#include "heallocation.h" HealLocation::HealLocation(QString map, int i, uint16_t x, uint16_t y) { this->name = map; this->index = i; this->x = x; this->y = y; } QDebug operator<<(QDebug debug, const HealLocation &hl) { debug << "HealLocation_" + hl.name << "(" << hl.x << ',' << hl.y << ")"; return debug; }