GriffinR
2f6de2a285
Fix selected collision space not updating during paint
2022-01-14 14:01:10 -06:00
BigBahss
a3326a764b
Simplify some usages of Blockdata
2021-02-16 16:51:00 -06:00
BigBahss
f09e28f06c
Convert usages of Blockdata pointers
2021-02-16 16:51:00 -06:00
BigBahss
42b56edc9d
Begin refactoring Blockdata to simply inherit QVector<Block>
2021-02-16 16:51:00 -06:00
Marcus Huderle
e9c4d5b73f
Fix getBlock() memory leak
2021-02-13 15:16:52 -06:00
BigBahss
fb5e35bd5f
Use Metatile::coordFromPixmapCoord() in all remaining cases
2020-10-02 15:32:22 -04:00
BigBahss
27c9fec0b4
Fix collision straight paths and general improvement
2020-09-07 13:12:15 -04:00
BigBahss
a59e695907
Add straight paths for collision tiles
2020-09-07 13:12:15 -04:00
garakmon
2b55e49933
fix bucket fills for CollisionPixmapItem
2020-08-26 20:03:47 -04:00
garakmon
5e4cc9a182
do not add no-ops to edit history for map painting
2020-08-26 20:03:47 -04:00
garakmon
6c2d035dfa
more undo commands
...
- add edit command for duplicating map events
- add edit commands for painting map collision
- edit commands that delete events now select
the proper next event
2020-08-26 20:03:47 -04:00
Marcus Huderle
434bafe0b2
Call on_block_changed from more places
2020-05-03 10:48:48 -05:00
Marcus Huderle
267cd5e2cb
Implement proof of concept for scripting capabilities
2020-04-29 19:46:01 -05:00
garak
b5adbe782d
extend most toolbuttons for use in event editing
2020-04-26 16:17:51 -04:00
Marcus Huderle
4d088766a0
Add player view rectangle option
2019-01-08 18:04:48 -06:00
Marcus Huderle
022dc899da
Add transparency slider for overlayed collision tiles on the map
2019-01-06 12:53:36 -06:00
Diegoisawesome
060a3e359a
Magic fill collision and elevation ( #76 )
2019-01-04 20:49:21 -06:00
Marcus Huderle
6102181738
Move files into src/
2018-09-26 18:33:08 -05:00