Allow custom metatile attribute layouts

This commit is contained in:
GriffinR 2022-10-25 17:51:32 -04:00
parent 3656c3082f
commit fa2b4d3edb
8 changed files with 210 additions and 56 deletions

View file

@ -36,6 +36,7 @@ protected:
virtual void setUnreadKeys() = 0;
bool getConfigBool(QString key, QString value);
int getConfigInteger(QString key, QString value, int min, int max, int defaultValue);
long getConfigLong(QString key, QString value, long min, long max, long defaultValue);
};
class PorymapConfig: public KeyValueConfigBase
@ -264,6 +265,11 @@ public:
bool getTilesetsHaveCallback();
void setTilesetsHaveIsCompressed(bool has);
bool getTilesetsHaveIsCompressed();
int getMetatileAttributesSize();
uint32_t getMetatileBehaviorMask();
uint32_t getMetatileTerrainTypeMask();
uint32_t getMetatileEncounterTypeMask();
uint32_t getMetatileLayerTypeMask();
protected:
virtual QString getConfigFilepath() override;
virtual void parseConfigKeyValue(QString key, QString value) override;
@ -295,6 +301,11 @@ private:
bool prefabImportPrompted;
bool tilesetsHaveCallback;
bool tilesetsHaveIsCompressed;
int metatileAttributesSize;
uint32_t metatileBehaviorMask;
uint32_t metatileTerrainTypeMask;
uint32_t metatileEncounterTypeMask;
uint32_t metatileLayerTypeMask;
};
extern ProjectConfig projectConfig;

View file

@ -40,19 +40,34 @@ public:
public:
QList<Tile> tiles;
uint16_t behavior; // 8 bits RSE, 9 bits FRLG
uint8_t layerType;
uint8_t encounterType; // FRLG only
uint8_t terrainType; // FRLG only
uint32_t behavior;
uint32_t layerType;
uint32_t encounterType;
uint32_t terrainType;
uint32_t unusedAttributes;
QString label;
uint32_t getAttributes();
void setAttributes(uint32_t data);
void setAttributes(uint32_t data, BaseGameVersion version);
uint32_t getAttributes(BaseGameVersion version);
static int getIndexInTileset(int);
static QPoint coordFromPixmapCoord(const QPointF &pixelCoord);
static int getAttributesSize(BaseGameVersion version);
static void calculateAttributeLayout();
private:
static uint32_t behaviorMask;
static uint32_t terrainTypeMask;
static uint32_t encounterTypeMask;
static uint32_t layerTypeMask;
static uint32_t unusedAttrMask;
static int behaviorShift;
static int terrainTypeShift;
static int encounterTypeShift;
static int layerTypeShift;
static int getShiftValue(uint32_t mask);
};
inline bool operator==(const Metatile &a, const Metatile &b) {

View file

@ -145,7 +145,17 @@ bool KeyValueConfigBase::getConfigBool(QString key, QString value) {
int KeyValueConfigBase::getConfigInteger(QString key, QString value, int min, int max, int defaultValue) {
bool ok;
int result = value.toInt(&ok);
int result = value.toInt(&ok, 0);
if (!ok) {
logWarn(QString("Invalid config value for %1: '%2'. Must be an integer.").arg(key).arg(value));
return defaultValue;
}
return qMin(max, qMax(min, result));
}
long KeyValueConfigBase::getConfigLong(QString key, QString value, long min, long max, long defaultValue) {
bool ok;
long result = value.toLong(&ok, 0);
if (!ok) {
logWarn(QString("Invalid config value for %1: '%2'. Must be an integer.").arg(key).arg(value));
return defaultValue;
@ -549,6 +559,21 @@ void ProjectConfig::parseConfigKeyValue(QString key, QString value) {
this->defaultPrimaryTileset = value;
} else if (key == "default_secondary_tileset") {
this->defaultSecondaryTileset = value;
} else if (key == "metatile_attributes_size") {
int size = getConfigInteger(key, value, 1, 4, 2);
if (size & (size - 1)) {
logWarn(QString("Invalid config value for %1: must be 1, 2, or 4").arg(key));
size = 2;
}
this->metatileAttributesSize = size;
} else if (key == "metatile_behavior_mask") {
this->metatileBehaviorMask = getConfigLong(key, value, 0, 0xFFFFFFFF, 0);
} else if (key == "metatile_terrain_type_mask") {
this->metatileTerrainTypeMask = getConfigLong(key, value, 0, 0xFFFFFFFF, 0);
} else if (key == "metatile_encounter_type_mask") {
this->metatileEncounterTypeMask = getConfigLong(key, value, 0, 0xFFFFFFFF, 0);
} else if (key == "metatile_layer_type_mask") {
this->metatileLayerTypeMask = getConfigLong(key, value, 0, 0xFFFFFFFF, 0);
#ifdef CONFIG_BACKWARDS_COMPATABILITY
} else if (key == "recent_map") {
userConfig.setRecentMap(value);
@ -599,6 +624,11 @@ void ProjectConfig::setUnreadKeys() {
if (!readKeys.contains("create_map_text_file")) this->createMapTextFile = (this->baseGameVersion != BaseGameVersion::pokeemerald);
if (!readKeys.contains("new_map_border_metatiles")) this->newMapBorderMetatileIds = isPokefirered ? DEFAULT_BORDER_FRLG : DEFAULT_BORDER_RSE;
if (!readKeys.contains("default_secondary_tileset")) this->defaultSecondaryTileset = isPokefirered ? "gTileset_PalletTown" : "gTileset_Petalburg";
if (!readKeys.contains("metatile_attributes_size")) this->metatileAttributesSize = isPokefirered ? 4 : 2;
if (!readKeys.contains("metatile_behavior_mask")) this->metatileBehaviorMask = isPokefirered ? 0x000001FF : 0x00FF;
if (!readKeys.contains("metatile_terrain_type_mask")) this->metatileTerrainTypeMask = isPokefirered ? 0x00003E00 : 0;
if (!readKeys.contains("metatile_encounter_type_mask")) this->metatileEncounterTypeMask = isPokefirered ? 0x07000000 : 0;
if (!readKeys.contains("metatile_layer_type_mask")) this-> metatileLayerTypeMask = isPokefirered ? 0x60000000 : 0xF000;
}
QMap<QString, QString> ProjectConfig::getKeyValueMap() {
@ -630,6 +660,11 @@ QMap<QString, QString> ProjectConfig::getKeyValueMap() {
}
map.insert("tilesets_have_callback", QString::number(this->tilesetsHaveCallback));
map.insert("tilesets_have_is_compressed", QString::number(this->tilesetsHaveIsCompressed));
map.insert("metatile_attributes_size", QString::number(this->metatileAttributesSize));
map.insert("metatile_behavior_mask", "0x" + QString::number(this->metatileBehaviorMask, 16).toUpper());
map.insert("metatile_terrain_type_mask", "0x" + QString::number(this->metatileTerrainTypeMask, 16).toUpper());
map.insert("metatile_encounter_type_mask", "0x" + QString::number(this->metatileEncounterTypeMask, 16).toUpper());
map.insert("metatile_layer_type_mask", "0x" + QString::number(this->metatileLayerTypeMask, 16).toUpper());
return map;
}
@ -879,6 +914,26 @@ bool ProjectConfig::getTilesetsHaveIsCompressed() {
return this->tilesetsHaveIsCompressed;
}
int ProjectConfig::getMetatileAttributesSize() {
return this->metatileAttributesSize;
}
uint32_t ProjectConfig::getMetatileBehaviorMask() {
return this->metatileBehaviorMask;
}
uint32_t ProjectConfig::getMetatileTerrainTypeMask() {
return this->metatileTerrainTypeMask;
}
uint32_t ProjectConfig::getMetatileEncounterTypeMask() {
return this->metatileEncounterTypeMask;
}
uint32_t ProjectConfig::getMetatileLayerTypeMask() {
return this->metatileLayerTypeMask;
}
UserConfig userConfig;

View file

@ -2,6 +2,17 @@
#include "tileset.h"
#include "project.h"
uint32_t Metatile::behaviorMask = 0;
uint32_t Metatile::terrainTypeMask = 0;
uint32_t Metatile::encounterTypeMask = 0;
uint32_t Metatile::layerTypeMask = 0;
uint32_t Metatile::unusedAttrMask = 0;
int Metatile::behaviorShift = 0;
int Metatile::terrainTypeShift = 0;
int Metatile::encounterTypeShift = 0;
int Metatile::layerTypeShift = 0;
Metatile::Metatile() :
behavior(0),
layerType(0),
@ -37,50 +48,115 @@ QPoint Metatile::coordFromPixmapCoord(const QPointF &pixelCoord) {
return QPoint(x, y);
}
// Returns the position of the rightmost set bit
int Metatile::getShiftValue(uint32_t mask) {
return log2(mask & ~(mask - 1));;
}
void Metatile::calculateAttributeLayout() {
// Get the maximum size of any attribute mask
const QHash<int, uint32_t> maxMasks = {
{1, 0xFF},
{2, 0xFFFF},
{4, 0xFFFFFFFF},
};
const uint32_t maxMask = maxMasks.value(projectConfig.getMetatileAttributesSize(), 0);
// Behavior
uint32_t mask = projectConfig.getMetatileBehaviorMask();
if (mask > maxMask) {
logWarn(QString("Metatile behavior mask '%1' exceeds maximum size '%2'").arg(mask).arg(maxMask));
mask &= maxMask;
}
Metatile::behaviorMask = mask;
Metatile::behaviorShift = getShiftValue(mask);
// Terrain Type
mask = projectConfig.getMetatileTerrainTypeMask();
if (mask > maxMask) {
logWarn(QString("Metatile terrain type mask '%1' exceeds maximum size '%2'").arg(mask).arg(maxMask));
mask &= maxMask;
}
Metatile::terrainTypeMask = mask;
Metatile::terrainTypeShift = getShiftValue(mask);
// Encounter Type
mask = projectConfig.getMetatileEncounterTypeMask();
if (mask > maxMask) {
logWarn(QString("Metatile encounter type mask '%1' exceeds maximum size '%2'").arg(mask).arg(maxMask));
mask &= maxMask;
}
Metatile::encounterTypeMask = mask;
Metatile::encounterTypeShift = getShiftValue(mask);
// Layer Type
mask = projectConfig.getMetatileLayerTypeMask();
if (mask > maxMask) {
logWarn(QString("Metatile layer type mask '%1' exceeds maximum size '%2'").arg(mask).arg(maxMask));
mask &= maxMask;
}
Metatile::layerTypeMask = mask;
Metatile::layerTypeShift = getShiftValue(mask);
Metatile::unusedAttrMask = ~(Metatile::behaviorMask | Metatile::terrainTypeMask | Metatile::layerTypeMask | Metatile::encounterTypeMask);
Metatile::unusedAttrMask &= maxMask;
// Warn user if any mask overlaps
if (Metatile::behaviorMask & Metatile::terrainTypeMask
|| Metatile::behaviorMask & Metatile::encounterTypeMask
|| Metatile::behaviorMask & Metatile::layerTypeMask
|| Metatile::terrainTypeMask & Metatile::encounterTypeMask
|| Metatile::terrainTypeMask & Metatile::layerTypeMask
|| Metatile::encounterTypeMask & Metatile::layerTypeMask) {
logWarn("Metatile attribute masks are overlapping.");
}
}
uint32_t Metatile::getAttributes() {
uint32_t attributes = this->unusedAttributes & Metatile::unusedAttrMask;
attributes |= (behavior << Metatile::behaviorShift) & Metatile::behaviorMask;
attributes |= (terrainType << Metatile::terrainTypeShift) & Metatile::terrainTypeMask;
attributes |= (encounterType << Metatile::encounterTypeShift) & Metatile::encounterTypeMask;
attributes |= (layerType << Metatile::layerTypeShift) & Metatile::layerTypeMask;
return attributes;
}
void Metatile::setAttributes(uint32_t data) {
this->behavior = (data & Metatile::behaviorMask) >> Metatile::behaviorShift;
this->terrainType = (data & Metatile::terrainTypeMask) >> Metatile::terrainTypeShift;
this->encounterType = (data & Metatile::encounterTypeMask) >> Metatile::encounterTypeShift;
this->layerType = (data & Metatile::layerTypeMask) >> Metatile::layerTypeShift;
this->unusedAttributes = data & Metatile::unusedAttrMask;
}
// Get the vanilla attribute sizes based on version. For AdvanceMap import
int Metatile::getAttributesSize(BaseGameVersion version) {
return (version == BaseGameVersion::pokefirered) ? 4 : 2;
}
// RSE attributes
const uint16_t behaviorMask_RSE = 0x00FF;
const uint16_t layerTypeMask_RSE = 0xF000;
const int behaviorShift_RSE = 0;
const int layerTypeShift_RSE = 12;
// FRLG attributes
const uint32_t behaviorMask_FRLG = 0x000001FF;
const uint32_t terrainTypeMask = 0x00003E00;
const uint32_t encounterTypeMask = 0x07000000;
const uint32_t layerTypeMask_FRLG = 0x60000000;
const int behaviorShift_FRLG = 0;
const int terrainTypeShift = 9;
const int encounterTypeShift = 24;
const int layerTypeShift_FRLG = 29;
uint32_t Metatile::getAttributes(BaseGameVersion version) {
uint32_t attributes = this->unusedAttributes;
if (version == BaseGameVersion::pokefirered) {
attributes |= (behavior << behaviorShift_FRLG) & behaviorMask_FRLG;
attributes |= (terrainType << terrainTypeShift) & terrainTypeMask;
attributes |= (encounterType << encounterTypeShift) & encounterTypeMask;
attributes |= (layerType << layerTypeShift_FRLG) & layerTypeMask_FRLG;
} else {
attributes |= (behavior << behaviorShift_RSE) & behaviorMask_RSE;
attributes |= (layerType << layerTypeShift_RSE) & layerTypeMask_RSE;
}
return attributes;
}
// Set the attributes using the vanilla layout based on version. For AdvanceMap import
void Metatile::setAttributes(uint32_t data, BaseGameVersion version) {
if (version == BaseGameVersion::pokefirered) {
this->behavior = (data & behaviorMask_FRLG) >> behaviorShift_FRLG;
this->terrainType = (data & terrainTypeMask) >> terrainTypeShift;
this->encounterType = (data & encounterTypeMask) >> encounterTypeShift;
this->layerType = (data & layerTypeMask_FRLG) >> layerTypeShift_FRLG;
this->unusedAttributes = data & ~(behaviorMask_FRLG | terrainTypeMask | layerTypeMask_FRLG | encounterTypeMask);
const uint32_t behaviorMask = 0x000001FF;
const uint32_t terrainTypeMask = 0x00003E00;
const uint32_t encounterTypeMask = 0x07000000;
const uint32_t layerTypeMask = 0x60000000;
this->behavior = data & behaviorMask;
this->terrainType = (data & terrainTypeMask) >> 9;
this->encounterType = (data & encounterTypeMask) >> 24;
this->layerType = (data & layerTypeMask) >> 29;
this->unusedAttributes = data & ~(behaviorMask | terrainTypeMask | layerTypeMask | encounterTypeMask);
} else {
this->behavior = (data & behaviorMask_RSE) >> behaviorShift_RSE;
this->layerType = (data & layerTypeMask_RSE) >> layerTypeShift_RSE;
this->unusedAttributes = data & ~(behaviorMask_RSE | layerTypeMask_RSE);
const uint16_t behaviorMask = 0x00FF;
const uint16_t layerTypeMask = 0xF000;
this->behavior = data & behaviorMask;
this->layerType = (data & layerTypeMask) >> 12;
this->unusedAttributes = data & ~(behaviorMask | layerTypeMask);
}
// Clean data to fit the user's custom masks
this->setAttributes(this->getAttributes());
}

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@ -233,8 +233,8 @@ bool Tileset::appendToMetatiles(QString root, QString friendlyName, bool usingAs
} else {
// Append to C file
dataString.append(QString("const u16 gMetatiles_%1[] = INCBIN_U16(\"%2\");\n").arg(friendlyName, metatilesPath));
QString attrSize = (projectConfig.getBaseGameVersion() == BaseGameVersion::pokefirered) ? "32" : "16";
dataString.append(QString("const u%1 gMetatileAttributes_%2[] = INCBIN_U%1(\"%3\");\n").arg(attrSize, friendlyName, metatileAttrsPath));
QString numBits = QString::number(projectConfig.getMetatileAttributesSize() * 8);
dataString.append(QString("const u%1 gMetatileAttributes_%2[] = INCBIN_U%1(\"%3\");\n").arg(numBits, friendlyName, metatileAttrsPath));
}
file.write(dataString.toUtf8());
file.flush();

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@ -528,6 +528,7 @@ bool MainWindow::openProject(QString dir) {
userConfig.load();
projectConfig.setProjectDir(dir);
projectConfig.load();
Metatile::calculateAttributeLayout();
this->closeSupplementaryWindows();
this->setProjectSpecificUIVisibility();

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@ -980,10 +980,9 @@ void Project::saveTilesetMetatileAttributes(Tileset *tileset) {
QFile attrs_file(tileset->metatile_attrs_path);
if (attrs_file.open(QIODevice::WriteOnly | QIODevice::Truncate)) {
QByteArray data;
BaseGameVersion version = projectConfig.getBaseGameVersion();
int attrSize = Metatile::getAttributesSize(version);
int attrSize = projectConfig.getMetatileAttributesSize();
for (Metatile *metatile : tileset->metatiles) {
uint32_t attributes = metatile->getAttributes(version);
uint32_t attributes = metatile->getAttributes();
for (int i = 0; i < attrSize; i++)
data.append(static_cast<char>(attributes >> (8 * i)));
}
@ -1538,9 +1537,7 @@ void Project::loadTilesetMetatiles(Tileset* tileset) {
if (attrs_file.open(QIODevice::ReadOnly)) {
QByteArray data = attrs_file.readAll();
int num_metatiles = tileset->metatiles.count();
BaseGameVersion version = projectConfig.getBaseGameVersion();
int attrSize = Metatile::getAttributesSize(version);
int attrSize = projectConfig.getMetatileAttributesSize();
int num_metatileAttrs = data.length() / attrSize;
if (num_metatiles != num_metatileAttrs) {
logWarn(QString("Metatile count %1 does not match metatile attribute count %2 in %3").arg(num_metatiles).arg(num_metatileAttrs).arg(tileset->name));
@ -1552,7 +1549,7 @@ void Project::loadTilesetMetatiles(Tileset* tileset) {
uint32_t attributes = 0;
for (int j = 0; j < attrSize; j++)
attributes |= static_cast<unsigned char>(data.at(i * attrSize + j)) << (8 * j);
tileset->metatiles.at(i)->setAttributes(attributes, version);
tileset->metatiles.at(i)->setAttributes(attributes);
}
} else {
logError(QString("Could not open tileset metatile attributes file '%1'").arg(tileset->metatile_attrs_path));

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@ -694,15 +694,14 @@ int MainWindow::getMetatileAttributes(int metatileId) {
Metatile * metatile = this->getMetatile(metatileId);
if (!metatile)
return -1;
return metatile->getAttributes(projectConfig.getBaseGameVersion());
return metatile->getAttributes();
}
void MainWindow::setMetatileAttributes(int metatileId, int attributes) {
Metatile * metatile = this->getMetatile(metatileId);
uint32_t u_attributes = static_cast<uint32_t>(attributes);
if (!metatile)
return;
metatile->setAttributes(u_attributes, projectConfig.getBaseGameVersion());
metatile->setAttributes(attributes);
this->saveMetatileAttributesByMetatileId(metatileId);
}