Raise supplemental windows when reactivated

This commit is contained in:
GriffinR 2022-10-05 11:55:43 -04:00
parent c3b9de61de
commit c27ea49fcd
3 changed files with 10 additions and 3 deletions

View file

@ -43,6 +43,7 @@ The **"Breaking Changes"** listed below are changes that have been made in the d
- Fixed a bug where saving the tileset editor would reselect the main editor's first selected metatile.
- Fix crashes / unexpected behavior if certain scripting API functions are given invalid palette or tile numbers.
- Silence unnecessary error logging when parsing C defines Porymap doesn't use.
- Fix some windows like the Tileset Editor not raising to the front when reactivated.
## [4.5.0] - 2021-12-26
### Added

View file

@ -1802,12 +1802,14 @@ void MainWindow::on_actionEdit_Shortcuts_triggered()
if (!shortcutsEditor)
initShortcutsEditor();
if (shortcutsEditor->isHidden())
if (shortcutsEditor->isHidden()) {
shortcutsEditor->show();
else if (shortcutsEditor->isMinimized())
} else if (shortcutsEditor->isMinimized()) {
shortcutsEditor->showNormal();
else
} else {
shortcutsEditor->raise();
shortcutsEditor->activateWindow();
}
}
void MainWindow::initShortcutsEditor() {
@ -3028,6 +3030,7 @@ void MainWindow::on_actionTileset_Editor_triggered()
} else if (this->tilesetEditor->isMinimized()) {
this->tilesetEditor->showNormal();
} else {
this->tilesetEditor->raise();
this->tilesetEditor->activateWindow();
}
@ -3087,6 +3090,7 @@ void MainWindow::on_actionEdit_Preferences_triggered() {
} else if (preferenceEditor->isMinimized()) {
preferenceEditor->showNormal();
} else {
preferenceEditor->raise();
preferenceEditor->activateWindow();
}
}
@ -3175,6 +3179,7 @@ void MainWindow::on_actionRegion_Map_Editor_triggered() {
} else if (this->regionMapEditor->isMinimized()) {
this->regionMapEditor->showNormal();
} else {
this->regionMapEditor->raise();
this->regionMapEditor->activateWindow();
}
}

View file

@ -792,6 +792,7 @@ void TilesetEditor::on_actionChange_Palettes_triggered()
} else if (this->paletteEditor->isMinimized()) {
this->paletteEditor->showNormal();
} else {
this->paletteEditor->raise();
this->paletteEditor->activateWindow();
}
}