From c88b8b7663fb725ecb967ae020c6c6bc693d46c2 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Wed, 3 Aug 2022 21:30:17 -0400 Subject: [PATCH] Fix manual typo --- docsrc/manual/scripting-capabilities.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docsrc/manual/scripting-capabilities.rst b/docsrc/manual/scripting-capabilities.rst index 21f53591..73950d4c 100644 --- a/docsrc/manual/scripting-capabilities.rst +++ b/docsrc/manual/scripting-capabilities.rst @@ -1124,7 +1124,7 @@ The following functions are related to tilesets and how they are rendered. The f :param number tileEnd: index of the last tile to set. Defaults to ``-1`` (the last tile) :param boolean forceRedraw: Force the map view to refresh. Defaults to ``true``. Redrawing the map view is expensive, so set to ``false`` when making many consecutive map edits, and then redraw the map once using ``map.redraw()``. -..js:function:: map.getTilePixels(tileId) +.. js:function:: map.getTilePixels(tileId) Gets the pixel data for the specified tile. The pixel data is an array of indexes indicating which palette color each pixel uses. Tiles are 8x8, so the pixel array will be 64 elements long.