Fix tileset palette saving crash
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2 changed files with 3 additions and 1 deletions
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@ -58,6 +58,7 @@ The **"Breaking Changes"** listed below are changes that have been made in the d
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- Fix some file dialogs returning to an incorrect window when closed.
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- Fix some file dialogs returning to an incorrect window when closed.
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- Fix bug where reloading a layout would overwrite all unsaved changes.
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- Fix bug where reloading a layout would overwrite all unsaved changes.
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- Fix bug where layout json and blockdata could be saved separately leading to inconsistent data.
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- Fix bug where layout json and blockdata could be saved separately leading to inconsistent data.
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- Fix crash when saving tilesets with fewer palettes than the maximum.
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## [5.4.1] - 2024-03-21
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## [5.4.1] - 2024-03-21
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### Fixed
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### Fixed
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@ -1130,7 +1130,8 @@ void Project::saveTilesetTilesImage(Tileset *tileset) {
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}
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}
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void Project::saveTilesetPalettes(Tileset *tileset) {
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void Project::saveTilesetPalettes(Tileset *tileset) {
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for (int i = 0; i < Project::getNumPalettesTotal(); i++) {
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int numPalettes = qMin(tileset->palettePaths.length(), tileset->palettes.length());
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for (int i = 0; i < numPalettes; i++) {
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QString filepath = tileset->palettePaths.at(i);
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QString filepath = tileset->palettePaths.at(i);
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PaletteUtil::writeJASC(filepath, tileset->palettes.at(i).toVector(), 0, 16);
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PaletteUtil::writeJASC(filepath, tileset->palettes.at(i).toVector(), 0, 16);
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}
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}
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