diff --git a/CHANGELOG.md b/CHANGELOG.md index d61cd0ac..70970cc1 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -8,12 +8,16 @@ The **"Breaking Changes"** listed below are changes that have been made in the d ## [Unreleased] ### Added +- Adds an editor window under `Options -> Project Settings...` to customize the project-specific settings in `porymap.project.cfg` and `porymap.user.cfg`. +- Adds an editor window under `Options -> Custom Scripts...` for Porymap's API scripts. - Support for 8BPP tileset tile images. ### Changed - The Palette Editor now remembers the Bit Depth setting. - The min/max levels on the Wild Pokémon tab will now adjust automatically if they invalidate each other. - If the recent project directory doesn't exist Porymap will open an empty project instead of failing with a misleading error message. +- Settings under `Options` were relocated either to the `Preferences` window or `Options -> Project Settings`. +- Secret Base and Weather Trigger events are automatically disabled if their respective constants files fail to parse, instead of not opening the project. ### Fixed - Fix text boxes in the Palette Editor calculating color incorrectly. @@ -22,6 +26,7 @@ The **"Breaking Changes"** listed below are changes that have been made in the d - Fix the map border not updating when a tileset is changed. - Stop the Tileset Editor from scrolling to the initially selected metatile when saving. - Fix the selection outline sticking in single-tile mode on the Prefab tab. +- Fix bad URL color contrast on dark themes. ## [5.1.1] - 2023-02-20 ### Added