Fix segfault on map switch
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1 changed files with 1 additions and 1 deletions
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@ -894,12 +894,12 @@ void MainWindow::addNewEvent(QString event_type)
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}
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}
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void MainWindow::updateObjects() {
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void MainWindow::updateObjects() {
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ui->tabWidget_EventType->clear();
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selectedObject = nullptr;
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selectedObject = nullptr;
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selectedWarp = nullptr;
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selectedWarp = nullptr;
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selectedTrigger = nullptr;
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selectedTrigger = nullptr;
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selectedBG = nullptr;
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selectedBG = nullptr;
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selectedHealspot = nullptr;
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selectedHealspot = nullptr;
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ui->tabWidget_EventType->clear();
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bool hasObjects = false;
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bool hasObjects = false;
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bool hasWarps = false;
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bool hasWarps = false;
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