ProjectSettingsEditor 0 0 600 600 Project Settings 9 0 General true 0 0 528 607 Preferences Whether map script files should prefer using .pory Use Poryscript Show Wild Encounter Tables Prefabs ... :/icons/folder.ico:/icons/folder.ico Restore the data in the prefabs file to the version defaults. Will create a new file if one doesn't exist. Import Defaults The file that will be used to populate the Prefabs tab prefabs.json Prefabs Path Collision Graphics Qt::Horizontal 40 20 The image sheet that will be used to represent elevation and collision on the Collision tab true ... :/icons/folder.ico:/icons/folder.ico Max Elevation The maximum collision value represented with an icon on the image sheet Max Collision Image Path The maximum elevation value represented with an icon on the image sheet Qt::Horizontal QSizePolicy::Maximum 5 20 Pokémon Icons 0 0 Species ... :/icons/folder.ico:/icons/folder.ico true 20 Image Path The icon that will be displayed on the Wild Pokémon tab for the above species true .QFrame { border: 1px solid red; } QFrame::StyledPanel QFrame::Raised 12 75 true <html><head/><body><p><span style=" font-size:13pt; color:#d7000c;">WARNING: </span><span style=" font-weight:400;">The settings from this point below require project changes to function properly. Do not modify these settings without the necessary changes. </span></p></body></html> true Base game version false Qt::Horizontal 40 20 Qt::Vertical 20 40 Maps true 0 0 531 490 New Map Defaults Fill Metatile 0 0 0 0 Border Metatiles The default metatile value that will be used for the top-left border metatile on new maps. 0x 16 The default metatile value that will be used for the top-right border metatile on new maps. 0x 16 The default metatile value that will be used for the bottom-left border metatile on new maps. 0x 16 The default metatile value that will be used for the bottom-right border metatile on new maps. 0x 16 The default metatile value that will be used to fill new maps 0x 16 The default elevation that will be used to fill new maps Whether a separate text.inc or text.pory file will be created for new maps, alongside the scripts file Create separate text file Collision 0 0 0 0 Border Metatiles A comma-separated list of metatile values that will be used to fill new map borders The default collision that will be used to fill new maps Elevation .QFrame { border: 1px solid red; } QFrame::StyledPanel QFrame::Raised 12 75 true <html><head/><body><p><span style=" font-size:13pt; color:#d7000c;">WARNING: </span><span style=" font-weight:400;">The settings from this point below require project changes to function properly. Do not modify these settings without the necessary changes. </span></p></body></html> true Fields Whether "Allow Running", "Allow Biking" and "Allow Dig & Escape Rope" are default options for Map Headers Enable 'Allow Running/Biking/Escaping' Whether "Floor Number" is a default option for Map Headers Enable 'Floor Number' Whether the dimensions of the border can be changed. If not set, all borders are 2x2 Enable Custom Border Size Qt::Horizontal 40 20 Qt::Vertical 20 40 Tilesets true 0 0 528 522 Default Tilesets Primary Tileset Secondary Tileset .QFrame { border: 1px solid red; } QFrame::StyledPanel QFrame::Raised 12 75 true <html><head/><body><p><span style=" font-size:13pt; color:#d7000c;">WARNING: </span><span style=" font-weight:400;">The settings from this point below require project changes to function properly. Do not modify these settings without the necessary changes. </span></p></body></html> true Metatiles Layer Type mask The number of bytes used per metatile for metatile attributes Attributes size (in bytes) false The mask used to read/write Encounter Type from the metatile's attributes data. If 0, this attribute is disabled. Behavior mask The mask used to read/write Terrain Type from the metatile's attributes data. If 0, this attribute is disabled. Qt::Vertical 20 15 Terrain Type mask Encounter Type mask The mask used to read/write Metatile Behavior from the metatile's attributes data. If 0, this attribute is disabled. The mask used to read/write Layer Type from the metatile's attributes data. If 0, this attribute is disabled. Enable Triple Layer Metatiles Data Output Whether the C data outputted for new tilesets will include the "callback" field Output 'callback' field Whether the C data outputted for new tilesets will include the "isCompressed" field Output 'isCompressed' field Qt::Vertical 20 1 Events true 0 0 559 490 Default Icons Triggers Warps The icon that will be used to represent Warp events true The icon that will be used to represent Healspot events true BGs Healspots The icon that will be used to represent Object events that don't have their own sprite true Objects The icon that will be used to represent Trigger events true The icon that will be used to represent BG events true ... :/icons/folder.ico:/icons/folder.ico ... :/icons/folder.ico:/icons/folder.ico ... :/icons/folder.ico:/icons/folder.ico ... :/icons/folder.ico:/icons/folder.ico ... :/icons/folder.ico:/icons/folder.ico .QFrame { border: 1px solid red; } QFrame::StyledPanel QFrame::Raised 12 75 true <html><head/><body><p><span style=" font-size:13pt; color:#d7000c;">WARNING: </span><span style=" font-weight:400;">The settings from this point below require project changes to function properly. Do not modify these settings without the necessary changes. </span></p></body></html> true Enable Weather Triggers Enable Secret Bases Enable Clone Objects Enable 'Requires Itemfinder' for Hidden Items Enable 'Quantity' for Hidden Items Enable 'Respawn Map/NPC' for Heal Locations Qt::Horizontal 40 20 Qt::Vertical 20 40 Project Files true 0 0 528 490 <html><head/><body><p><a href="https://huderlem.github.io/porymap/manual/project-files.html"><span style=" text-decoration: underline;">What are Project Files?</span></a></p></body></html> Qt::RichText Qt::AlignBottom|Qt::AlignLeading|Qt::AlignLeft true 2 0 0 0 0 2 true 0 0 502 440 0 0 4 QDialogButtonBox::Cancel|QDialogButtonBox::Ok|QDialogButtonBox::RestoreDefaults NoScrollComboBox QComboBox
noscrollcombobox.h
NoScrollSpinBox QSpinBox
noscrollspinbox.h
UIntHexSpinBox QWidget
uintspinbox.h