#include "connectionpixmapitem.h" #include void ConnectionPixmapItem::render(qreal opacity) { QPixmap newPixmap = this->basePixmap.copy(0, 0, this->basePixmap.width(), this->basePixmap.height()); if (opacity < 1) { QPainter painter(&newPixmap); int alpha = static_cast(255 * (1 - opacity)); painter.fillRect(0, 0, newPixmap.width(), newPixmap.height(), QColor(0, 0, 0, alpha)); painter.end(); } this->setPixmap(newPixmap); } QVariant ConnectionPixmapItem::itemChange(GraphicsItemChange change, const QVariant &value) { if (change == ItemPositionChange) { QPointF newPos = value.toPointF(); qreal x, y; int newOffset = this->initialOffset; if (this->connection->direction == "up" || this->connection->direction == "down") { x = round(newPos.x() / 16) * 16; newOffset += (x - initialX) / 16; x = newOffset * 16; } else { x = this->initialX; } if (this->connection->direction == "right" || this->connection->direction == "left") { y = round(newPos.y() / 16) * 16; newOffset += (y - this->initialY) / 16; y = newOffset * 16; } else { y = this->initialY; } if (this->connection->offset != newOffset) emit connectionMoved(this->connection, newOffset); return QPointF(x, y); } else { return QGraphicsItem::itemChange(change, value); } } void ConnectionPixmapItem::setEditable(bool editable) { setFlag(ItemIsMovable, editable); setFlag(ItemSendsGeometryChanges, editable); } bool ConnectionPixmapItem::getEditable() { return (this->flags() & ItemIsMovable) != 0; } // TODO: Consider whether it still makes sense to highlight the "current" connection (given you can edit them at any point now) void ConnectionPixmapItem::updateHighlight(bool selected) { const int normalZ = -1; const qreal normalOpacity = 1.0; // When editing is inactive the current selection is ignored, all connections should appear normal. if (!this->getEditable()) { this->setZValue(normalZ); this->render(normalOpacity); return; } this->setZValue(selected ? normalZ : -2); this->render(selected ? normalOpacity : 0.75); if (selected) { // Draw highlight QPixmap pixmap = this->pixmap(); QPainter painter(&pixmap); painter.setPen(QColor(255, 0, 255)); painter.drawRect(0, 0, pixmap.width() - 1, pixmap.height() - 1); painter.end(); this->setPixmap(pixmap); } // Let the list UI know if the selection highlight changes so it can update accordingly if (this->highlighted != selected) emit highlightChanged(selected); this->highlighted = selected; } void ConnectionPixmapItem::mousePressEvent(QGraphicsSceneMouseEvent *) { if (!this->getEditable()) return; emit connectionItemSelected(this); } void ConnectionPixmapItem::mouseDoubleClickEvent(QGraphicsSceneMouseEvent *) { emit connectionItemDoubleClicked(this); }