Update changelog

This commit is contained in:
GriffinR 2024-01-02 00:59:37 -05:00
parent d126a2b589
commit f9f0ff84fb

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@ -10,6 +10,7 @@ The **"Breaking Changes"** listed below are changes that have been made in the d
### Added
- Add an editor window under `Options -> Project Settings...` to customize the project-specific settings in `porymap.project.cfg` and `porymap.user.cfg`.
- Add an editor window under `Options -> Custom Scripts...` for Porymap's API scripts.
- Add an `Open Recent Project` menu
- Add a warning to warp events if they're on an incomaptible metatile behavior.
- Add settings for custom images, including the collision graphics, default event icons, and pokémon icons.
- Add settings to override any symbol or macro names Porymap expects to find.
@ -19,6 +20,8 @@ The **"Breaking Changes"** listed below are changes that have been made in the d
- Support for 8bpp tileset tile images.
### Changed
- `Script` dropdowns now include scripts from the current map's scripts file.
- Encouter Rate now defaults to the most commonly used value, rather than 0.
- The Collision tab now allows selection of any valid elevation/collision value.
- The Palette Editor now remembers the Bit Depth setting.
- The min/max levels on the Wild Pokémon tab will now adjust automatically if they invalidate each other.
@ -45,6 +48,8 @@ The **"Breaking Changes"** listed below are changes that have been made in the d
- Fix Porymap reporting errors for macros it doesn't use.
- Fix painting on the Collision tab with the opacity slider at 0 painting metatiles.
- Fix crashes when File->Reload Project fails.
- Fix overworld sprite facing directions if spritesheet has vertical layout.
- Stop reporting `Error: Interrupted` for custom scripts during project reopen
## [5.1.1] - 2023-02-20
### Added