Commit graph

14 commits

Author SHA1 Message Date
GriffinR
941174d0ea Reduce redundant work in metatile selector 2024-01-04 21:36:14 -05:00
Marcus Huderle
a081af85c4 Fix bug where dimensions of current selection would be incorrect after a prefab was selected 2022-09-24 11:16:03 -05:00
Marcus Huderle
bc4cbbabfa Clicking on a prefab will make it the current selection for painting 2022-09-06 20:42:19 -05:00
Marcus Huderle
a943b6b260 Add prefab tab and refactor metatile selection data 2022-09-05 11:35:17 -05:00
GriffinR
6bae415fc1 Add onTilesetUpdated to scripting callbacks 2021-12-26 11:23:45 -06:00
GriffinR
c6cec5f848 Preserve invalid metatile selections 2021-12-26 10:18:25 -06:00
Marcus Huderle
7d70505b90 Fix crash when opening new project 2020-07-14 18:10:55 -05:00
GriffinR
8b600fb59c Ignore invalid metatiles in selection calls to metatile selectors 2020-07-08 17:35:59 -04:00
GriffinR
b04638b4cf Validate metatile selection when changing tilesets 2020-07-08 17:35:59 -04:00
Marcus Huderle
dac4a0e8f7 Add scripting api for metatile layer draw order 2020-07-01 20:19:08 -05:00
garakmon
ef5ba968b1 do not allow selection of invalid metatiles
- also display invalid metatiles as magenta to stand out more
2020-04-18 15:31:28 -05:00
Marcus Huderle
cfaf23aa3e Copy collision properties when selecting metatiles from the map area 2020-02-02 16:25:37 -06:00
Diegoisawesome
c102a2b7d0 Scroll to selected tile and metatile 2018-10-08 14:46:46 -05:00
Marcus Huderle
497f069d20 Restructure source tree 2018-09-29 09:10:23 -05:00
Renamed from src/ui/metatileselector.h (Browse further)