Update changelog
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@ -24,6 +24,7 @@ The **"Breaking Changes"** listed below are changes that have been made in the d
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- Overhauled the region map editor, adding support for tilemaps, and significant customization. Also now supports pokefirered.
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- Metatiles are always rendered accurately with 3 layers, and the unused layer is not assumed to be transparent.
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- `object_event_graphics_info.h` can now be parsed correctly if it uses structs with attributes.
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- The selection is no longer reset when pasting events. The newly pasted events are selected instead.
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### Fixed
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- Fix cursor tile outline not updating at the end of a dragged selection.
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@ -31,6 +32,7 @@ The **"Breaking Changes"** listed below are changes that have been made in the d
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- Fix cursor tile and player view outlines not updating immediately when toggled in Collision view.
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- Fix selected space not updating while painting in Collision view.
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- Fix the map music dropdown being empty when importing a map from Advance Map.
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- Fix object events added by pasting ignoring the map event limit.
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## [4.5.0] - 2021-12-26
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### Added
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