From 1bd1db2a7d5b0c9c9820f922aacaf062dc49f3cc Mon Sep 17 00:00:00 2001 From: GriffinR Date: Tue, 21 Apr 2020 16:31:24 -0400 Subject: [PATCH] Re-enable RSE-specific events when switching projects --- src/mainwindow.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/mainwindow.cpp b/src/mainwindow.cpp index a0f86678..c7202d75 100644 --- a/src/mainwindow.cpp +++ b/src/mainwindow.cpp @@ -165,6 +165,8 @@ void MainWindow::setProjectSpecificUIVisibility() ui->label_AllowBiking->setVisible(false); ui->label_AllowEscapeRope->setVisible(false); ui->label_FloorNumber->setVisible(false); + ui->newEventToolButton->newWeatherTriggerAction->setVisible(true); + ui->newEventToolButton->newSecretBaseAction->setVisible(true); ui->actionRegion_Map_Editor->setVisible(true); break; case BaseGameVersion::pokeemerald: @@ -176,6 +178,8 @@ void MainWindow::setProjectSpecificUIVisibility() ui->label_AllowBiking->setVisible(true); ui->label_AllowEscapeRope->setVisible(true); ui->label_FloorNumber->setVisible(false); + ui->newEventToolButton->newWeatherTriggerAction->setVisible(true); + ui->newEventToolButton->newSecretBaseAction->setVisible(true); ui->actionRegion_Map_Editor->setVisible(true); break; case BaseGameVersion::pokefirered: