Update changelog

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GriffinR 2022-10-24 17:07:13 -04:00
parent c50b8d0668
commit d91ae9dab6

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@ -25,6 +25,7 @@ The **"Breaking Changes"** listed below are changes that have been made in the d
### Changed
- Overhauled the region map editor, adding support for tilemaps, and significant customization. Also now supports pokefirered.
- Previous settings will be remembered in the New Map Options window.
- The Custom Attributes table for map headers and events now supports types other than strings.
- If an object event is inanimate, it will always render using its first frame.
- Unused metatile attribute bits are preserved instead of being cleared.
@ -62,6 +63,8 @@ The **"Breaking Changes"** listed below are changes that have been made in the d
- Silence unnecessary error logging when parsing C defines Porymap doesn't use.
- Fix some windows like the Tileset Editor not raising to the front when reactivated.
- Metatile behaviors with no constant will now display their value in the Tileset Editor.
- Fix incorrect limits on Floor Number and Border Width/Height in the New Map Options window.
- Fix Border Width/Height being set to 0 when creating a new map from an existing layout.
## [4.5.0] - 2021-12-26
### Added