#ifndef SHORTCUTSEDITOR_H #define SHORTCUTSEDITOR_H #include "shortcut.h" #include <QMainWindow> #include <QDialog> #include <QMap> #include <QHash> #include <QAction> class QFormLayout; class MultiKeyEdit; class QAbstractButton; namespace Ui { class ShortcutsEditor; } class ShortcutsEditor : public QMainWindow { Q_OBJECT public: explicit ShortcutsEditor(QWidget *parent = nullptr); explicit ShortcutsEditor(const QObjectList &shortcutableObjects, QWidget *parent = nullptr); ~ShortcutsEditor(); void setShortcutableObjects(const QObjectList &shortcutableObjects); signals: void shortcutsSaved(); private: Ui::ShortcutsEditor *ui; QWidget *main_container; QMultiMap<QString, const QObject *> labels_objects; QHash<QString, QFormLayout *> contexts_layouts; QHash<MultiKeyEdit *, const QObject *> multiKeyEdits_objects; void parseObjectList(const QObjectList &objectList); QString getLabel(const QObject *object) const; bool stringPropertyIsNotEmpty(const QObject *object, const char *name) const; void populateMainContainer(); QString getShortcutContext(const QObject *object) const; void addNewContextGroup(const QString &shortcutContext); void addNewMultiKeyEdit(const QObject *object, const QString &shortcutContext); QList<MultiKeyEdit *> siblings(MultiKeyEdit *multiKeyEdit) const; void promptUserOnDuplicateFound(MultiKeyEdit *current, MultiKeyEdit *sender); void removeKeySequence(const QKeySequence &keySequence, MultiKeyEdit *multiKeyEdit); void saveShortcuts(); void resetShortcuts(); private slots: void checkForDuplicates(const QKeySequence &keySequence); void dialogButtonClicked(QAbstractButton *button); }; #endif // SHORTCUTSEDITOR_H