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Creating New Maps
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Creating a new map in porymap is easy! Just click Tools -> New Map….
+Alternatively, in any of the map list sort modes, you can right click on a folder
+in order to add a new map to the folder.
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For example, when sorting maps by their layout, you can add a new Pokemon Center from the existing layout.
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New Map Options
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The popup window when you create a new map will display some options in order to customize your new map.
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The options you see may be different depending on your base project, but they are:
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+- Name
The name of the new map. This cannot be changed in porymap.
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+- Group
Which map group the new map will beling to. This cannot be changed in porymap.
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+- Map Width
The width (in metatiles) of the map. This can be changed in porymap.
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+- Map Height
The height (in metatiles) of the map. This can be changed in porymap.
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+- Border Width
The width (in metatiles) of the map border blocks. This can be changed in porymap.
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+- Border Height
The height (in metatiles) of the map border blocks. This can be changed in porymap.
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+- Primary Tileset
The map’s primary tileset. This can be changed in porymap.
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+- Secondary Tileset
The map’s secondary tileset. This can be changed in porymap.
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+- Type
Whether this map is an indoor or outdoor map. This can be changed in porymap.
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+- Location
The region map section this map exists in. This can be changed in porymap.
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+- Can Fly To
Whether a heal location event will be created with this map. This cannot be changed in porymap.
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+- Allow Running
Whether the player can sprint on this map. This can be changed in porymap.
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+- Allow Biking
Whether the player can use the bike on this map. This can be changed in porymap.
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+- Allow Escape Rope
Whether the user can escape from this map. This can be changed in porymap.
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+- Floor Number
The floor number for this map if it is associated with an elevator. This can be changed in porymap.
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