Move script api into separate file

This commit is contained in:
Marcus Huderle 2020-05-08 09:59:01 -05:00
parent 3c1549cc93
commit b8d0268d5d
4 changed files with 464 additions and 459 deletions

View file

@ -38,6 +38,7 @@ public:
MainWindow(const MainWindow &) = delete;
MainWindow & operator = (const MainWindow &) = delete;
// Scripting API
Q_INVOKABLE QJSValue getBlock(int x, int y);
Q_INVOKABLE void setBlock(int x, int y, int tile, int collision, int elevation);
Q_INVOKABLE void setBlocksFromSelection(int x, int y);

View file

@ -31,6 +31,7 @@ SOURCES += src/core/block.cpp \
src/core/regionmap.cpp \
src/core/wildmoninfo.cpp \
src/lib/orderedjson.cpp \
src/mainwindow_scriptapi.cpp \
src/ui/aboutporymap.cpp \
src/ui/bordermetatilespixmapitem.cpp \
src/ui/collisionpixmapitem.cpp \

View file

@ -2563,462 +2563,3 @@ void MainWindow::closeEvent(QCloseEvent *event) {
QMainWindow::closeEvent(event);
}
QJSValue MainWindow::getBlock(int x, int y) {
if (!this->editor || !this->editor->map)
return QJSValue();
Block *block = this->editor->map->getBlock(x, y);
if (!block) {
return Scripting::fromBlock(Block());
}
return Scripting::fromBlock(*block);
}
void MainWindow::setBlock(int x, int y, int tile, int collision, int elevation) {
if (!this->editor || !this->editor->map)
return;
this->editor->map->setBlock(x, y, Block(tile, collision, elevation));
}
void MainWindow::setBlocksFromSelection(int x, int y) {
if (this->editor && this->editor->map_item) {
this->editor->map_item->paintNormal(x, y, true);
}
}
int MainWindow::getMetatileId(int x, int y) {
if (!this->editor || !this->editor->map)
return 0;
Block *block = this->editor->map->getBlock(x, y);
if (!block) {
return 0;
}
return block->tile;
}
void MainWindow::setMetatileId(int x, int y, int metatileId) {
if (!this->editor || !this->editor->map)
return;
Block *block = this->editor->map->getBlock(x, y);
if (!block) {
return;
}
this->editor->map->setBlock(x, y, Block(metatileId, block->collision, block->elevation));
}
int MainWindow::getCollision(int x, int y) {
if (!this->editor || !this->editor->map)
return 0;
Block *block = this->editor->map->getBlock(x, y);
if (!block) {
return 0;
}
return block->collision;
}
void MainWindow::setCollision(int x, int y, int collision) {
if (!this->editor || !this->editor->map)
return;
Block *block = this->editor->map->getBlock(x, y);
if (!block) {
return;
}
this->editor->map->setBlock(x, y, Block(block->tile, collision, block->elevation));
}
int MainWindow::getElevation(int x, int y) {
if (!this->editor || !this->editor->map)
return 0;
Block *block = this->editor->map->getBlock(x, y);
if (!block) {
return 0;
}
return block->elevation;
}
void MainWindow::setElevation(int x, int y, int elevation) {
if (!this->editor || !this->editor->map)
return;
Block *block = this->editor->map->getBlock(x, y);
if (!block) {
return;
}
this->editor->map->setBlock(x, y, Block(block->tile, block->collision, elevation));
}
void MainWindow::bucketFill(int x, int y, int metatileId) {
if (!this->editor || !this->editor->map)
return;
this->editor->map_item->floodFill(x, y, metatileId, true);
}
void MainWindow::bucketFillFromSelection(int x, int y) {
if (!this->editor || !this->editor->map)
return;
this->editor->map_item->floodFill(x, y, true);
}
void MainWindow::magicFill(int x, int y, int metatileId) {
if (!this->editor || !this->editor->map)
return;
this->editor->map_item->magicFill(x, y, metatileId, true);
}
void MainWindow::magicFillFromSelection(int x, int y) {
if (!this->editor || !this->editor->map)
return;
this->editor->map_item->magicFill(x, y, true);
}
void MainWindow::shift(int xDelta, int yDelta) {
if (!this->editor || !this->editor->map)
return;
this->editor->map_item->shift(xDelta, yDelta);
}
QJSValue MainWindow::getDimensions() {
if (!this->editor || !this->editor->map)
return QJSValue();
return Scripting::dimensions(this->editor->map->getWidth(), this->editor->map->getHeight());
}
int MainWindow::getWidth() {
if (!this->editor || !this->editor->map)
return 0;
return this->editor->map->getWidth();
}
int MainWindow::getHeight() {
if (!this->editor || !this->editor->map)
return 0;
return this->editor->map->getHeight();
}
void MainWindow::setDimensions(int width, int height) {
if (!this->editor || !this->editor->map)
return;
if (!MainWindow::mapDimensionsValid(width, height))
return;
this->editor->map->setDimensions(width, height);
this->editor->map->commit();
this->onMapNeedsRedrawing();
}
void MainWindow::setWidth(int width) {
if (!this->editor || !this->editor->map)
return;
if (!MainWindow::mapDimensionsValid(width, this->editor->map->getHeight()))
return;
this->editor->map->setDimensions(width, this->editor->map->getHeight());
this->editor->map->commit();
this->onMapNeedsRedrawing();
}
void MainWindow::setHeight(int height) {
if (!this->editor || !this->editor->map)
return;
if (!MainWindow::mapDimensionsValid(this->editor->map->getWidth(), height))
return;
this->editor->map->setDimensions(this->editor->map->getWidth(), height);
this->editor->map->commit();
this->onMapNeedsRedrawing();
}
void MainWindow::clearOverlay() {
if (!this->ui || !this->ui->graphicsView_Map)
return;
this->ui->graphicsView_Map->overlay.clearItems();
this->ui->graphicsView_Map->scene()->update();
}
void MainWindow::addText(QString text, int x, int y, QString color, int fontSize) {
if (!this->ui || !this->ui->graphicsView_Map)
return;
this->ui->graphicsView_Map->overlay.addText(text, x, y, color, fontSize);
this->ui->graphicsView_Map->scene()->update();
}
void MainWindow::addRect(int x, int y, int width, int height, QString color) {
if (!this->ui || !this->ui->graphicsView_Map)
return;
this->ui->graphicsView_Map->overlay.addRect(x, y, width, height, color, false);
this->ui->graphicsView_Map->scene()->update();
}
void MainWindow::addFilledRect(int x, int y, int width, int height, QString color) {
if (!this->ui || !this->ui->graphicsView_Map)
return;
this->ui->graphicsView_Map->overlay.addRect(x, y, width, height, color, true);
this->ui->graphicsView_Map->scene()->update();
}
void MainWindow::addImage(int x, int y, QString filepath) {
if (!this->ui || !this->ui->graphicsView_Map)
return;
this->ui->graphicsView_Map->overlay.addImage(x, y, filepath);
this->ui->graphicsView_Map->scene()->update();
}
void MainWindow::refreshAfterPaletteChange(Tileset *tileset) {
if (this->tilesetEditor) {
this->tilesetEditor->setTilesets(this->editor->map->layout->tileset_primary_label, this->editor->map->layout->tileset_secondary_label);
}
this->editor->metatile_selector_item->draw();
this->editor->selected_border_metatiles_item->draw();
this->editor->map_item->draw(true);
this->editor->updateMapBorder();
this->editor->updateMapConnections();
this->editor->project->saveTilesetPalettes(tileset);
}
void MainWindow::setTilesetPalette(Tileset *tileset, int paletteIndex, QList<QList<int>> colors) {
if (!this->editor || !this->editor->map || !this->editor->map->layout)
return;
if (paletteIndex >= tileset->palettes->size())
return;
if (colors.size() != 16)
return;
for (int i = 0; i < 16; i++) {
if (colors[i].size() != 3)
continue;
(*tileset->palettes)[paletteIndex][i] = qRgb(colors[i][0], colors[i][1], colors[i][2]);
(*tileset->palettePreviews)[paletteIndex][i] = qRgb(colors[i][0], colors[i][1], colors[i][2]);
}
}
void MainWindow::setPrimaryTilesetPalette(int paletteIndex, QList<QList<int>> colors) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_primary)
return;
this->setTilesetPalette(this->editor->map->layout->tileset_primary, paletteIndex, colors);
this->refreshAfterPaletteChange(this->editor->map->layout->tileset_primary);
}
void MainWindow::setPrimaryTilesetPalettes(QList<QList<QList<int>>> palettes) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_primary)
return;
for (int i = 0; i < palettes.size(); i++) {
this->setTilesetPalette(this->editor->map->layout->tileset_primary, i, palettes[i]);
}
this->refreshAfterPaletteChange(this->editor->map->layout->tileset_primary);
}
void MainWindow::setSecondaryTilesetPalette(int paletteIndex, QList<QList<int>> colors) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_secondary)
return;
this->setTilesetPalette(this->editor->map->layout->tileset_secondary, paletteIndex, colors);
this->refreshAfterPaletteChange(this->editor->map->layout->tileset_secondary);
}
void MainWindow::setSecondaryTilesetPalettes(QList<QList<QList<int>>> palettes) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_secondary)
return;
for (int i = 0; i < palettes.size(); i++) {
this->setTilesetPalette(this->editor->map->layout->tileset_secondary, i, palettes[i]);
}
this->refreshAfterPaletteChange(this->editor->map->layout->tileset_secondary);
}
QJSValue MainWindow::getTilesetPalette(QList<QList<QRgb>> *palettes, int paletteIndex) {
if (paletteIndex >= palettes->size())
return QJSValue();
QList<QList<int>> palette;
for (auto color : palettes->value(paletteIndex)) {
palette.append(QList<int>({qRed(color), qGreen(color), qBlue(color)}));
}
return Scripting::getEngine()->toScriptValue(palette);
}
QJSValue MainWindow::getTilesetPalettes(QList<QList<QRgb>> *palettes) {
QList<QList<QList<int>>> outPalettes;
for (int i = 0; i < palettes->size(); i++) {
QList<QList<int>> colors;
for (auto color : palettes->value(i)) {
colors.append(QList<int>({qRed(color), qGreen(color), qBlue(color)}));
}
outPalettes.append(colors);
}
return Scripting::getEngine()->toScriptValue(outPalettes);
}
QJSValue MainWindow::getPrimaryTilesetPalette(int paletteIndex) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_primary)
return QJSValue();
return this->getTilesetPalette(this->editor->map->layout->tileset_primary->palettes, paletteIndex);
}
QJSValue MainWindow::getPrimaryTilesetPalettes() {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_primary)
return QJSValue();
return this->getTilesetPalettes(this->editor->map->layout->tileset_primary->palettes);
}
QJSValue MainWindow::getSecondaryTilesetPalette(int paletteIndex) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_secondary)
return QJSValue();
return this->getTilesetPalette(this->editor->map->layout->tileset_secondary->palettes, paletteIndex);
}
QJSValue MainWindow::getSecondaryTilesetPalettes() {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_secondary)
return QJSValue();
return this->getTilesetPalettes(this->editor->map->layout->tileset_secondary->palettes);
}
void MainWindow::refreshAfterPalettePreviewChange() {
this->editor->metatile_selector_item->draw();
this->editor->selected_border_metatiles_item->draw();
this->editor->map_item->draw(true);
this->editor->updateMapBorder();
this->editor->updateMapConnections();
}
void MainWindow::setTilesetPalettePreview(Tileset *tileset, int paletteIndex, QList<QList<int>> colors) {
if (!this->editor || !this->editor->map || !this->editor->map->layout)
return;
if (paletteIndex >= tileset->palettePreviews->size())
return;
if (colors.size() != 16)
return;
for (int i = 0; i < 16; i++) {
if (colors[i].size() != 3)
continue;
auto palettes = tileset->palettePreviews;
(*palettes)[paletteIndex][i] = qRgb(colors[i][0], colors[i][1], colors[i][2]);
}
}
void MainWindow::setPrimaryTilesetPalettePreview(int paletteIndex, QList<QList<int>> colors) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_primary)
return;
this->setTilesetPalettePreview(this->editor->map->layout->tileset_primary, paletteIndex, colors);
this->refreshAfterPalettePreviewChange();
}
void MainWindow::setPrimaryTilesetPalettesPreview(QList<QList<QList<int>>> palettes) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_primary)
return;
for (int i = 0; i < palettes.size(); i++) {
this->setTilesetPalettePreview(this->editor->map->layout->tileset_primary, i, palettes[i]);
}
this->refreshAfterPalettePreviewChange();
}
void MainWindow::setSecondaryTilesetPalettePreview(int paletteIndex, QList<QList<int>> colors) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_secondary)
return;
this->setTilesetPalettePreview(this->editor->map->layout->tileset_secondary, paletteIndex, colors);
this->refreshAfterPalettePreviewChange();
}
void MainWindow::setSecondaryTilesetPalettesPreview(QList<QList<QList<int>>> palettes) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_secondary)
return;
for (int i = 0; i < palettes.size(); i++) {
this->setTilesetPalettePreview(this->editor->map->layout->tileset_secondary, i, palettes[i]);
}
this->refreshAfterPalettePreviewChange();
}
QJSValue MainWindow::getPrimaryTilesetPalettePreview(int paletteIndex) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_primary)
return QJSValue();
return this->getTilesetPalette(this->editor->map->layout->tileset_primary->palettePreviews, paletteIndex);
}
QJSValue MainWindow::getPrimaryTilesetPalettesPreview() {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_primary)
return QJSValue();
return this->getTilesetPalettes(this->editor->map->layout->tileset_primary->palettePreviews);
}
QJSValue MainWindow::getSecondaryTilesetPalettePreview(int paletteIndex) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_secondary)
return QJSValue();
return this->getTilesetPalette(this->editor->map->layout->tileset_secondary->palettePreviews, paletteIndex);
}
QJSValue MainWindow::getSecondaryTilesetPalettesPreview() {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_secondary)
return QJSValue();
return this->getTilesetPalettes(this->editor->map->layout->tileset_secondary->palettePreviews);
}
QString MainWindow::getPrimaryTileset() {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_primary)
return QString();
return this->editor->map->layout->tileset_primary->name;
}
QString MainWindow::getSecondaryTileset() {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_secondary)
return QString();
return this->editor->map->layout->tileset_secondary->name;
}
void MainWindow::setPrimaryTileset(QString tileset) {
this->on_comboBox_PrimaryTileset_currentTextChanged(tileset);
}
void MainWindow::setSecondaryTileset(QString tileset) {
this->on_comboBox_SecondaryTileset_currentTextChanged(tileset);
}
void MainWindow::setGridVisibility(bool visible) {
this->ui->checkBox_ToggleGrid->setChecked(visible);
}
bool MainWindow::getGridVisibility() {
return this->ui->checkBox_ToggleGrid->isChecked();
}
void MainWindow::setBorderVisibility(bool visible) {
this->editor->toggleBorderVisibility(visible);
}
bool MainWindow::getBorderVisibility() {
return this->ui->checkBox_ToggleBorder->isChecked();
}
void MainWindow::setSmartPathsEnabled(bool visible) {
this->ui->checkBox_smartPaths->setChecked(visible);
}
bool MainWindow::getSmartPathsEnabled() {
return this->ui->checkBox_smartPaths->isChecked();
}
void MainWindow::registerAction(QString functionName, QString actionName, QString shortcut) {
if (!this->ui || !this->ui->menuTools)
return;
Scripting::registerAction(functionName, actionName);
if (Scripting::numRegisteredActions() == 1) {
this->ui->menuTools->addSection("Custom Actions");
}
QAction *action = this->ui->menuTools->addAction(actionName, [actionName](){
Scripting::invokeAction(actionName);
});
if (!shortcut.isEmpty()) {
action->setShortcut(QKeySequence(shortcut));
}
}
void MainWindow::setTimeout(QJSValue callback, int milliseconds) {
if (!callback.isCallable() || milliseconds < 0)
return;
QTimer *timer = new QTimer(0);
connect(timer, &QTimer::timeout, [=](){
this->invokeCallback(callback);
});
connect(timer, SIGNAL(timeout()), timer, SLOT(deleteLater()));
timer->setSingleShot(true);
timer->start(milliseconds);
}
void MainWindow::invokeCallback(QJSValue callback) {
callback.call();
}

View file

@ -0,0 +1,462 @@
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include "scripting.h"
QJSValue MainWindow::getBlock(int x, int y) {
if (!this->editor || !this->editor->map)
return QJSValue();
Block *block = this->editor->map->getBlock(x, y);
if (!block) {
return Scripting::fromBlock(Block());
}
return Scripting::fromBlock(*block);
}
void MainWindow::setBlock(int x, int y, int tile, int collision, int elevation) {
if (!this->editor || !this->editor->map)
return;
this->editor->map->setBlock(x, y, Block(tile, collision, elevation));
}
void MainWindow::setBlocksFromSelection(int x, int y) {
if (this->editor && this->editor->map_item) {
this->editor->map_item->paintNormal(x, y, true);
}
}
int MainWindow::getMetatileId(int x, int y) {
if (!this->editor || !this->editor->map)
return 0;
Block *block = this->editor->map->getBlock(x, y);
if (!block) {
return 0;
}
return block->tile;
}
void MainWindow::setMetatileId(int x, int y, int metatileId) {
if (!this->editor || !this->editor->map)
return;
Block *block = this->editor->map->getBlock(x, y);
if (!block) {
return;
}
this->editor->map->setBlock(x, y, Block(metatileId, block->collision, block->elevation));
}
int MainWindow::getCollision(int x, int y) {
if (!this->editor || !this->editor->map)
return 0;
Block *block = this->editor->map->getBlock(x, y);
if (!block) {
return 0;
}
return block->collision;
}
void MainWindow::setCollision(int x, int y, int collision) {
if (!this->editor || !this->editor->map)
return;
Block *block = this->editor->map->getBlock(x, y);
if (!block) {
return;
}
this->editor->map->setBlock(x, y, Block(block->tile, collision, block->elevation));
}
int MainWindow::getElevation(int x, int y) {
if (!this->editor || !this->editor->map)
return 0;
Block *block = this->editor->map->getBlock(x, y);
if (!block) {
return 0;
}
return block->elevation;
}
void MainWindow::setElevation(int x, int y, int elevation) {
if (!this->editor || !this->editor->map)
return;
Block *block = this->editor->map->getBlock(x, y);
if (!block) {
return;
}
this->editor->map->setBlock(x, y, Block(block->tile, block->collision, elevation));
}
void MainWindow::bucketFill(int x, int y, int metatileId) {
if (!this->editor || !this->editor->map)
return;
this->editor->map_item->floodFill(x, y, metatileId, true);
}
void MainWindow::bucketFillFromSelection(int x, int y) {
if (!this->editor || !this->editor->map)
return;
this->editor->map_item->floodFill(x, y, true);
}
void MainWindow::magicFill(int x, int y, int metatileId) {
if (!this->editor || !this->editor->map)
return;
this->editor->map_item->magicFill(x, y, metatileId, true);
}
void MainWindow::magicFillFromSelection(int x, int y) {
if (!this->editor || !this->editor->map)
return;
this->editor->map_item->magicFill(x, y, true);
}
void MainWindow::shift(int xDelta, int yDelta) {
if (!this->editor || !this->editor->map)
return;
this->editor->map_item->shift(xDelta, yDelta);
}
QJSValue MainWindow::getDimensions() {
if (!this->editor || !this->editor->map)
return QJSValue();
return Scripting::dimensions(this->editor->map->getWidth(), this->editor->map->getHeight());
}
int MainWindow::getWidth() {
if (!this->editor || !this->editor->map)
return 0;
return this->editor->map->getWidth();
}
int MainWindow::getHeight() {
if (!this->editor || !this->editor->map)
return 0;
return this->editor->map->getHeight();
}
void MainWindow::setDimensions(int width, int height) {
if (!this->editor || !this->editor->map)
return;
if (!MainWindow::mapDimensionsValid(width, height))
return;
this->editor->map->setDimensions(width, height);
this->editor->map->commit();
this->onMapNeedsRedrawing();
}
void MainWindow::setWidth(int width) {
if (!this->editor || !this->editor->map)
return;
if (!MainWindow::mapDimensionsValid(width, this->editor->map->getHeight()))
return;
this->editor->map->setDimensions(width, this->editor->map->getHeight());
this->editor->map->commit();
this->onMapNeedsRedrawing();
}
void MainWindow::setHeight(int height) {
if (!this->editor || !this->editor->map)
return;
if (!MainWindow::mapDimensionsValid(this->editor->map->getWidth(), height))
return;
this->editor->map->setDimensions(this->editor->map->getWidth(), height);
this->editor->map->commit();
this->onMapNeedsRedrawing();
}
void MainWindow::clearOverlay() {
if (!this->ui || !this->ui->graphicsView_Map)
return;
this->ui->graphicsView_Map->overlay.clearItems();
this->ui->graphicsView_Map->scene()->update();
}
void MainWindow::addText(QString text, int x, int y, QString color, int fontSize) {
if (!this->ui || !this->ui->graphicsView_Map)
return;
this->ui->graphicsView_Map->overlay.addText(text, x, y, color, fontSize);
this->ui->graphicsView_Map->scene()->update();
}
void MainWindow::addRect(int x, int y, int width, int height, QString color) {
if (!this->ui || !this->ui->graphicsView_Map)
return;
this->ui->graphicsView_Map->overlay.addRect(x, y, width, height, color, false);
this->ui->graphicsView_Map->scene()->update();
}
void MainWindow::addFilledRect(int x, int y, int width, int height, QString color) {
if (!this->ui || !this->ui->graphicsView_Map)
return;
this->ui->graphicsView_Map->overlay.addRect(x, y, width, height, color, true);
this->ui->graphicsView_Map->scene()->update();
}
void MainWindow::addImage(int x, int y, QString filepath) {
if (!this->ui || !this->ui->graphicsView_Map)
return;
this->ui->graphicsView_Map->overlay.addImage(x, y, filepath);
this->ui->graphicsView_Map->scene()->update();
}
void MainWindow::refreshAfterPaletteChange(Tileset *tileset) {
if (this->tilesetEditor) {
this->tilesetEditor->setTilesets(this->editor->map->layout->tileset_primary_label, this->editor->map->layout->tileset_secondary_label);
}
this->editor->metatile_selector_item->draw();
this->editor->selected_border_metatiles_item->draw();
this->editor->map_item->draw(true);
this->editor->updateMapBorder();
this->editor->updateMapConnections();
this->editor->project->saveTilesetPalettes(tileset);
}
void MainWindow::setTilesetPalette(Tileset *tileset, int paletteIndex, QList<QList<int>> colors) {
if (!this->editor || !this->editor->map || !this->editor->map->layout)
return;
if (paletteIndex >= tileset->palettes->size())
return;
if (colors.size() != 16)
return;
for (int i = 0; i < 16; i++) {
if (colors[i].size() != 3)
continue;
(*tileset->palettes)[paletteIndex][i] = qRgb(colors[i][0], colors[i][1], colors[i][2]);
(*tileset->palettePreviews)[paletteIndex][i] = qRgb(colors[i][0], colors[i][1], colors[i][2]);
}
}
void MainWindow::setPrimaryTilesetPalette(int paletteIndex, QList<QList<int>> colors) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_primary)
return;
this->setTilesetPalette(this->editor->map->layout->tileset_primary, paletteIndex, colors);
this->refreshAfterPaletteChange(this->editor->map->layout->tileset_primary);
}
void MainWindow::setPrimaryTilesetPalettes(QList<QList<QList<int>>> palettes) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_primary)
return;
for (int i = 0; i < palettes.size(); i++) {
this->setTilesetPalette(this->editor->map->layout->tileset_primary, i, palettes[i]);
}
this->refreshAfterPaletteChange(this->editor->map->layout->tileset_primary);
}
void MainWindow::setSecondaryTilesetPalette(int paletteIndex, QList<QList<int>> colors) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_secondary)
return;
this->setTilesetPalette(this->editor->map->layout->tileset_secondary, paletteIndex, colors);
this->refreshAfterPaletteChange(this->editor->map->layout->tileset_secondary);
}
void MainWindow::setSecondaryTilesetPalettes(QList<QList<QList<int>>> palettes) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_secondary)
return;
for (int i = 0; i < palettes.size(); i++) {
this->setTilesetPalette(this->editor->map->layout->tileset_secondary, i, palettes[i]);
}
this->refreshAfterPaletteChange(this->editor->map->layout->tileset_secondary);
}
QJSValue MainWindow::getTilesetPalette(QList<QList<QRgb>> *palettes, int paletteIndex) {
if (paletteIndex >= palettes->size())
return QJSValue();
QList<QList<int>> palette;
for (auto color : palettes->value(paletteIndex)) {
palette.append(QList<int>({qRed(color), qGreen(color), qBlue(color)}));
}
return Scripting::getEngine()->toScriptValue(palette);
}
QJSValue MainWindow::getTilesetPalettes(QList<QList<QRgb>> *palettes) {
QList<QList<QList<int>>> outPalettes;
for (int i = 0; i < palettes->size(); i++) {
QList<QList<int>> colors;
for (auto color : palettes->value(i)) {
colors.append(QList<int>({qRed(color), qGreen(color), qBlue(color)}));
}
outPalettes.append(colors);
}
return Scripting::getEngine()->toScriptValue(outPalettes);
}
QJSValue MainWindow::getPrimaryTilesetPalette(int paletteIndex) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_primary)
return QJSValue();
return this->getTilesetPalette(this->editor->map->layout->tileset_primary->palettes, paletteIndex);
}
QJSValue MainWindow::getPrimaryTilesetPalettes() {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_primary)
return QJSValue();
return this->getTilesetPalettes(this->editor->map->layout->tileset_primary->palettes);
}
QJSValue MainWindow::getSecondaryTilesetPalette(int paletteIndex) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_secondary)
return QJSValue();
return this->getTilesetPalette(this->editor->map->layout->tileset_secondary->palettes, paletteIndex);
}
QJSValue MainWindow::getSecondaryTilesetPalettes() {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_secondary)
return QJSValue();
return this->getTilesetPalettes(this->editor->map->layout->tileset_secondary->palettes);
}
void MainWindow::refreshAfterPalettePreviewChange() {
this->editor->metatile_selector_item->draw();
this->editor->selected_border_metatiles_item->draw();
this->editor->map_item->draw(true);
this->editor->updateMapBorder();
this->editor->updateMapConnections();
}
void MainWindow::setTilesetPalettePreview(Tileset *tileset, int paletteIndex, QList<QList<int>> colors) {
if (!this->editor || !this->editor->map || !this->editor->map->layout)
return;
if (paletteIndex >= tileset->palettePreviews->size())
return;
if (colors.size() != 16)
return;
for (int i = 0; i < 16; i++) {
if (colors[i].size() != 3)
continue;
auto palettes = tileset->palettePreviews;
(*palettes)[paletteIndex][i] = qRgb(colors[i][0], colors[i][1], colors[i][2]);
}
}
void MainWindow::setPrimaryTilesetPalettePreview(int paletteIndex, QList<QList<int>> colors) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_primary)
return;
this->setTilesetPalettePreview(this->editor->map->layout->tileset_primary, paletteIndex, colors);
this->refreshAfterPalettePreviewChange();
}
void MainWindow::setPrimaryTilesetPalettesPreview(QList<QList<QList<int>>> palettes) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_primary)
return;
for (int i = 0; i < palettes.size(); i++) {
this->setTilesetPalettePreview(this->editor->map->layout->tileset_primary, i, palettes[i]);
}
this->refreshAfterPalettePreviewChange();
}
void MainWindow::setSecondaryTilesetPalettePreview(int paletteIndex, QList<QList<int>> colors) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_secondary)
return;
this->setTilesetPalettePreview(this->editor->map->layout->tileset_secondary, paletteIndex, colors);
this->refreshAfterPalettePreviewChange();
}
void MainWindow::setSecondaryTilesetPalettesPreview(QList<QList<QList<int>>> palettes) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_secondary)
return;
for (int i = 0; i < palettes.size(); i++) {
this->setTilesetPalettePreview(this->editor->map->layout->tileset_secondary, i, palettes[i]);
}
this->refreshAfterPalettePreviewChange();
}
QJSValue MainWindow::getPrimaryTilesetPalettePreview(int paletteIndex) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_primary)
return QJSValue();
return this->getTilesetPalette(this->editor->map->layout->tileset_primary->palettePreviews, paletteIndex);
}
QJSValue MainWindow::getPrimaryTilesetPalettesPreview() {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_primary)
return QJSValue();
return this->getTilesetPalettes(this->editor->map->layout->tileset_primary->palettePreviews);
}
QJSValue MainWindow::getSecondaryTilesetPalettePreview(int paletteIndex) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_secondary)
return QJSValue();
return this->getTilesetPalette(this->editor->map->layout->tileset_secondary->palettePreviews, paletteIndex);
}
QJSValue MainWindow::getSecondaryTilesetPalettesPreview() {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_secondary)
return QJSValue();
return this->getTilesetPalettes(this->editor->map->layout->tileset_secondary->palettePreviews);
}
QString MainWindow::getPrimaryTileset() {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_primary)
return QString();
return this->editor->map->layout->tileset_primary->name;
}
QString MainWindow::getSecondaryTileset() {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_secondary)
return QString();
return this->editor->map->layout->tileset_secondary->name;
}
void MainWindow::setPrimaryTileset(QString tileset) {
this->on_comboBox_PrimaryTileset_currentTextChanged(tileset);
}
void MainWindow::setSecondaryTileset(QString tileset) {
this->on_comboBox_SecondaryTileset_currentTextChanged(tileset);
}
void MainWindow::setGridVisibility(bool visible) {
this->ui->checkBox_ToggleGrid->setChecked(visible);
}
bool MainWindow::getGridVisibility() {
return this->ui->checkBox_ToggleGrid->isChecked();
}
void MainWindow::setBorderVisibility(bool visible) {
this->editor->toggleBorderVisibility(visible);
}
bool MainWindow::getBorderVisibility() {
return this->ui->checkBox_ToggleBorder->isChecked();
}
void MainWindow::setSmartPathsEnabled(bool visible) {
this->ui->checkBox_smartPaths->setChecked(visible);
}
bool MainWindow::getSmartPathsEnabled() {
return this->ui->checkBox_smartPaths->isChecked();
}
void MainWindow::registerAction(QString functionName, QString actionName, QString shortcut) {
if (!this->ui || !this->ui->menuTools)
return;
Scripting::registerAction(functionName, actionName);
if (Scripting::numRegisteredActions() == 1) {
this->ui->menuTools->addSection("Custom Actions");
}
QAction *action = this->ui->menuTools->addAction(actionName, [actionName](){
Scripting::invokeAction(actionName);
});
if (!shortcut.isEmpty()) {
action->setShortcut(QKeySequence(shortcut));
}
}
void MainWindow::setTimeout(QJSValue callback, int milliseconds) {
if (!callback.isCallable() || milliseconds < 0)
return;
QTimer *timer = new QTimer(0);
connect(timer, &QTimer::timeout, [=](){
this->invokeCallback(callback);
});
connect(timer, SIGNAL(timeout()), timer, SLOT(deleteLater()));
timer->setSingleShot(true);
timer->start(milliseconds);
}
void MainWindow::invokeCallback(QJSValue callback) {
callback.call();
}