;
selectedWarp = nullptr; selectedWarp = nullptr;
selectedTrigger = nullptr; selectedTrigger = nullptr;
selectedBG = nullptr; selectedBG = nullptr;
selectedHealspot = nullptr; selectedHealspot = nullptr;
ui->tabWidget_EventType->clear();
bool hasObjects = false; bool hasObjects = false;
bool hasWarps = false; bool hasWarps = false;