Update changelog
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@ -21,6 +21,7 @@ The **"Breaking Changes"** listed below are changes that have been made in the d
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### Fixed
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### Fixed
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- Fix % operator in C defines not being evaluated
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- Fix % operator in C defines not being evaluated
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- Fix tileset palette editor crash that could occur when switching maps or tilesets with it open.
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- Fix tileset palette editor crash that could occur when switching maps or tilesets with it open.
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- The metatile selection is no longer reset if it becomes invalid by changing the tileset. Invalid metatiles in the selection will be temporarily replaced with metatile 0.
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- Loading wild encounters will now properly preserve the original order, so saving the file will not give huge diffs.
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- Loading wild encounters will now properly preserve the original order, so saving the file will not give huge diffs.
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## [4.4.0] - 2020-12-20
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## [4.4.0] - 2020-12-20
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