Update changelog

This commit is contained in:
GriffinR 2022-07-05 15:03:12 -04:00
parent 22a42eaac1
commit a76c1eb14d

View file

@ -24,6 +24,7 @@ The **"Breaking Changes"** listed below are changes that have been made in the d
- Overhauled the region map editor, adding support for tilemaps, and significant customization. Also now supports pokefirered. - Overhauled the region map editor, adding support for tilemaps, and significant customization. Also now supports pokefirered.
- Metatiles are always rendered accurately with 3 layers, and the unused layer is not assumed to be transparent. - Metatiles are always rendered accurately with 3 layers, and the unused layer is not assumed to be transparent.
- `object_event_graphics_info.h` can now be parsed correctly if it uses structs with attributes. - `object_event_graphics_info.h` can now be parsed correctly if it uses structs with attributes.
- The selection is no longer reset when pasting events. The newly pasted events are selected instead.
### Fixed ### Fixed
- Fix cursor tile outline not updating at the end of a dragged selection. - Fix cursor tile outline not updating at the end of a dragged selection.
@ -31,6 +32,7 @@ The **"Breaking Changes"** listed below are changes that have been made in the d
- Fix cursor tile and player view outlines not updating immediately when toggled in Collision view. - Fix cursor tile and player view outlines not updating immediately when toggled in Collision view.
- Fix selected space not updating while painting in Collision view. - Fix selected space not updating while painting in Collision view.
- Fix the map music dropdown being empty when importing a map from Advance Map. - Fix the map music dropdown being empty when importing a map from Advance Map.
- Fix object events added by pasting ignoring the map event limit.
## [4.5.0] - 2021-12-26 ## [4.5.0] - 2021-12-26
### Added ### Added