Update changelog
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@ -7,6 +7,10 @@ and this project somewhat adheres to [Semantic Versioning](https://semver.org/sp
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The **"Breaking Changes"** listed below are changes that have been made in the decompilation projects (e.g. pokeemerald), which porymap requires in order to work properly. If porymap is used on a project that is not up-to-date with the breaking changes, then porymap will likely break or behave improperly.
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## [Unreleased]
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### Added
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- Add ability to set the opacity of the scripting overlay.
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- Add ability to get/set map header properties via the API.
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### Changed
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- If an object event is inanimate, it will always render using its first frame.
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- Only log "Unknown custom script function" when a registered script function is not present in any script.
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