Redraw the map when switching to collision editing

This commit is contained in:
yenatch 2018-03-18 23:48:38 -04:00
parent 45d3e932ca
commit aaae8674b5

View file

@ -57,6 +57,7 @@ void Editor::setEditingMap() {
void Editor::setEditingCollision() {
current_view = collision_item;
if (collision_item) {
collision_item->draw();
collision_item->setVisible(true);
setConnectionsVisibility(true);
}