Add vlidation for metatile id range
This commit is contained in:
parent
b715e43ba8
commit
b14d8b8a88
1 changed files with 5 additions and 2 deletions
|
@ -69,11 +69,14 @@ void Prefab::loadPrefabs() {
|
||||||
if (x < 0 || x >= width || y < 0 || y >= height)
|
if (x < 0 || x >= width || y < 0 || y >= height)
|
||||||
continue;
|
continue;
|
||||||
int index = y * width + x;
|
int index = y * width + x;
|
||||||
selection.metatileItems[index].enabled = true;
|
int metatileId = metatileObj["metatile_id"].toInt();
|
||||||
|
if (metatileId < 0 || metatileId >= Project::getNumMetatilesTotal())
|
||||||
|
continue;
|
||||||
selection.metatileItems[index].metatileId = metatileObj["metatile_id"].toInt();
|
selection.metatileItems[index].metatileId = metatileObj["metatile_id"].toInt();
|
||||||
selection.collisionItems[index].enabled = true;
|
|
||||||
selection.collisionItems[index].collision = metatileObj["collision"].toInt();
|
selection.collisionItems[index].collision = metatileObj["collision"].toInt();
|
||||||
selection.collisionItems[index].elevation = metatileObj["elevation"].toInt();
|
selection.collisionItems[index].elevation = metatileObj["elevation"].toInt();
|
||||||
|
selection.metatileItems[index].enabled = true;
|
||||||
|
selection.collisionItems[index].enabled = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
this->items.append(PrefabItem{QUuid::createUuid(), name, primaryTileset, secondaryTileset, selection});
|
this->items.append(PrefabItem{QUuid::createUuid(), name, primaryTileset, secondaryTileset, selection});
|
||||||
|
|
Loading…
Reference in a new issue