Use metatile attributes path from header
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1 changed files with 6 additions and 2 deletions
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@ -1099,8 +1099,12 @@ Tileset* Project::loadTileset(QString label, Tileset *tileset) {
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tileset->tiles_label = values->value(3);
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tileset->palettes_label = values->value(4);
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tileset->metatiles_label = values->value(5);
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if (projectConfig.getBaseGameVersion() == BaseGameVersion::pokefirered) {
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tileset->metatile_attrs_label = values->value(7);
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} else {
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tileset->metatile_attrs_label = values->value(6);
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tileset->callback_label = values->value(7);
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}
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loadTilesetAssets(tileset);
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