Add magic fill functionality

This commit is contained in:
Diegoisawesome 2019-01-04 17:06:27 -06:00 committed by huderlem
parent 5cf595532a
commit c6e0d017ea
3 changed files with 56 additions and 8 deletions

View file

@ -26,6 +26,7 @@ public:
QList<QPoint> selection;
virtual void paint(QGraphicsSceneMouseEvent*);
virtual void floodFill(QGraphicsSceneMouseEvent*);
virtual void magicFill(QGraphicsSceneMouseEvent*);
void _floodFill(int x, int y);
void _floodFillSmartPath(int initialX, int initialY);
virtual void pick(QGraphicsSceneMouseEvent*);

View file

@ -431,7 +431,11 @@ void Editor::mouseEvent_map(QGraphicsSceneMouseEvent *event, MapPixmapItem *item
if (event->buttons() & Qt::RightButton) {
item->updateMetatileSelection(event);
} else if (event->buttons() & Qt::MiddleButton) {
item->floodFill(event);
if (event->modifiers() & Qt::ControlModifier) {
item->magicFill(event);
} else {
item->floodFill(event);
}
} else {
item->paint(event);
}
@ -440,6 +444,8 @@ void Editor::mouseEvent_map(QGraphicsSceneMouseEvent *event, MapPixmapItem *item
} else if (map_edit_mode == "fill") {
if (event->buttons() & Qt::RightButton) {
item->updateMetatileSelection(event);
} else if (event->modifiers() & Qt::ControlModifier) {
item->magicFill(event);
} else {
item->floodFill(event);
}
@ -459,7 +465,11 @@ void Editor::mouseEvent_collision(QGraphicsSceneMouseEvent *event, CollisionPixm
if (event->buttons() & Qt::RightButton) {
item->updateMovementPermissionSelection(event);
} else if (event->buttons() & Qt::MiddleButton) {
item->floodFill(event);
if (event->modifiers() & Qt::ControlModifier) {
item->magicFill(event);
} else {
item->floodFill(event);
}
} else {
item->paint(event);
}
@ -468,6 +478,8 @@ void Editor::mouseEvent_collision(QGraphicsSceneMouseEvent *event, CollisionPixm
} else if (map_edit_mode == "fill") {
if (event->buttons() & Qt::RightButton) {
item->pick(event);
} else if (event->modifiers() & Qt::ControlModifier) {
item->magicFill(event);
} else {
item->floodFill(event);
}

View file

@ -238,7 +238,7 @@ void MapPixmapItem::floodFill(QGraphicsSceneMouseEvent *event) {
QList<uint16_t> *selectedMetatiles = this->metatileSelector->getSelectedMetatiles();
QPoint selectionDimensions = this->metatileSelector->getSelectionDimensions();
int tile = selectedMetatiles->first();
if (block && block->tile != tile) {
if (selectedMetatiles->count() > 1 || (block && block->tile != tile)) {
bool smartPathsEnabled = event->modifiers() & Qt::ShiftModifier;
if ((this->settings->smartPathsEnabled || smartPathsEnabled) && selectionDimensions.x() == 3 && selectionDimensions.y() == 3)
this->_floodFillSmartPath(x, y);
@ -251,6 +251,43 @@ void MapPixmapItem::floodFill(QGraphicsSceneMouseEvent *event) {
}
}
void MapPixmapItem::magicFill(QGraphicsSceneMouseEvent *event) {
if (map) {
if (event->type() == QEvent::GraphicsSceneMouseRelease) {
map->commit();
} else {
QPointF pos = event->pos();
int x = static_cast<int>(pos.x()) / 16;
int y = static_cast<int>(pos.y()) / 16;
Block *block = map->getBlock(x, y);
QList<uint16_t> *selectedMetatiles = this->metatileSelector->getSelectedMetatiles();
QPoint selectionDimensions = this->metatileSelector->getSelectionDimensions();
uint16_t tile = block->tile;
for (int curY = 0; curY < map->getWidth(); curY++) {
for (int curX = 0; curX < map->getWidth(); curX++) {
Block *block = map->getBlock(curX, curY);
if (!block) {
continue;
}
int xDiff = curX - x;
int yDiff = curY - y;
int i = xDiff % selectionDimensions.x();
int j = yDiff % selectionDimensions.y();
if (i < 0) i = selectionDimensions.x() + i;
if (j < 0) j = selectionDimensions.y() + j;
if (block->tile == tile) {
block->tile = selectedMetatiles->at(j * selectionDimensions.x() + i);
map->_setBlock(curX, curY, *block);
}
}
}
}
draw();
}
}
void MapPixmapItem::_floodFill(int initialX, int initialY) {
QPoint selectionDimensions = this->metatileSelector->getSelectionDimensions();
QList<uint16_t> *selectedMetatiles = this->metatileSelector->getSelectedMetatiles();
@ -275,12 +312,10 @@ void MapPixmapItem::_floodFill(int initialX, int initialY) {
if (j < 0) j = selectionDimensions.y() + j;
uint16_t tile = selectedMetatiles->at(j * selectionDimensions.x() + i);
uint16_t old_tile = block->tile;
if (old_tile == tile) {
continue;
if (selectedMetatiles->count() != 1 || old_tile != tile) {
block->tile = tile;
map->_setBlock(x, y, *block);
}
block->tile = tile;
map->_setBlock(x, y, *block);
if ((block = map->getBlock(x + 1, y)) && block->tile == old_tile) {
todo.append(QPoint(x + 1, y));
}