#pragma once #ifndef SETTINGS_H #define SETTINGS_H #include <QCursor> struct GridSettings { uint width = 16; uint height = 16; int offsetX = 0; int offsetY = 0; Qt::PenStyle style = Qt::SolidLine; QColor color = Qt::black; }; class Settings { public: Settings(); bool smartPathsEnabled; bool betterCursors; QCursor mapCursor; bool playerViewRectEnabled; bool cursorTileRectEnabled; }; #endif // SETTINGS_H