garak
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90f8218c32
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fix edit commands and ui things to use layout instead of map
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2023-09-28 19:02:10 -04:00 |
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Marcus Huderle
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a081af85c4
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Fix bug where dimensions of current selection would be incorrect after a prefab was selected
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2022-09-24 11:16:03 -05:00 |
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Marcus Huderle
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bc4cbbabfa
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Clicking on a prefab will make it the current selection for painting
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2022-09-06 20:42:19 -05:00 |
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Marcus Huderle
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a943b6b260
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Add prefab tab and refactor metatile selection data
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2022-09-05 11:35:17 -05:00 |
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GriffinR
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6bae415fc1
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Add onTilesetUpdated to scripting callbacks
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2021-12-26 11:23:45 -06:00 |
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GriffinR
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c6cec5f848
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Preserve invalid metatile selections
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2021-12-26 10:18:25 -06:00 |
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Marcus Huderle
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7d70505b90
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Fix crash when opening new project
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2020-07-14 18:10:55 -05:00 |
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GriffinR
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8b600fb59c
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Ignore invalid metatiles in selection calls to metatile selectors
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2020-07-08 17:35:59 -04:00 |
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GriffinR
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b04638b4cf
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Validate metatile selection when changing tilesets
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2020-07-08 17:35:59 -04:00 |
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Marcus Huderle
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dac4a0e8f7
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Add scripting api for metatile layer draw order
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2020-07-01 20:19:08 -05:00 |
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garakmon
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ef5ba968b1
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do not allow selection of invalid metatiles
- also display invalid metatiles as magenta to stand out more
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2020-04-18 15:31:28 -05:00 |
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Marcus Huderle
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cfaf23aa3e
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Copy collision properties when selecting metatiles from the map area
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2020-02-02 16:25:37 -06:00 |
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Diegoisawesome
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c102a2b7d0
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Scroll to selected tile and metatile
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2018-10-08 14:46:46 -05:00 |
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Marcus Huderle
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497f069d20
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Restructure source tree
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2018-09-29 09:10:23 -05:00 |
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