<!DOCTYPE html> <html class="writer-html5" lang="en" > <head> <meta charset="utf-8" /><meta name="generator" content="Docutils 0.17.1: http://docutils.sourceforge.net/" /> <meta name="viewport" content="width=device-width, initial-scale=1.0" /> <title>Creating New Maps — porymap documentation</title> <link rel="stylesheet" href="../_static/pygments.css" type="text/css" /> <link rel="stylesheet" href="../_static/css/theme.css" type="text/css" /> <link rel="stylesheet" href="../_static/css/custom.css" type="text/css" /> <link rel="shortcut icon" href="../_static/porymap-icon-2.ico"/> <!--[if lt IE 9]> <script src="../_static/js/html5shiv.min.js"></script> <![endif]--> <script data-url_root="../" id="documentation_options" src="../_static/documentation_options.js"></script> <script src="../_static/jquery.js"></script> <script src="../_static/underscore.js"></script> <script src="../_static/_sphinx_javascript_frameworks_compat.js"></script> <script src="../_static/doctools.js"></script> <script src="../_static/js/theme.js"></script> <link rel="index" title="Index" href="../genindex.html" /> <link rel="search" title="Search" href="../search.html" /> <link rel="next" title="The Region Map Editor" href="region-map-editor.html" /> <link rel="prev" title="Editing Wild Encounters" href="editing-wild-encounters.html" /> </head> <body class="wy-body-for-nav"> <div class="wy-grid-for-nav"> <nav data-toggle="wy-nav-shift" class="wy-nav-side"> <div class="wy-side-scroll"> <div class="wy-side-nav-search" style="background: linear-gradient(180deg, #08ACD5 50%, #FF6262 0%);" > <a href="../index.html" class="icon icon-home"> porymap </a> <div role="search"> <form id="rtd-search-form" class="wy-form" action="../search.html" method="get"> <input type="text" name="q" placeholder="Search docs" /> <input type="hidden" name="check_keywords" value="yes" /> <input type="hidden" name="area" value="default" /> </form> </div> </div><div class="wy-menu wy-menu-vertical" data-spy="affix" role="navigation" aria-label="Navigation menu"> <p class="caption" role="heading"><span class="caption-text">User Manual</span></p> <ul class="current"> <li class="toctree-l1"><a class="reference internal" href="introduction.html">Introduction</a><ul> <li class="toctree-l2"><a class="reference internal" href="introduction.html#about-porymap">About Porymap</a></li> <li class="toctree-l2"><a class="reference internal" href="introduction.html#getting-started">Getting Started</a></li> </ul> </li> <li class="toctree-l1"><a class="reference internal" href="navigation.html">Navigation</a><ul> <li class="toctree-l2"><a class="reference internal" href="navigation.html#map-list">Map List</a></li> <li class="toctree-l2"><a class="reference internal" href="navigation.html#main-window">Main Window</a></li> <li class="toctree-l2"><a class="reference internal" href="navigation.html#tileset-editor">Tileset Editor</a></li> <li class="toctree-l2"><a class="reference internal" href="navigation.html#region-map-editor">Region Map Editor</a></li> </ul> </li> <li class="toctree-l1"><a class="reference internal" href="editing-map-tiles.html">Editing Map Tiles</a><ul> <li class="toctree-l2"><a class="reference internal" href="editing-map-tiles.html#visual-options">Visual Options</a></li> <li class="toctree-l2"><a class="reference internal" href="editing-map-tiles.html#selecting-metatiles">Selecting Metatiles</a></li> <li class="toctree-l2"><a class="reference internal" href="editing-map-tiles.html#pencil-tool">Pencil Tool</a></li> <li class="toctree-l2"><a class="reference internal" href="editing-map-tiles.html#pointer-tool">Pointer Tool</a></li> <li class="toctree-l2"><a class="reference internal" href="editing-map-tiles.html#bucket-fill-tool">Bucket Fill Tool</a></li> <li class="toctree-l2"><a class="reference internal" href="editing-map-tiles.html#map-shift-tool">Map Shift Tool</a></li> <li class="toctree-l2"><a class="reference internal" href="editing-map-tiles.html#smart-paths">Smart Paths</a></li> <li class="toctree-l2"><a class="reference internal" href="editing-map-tiles.html#straight-paths">Straight Paths</a></li> <li class="toctree-l2"><a class="reference internal" href="editing-map-tiles.html#change-map-border">Change Map Border</a></li> <li class="toctree-l2"><a class="reference internal" href="editing-map-tiles.html#change-map-tilesets">Change Map Tilesets</a></li> <li class="toctree-l2"><a class="reference internal" href="editing-map-tiles.html#undo-redo">Undo & Redo</a></li> </ul> </li> <li class="toctree-l1"><a class="reference internal" href="editing-map-collisions.html">Editing Map Collisions</a><ul> <li class="toctree-l2"><a class="reference internal" href="editing-map-collisions.html#selecting-collision-types">Selecting Collision Types</a></li> <li class="toctree-l2"><a class="reference internal" href="editing-map-collisions.html#painting-collisions">Painting Collisions</a></li> <li class="toctree-l2"><a class="reference internal" href="editing-map-collisions.html#collision-types">Collision Types</a></li> </ul> </li> <li class="toctree-l1"><a class="reference internal" href="editing-map-events.html">Editing Map Events</a><ul> <li class="toctree-l2"><a class="reference internal" href="editing-map-events.html#adding-deleting-events">Adding & Deleting Events</a></li> <li class="toctree-l2"><a class="reference internal" href="editing-map-events.html#event-positions">Event Positions</a></li> <li class="toctree-l2"><a class="reference internal" href="editing-map-events.html#object-events">Object Events</a></li> <li class="toctree-l2"><a class="reference internal" href="editing-map-events.html#warp-events">Warp Events</a></li> <li class="toctree-l2"><a class="reference internal" href="editing-map-events.html#trigger-events">Trigger Events</a></li> <li class="toctree-l2"><a class="reference internal" href="editing-map-events.html#weather-trigger-events">Weather Trigger Events</a></li> <li class="toctree-l2"><a class="reference internal" href="editing-map-events.html#sign-event">Sign Event</a></li> <li class="toctree-l2"><a class="reference internal" href="editing-map-events.html#hidden-item-event">Hidden Item Event</a></li> <li class="toctree-l2"><a class="reference internal" href="editing-map-events.html#secret-base-event">Secret Base Event</a></li> <li class="toctree-l2"><a class="reference internal" href="editing-map-events.html#heal-location-healspots">Heal Location / Healspots</a></li> <li class="toctree-l2"><a class="reference internal" href="editing-map-events.html#open-map-scripts">Open Map Scripts</a></li> <li class="toctree-l2"><a class="reference internal" href="editing-map-events.html#tool-buttons">Tool Buttons</a></li> <li class="toctree-l2"><a class="reference internal" href="editing-map-events.html#ruler-tool">Ruler Tool</a></li> </ul> </li> <li class="toctree-l1"><a class="reference internal" href="editing-map-header.html">Editing Map Headers</a></li> <li class="toctree-l1"><a class="reference internal" href="editing-map-connections.html">Editing Map Connections</a><ul> <li class="toctree-l2"><a class="reference internal" href="editing-map-connections.html#dive-emerge-warps">Dive & Emerge Warps</a></li> <li class="toctree-l2"><a class="reference internal" href="editing-map-connections.html#mirror-connections">Mirror Connections</a></li> <li class="toctree-l2"><a class="reference internal" href="editing-map-connections.html#follow-connections">Follow Connections</a></li> </ul> </li> <li class="toctree-l1"><a class="reference internal" href="editing-wild-encounters.html">Editing Wild Encounters</a><ul> <li class="toctree-l2"><a class="reference internal" href="editing-wild-encounters.html#adding-new-encounter-groups">Adding New Encounter Groups</a></li> <li class="toctree-l2"><a class="reference internal" href="editing-wild-encounters.html#configuring-the-wild-encounter-fields">Configuring the Wild Encounter Fields</a></li> </ul> </li> <li class="toctree-l1 current"><a class="current reference internal" href="#">Creating New Maps</a><ul> <li class="toctree-l2"><a class="reference internal" href="#new-map-options">New Map Options</a></li> </ul> </li> <li class="toctree-l1"><a class="reference internal" href="region-map-editor.html">The Region Map Editor</a><ul> <li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#background-image-tab">Background Image Tab</a></li> <li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#map-layout-tab">Map Layout Tab</a></li> <li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#map-entries-tab">Map Entries Tab</a></li> <li class="toctree-l2"><a class="reference internal" href="region-map-editor.html#city-maps">City Maps</a></li> </ul> </li> <li class="toctree-l1"><a class="reference internal" href="scripting-capabilities.html">Scripting Capabilities</a><ul> <li class="toctree-l2"><a class="reference internal" href="scripting-capabilities.html#writing-a-custom-script">Writing a Custom Script</a></li> <li class="toctree-l2"><a class="reference internal" href="scripting-capabilities.html#registering-script-actions">Registering Script Actions</a></li> <li class="toctree-l2"><a class="reference internal" href="scripting-capabilities.html#scripting-api">Scripting API</a><ul> <li class="toctree-l3"><a class="reference internal" href="scripting-capabilities.html#callbacks">Callbacks</a></li> <li class="toctree-l3"><a class="reference internal" href="scripting-capabilities.html#functions">Functions</a><ul> <li class="toctree-l4"><a class="reference internal" href="scripting-capabilities.html#map-editing-functions">Map Editing Functions</a></li> <li class="toctree-l4"><a class="reference internal" href="scripting-capabilities.html#map-header-editing-functions">Map Header Editing Functions</a></li> <li class="toctree-l4"><a class="reference internal" href="scripting-capabilities.html#map-overlay-functions">Map Overlay Functions</a></li> <li class="toctree-l4"><a class="reference internal" href="scripting-capabilities.html#tileset-functions">Tileset Functions</a></li> <li class="toctree-l4"><a class="reference internal" href="scripting-capabilities.html#settings-functions">Settings Functions</a></li> <li class="toctree-l4"><a class="reference internal" href="scripting-capabilities.html#utility-functions">Utility Functions</a></li> </ul> </li> </ul> </li> </ul> </li> <li class="toctree-l1"><a class="reference internal" href="project-files.html">Project Files</a></li> <li class="toctree-l1"><a class="reference internal" href="shortcuts.html">Shortcuts</a><ul> <li class="toctree-l2"><a class="reference internal" href="shortcuts.html#main-window">Main Window</a></li> <li class="toctree-l2"><a class="reference internal" href="shortcuts.html#tileset-editor">Tileset Editor</a></li> <li class="toctree-l2"><a class="reference internal" href="shortcuts.html#region-map-editor">Region Map Editor</a></li> </ul> </li> <li class="toctree-l1"><a class="reference internal" href="settings-and-options.html">Porymap Settings</a></li> </ul> <p class="caption" role="heading"><span class="caption-text">Reference</span></p> <ul> <li class="toctree-l1"><a class="reference internal" href="../reference/related-projects.html">Related Projects</a></li> </ul> </div> </div> </nav> <section data-toggle="wy-nav-shift" class="wy-nav-content-wrap"><nav class="wy-nav-top" aria-label="Mobile navigation menu" style="background: linear-gradient(180deg, #08ACD5 50%, #FF6262 0%);" > <i data-toggle="wy-nav-top" class="fa fa-bars"></i> <a href="../index.html">porymap</a> </nav> <div class="wy-nav-content"> <div class="rst-content"> <div role="navigation" aria-label="Page navigation"> <ul class="wy-breadcrumbs"> <li><a href="../index.html" class="icon icon-home"></a> »</li> <li>Creating New Maps</li> <li class="wy-breadcrumbs-aside"> <a href="https://github.com/huderlem/porymap/blob/master/docsrc/manual/creating-new-maps.rst" class="fa fa-github"> Edit on GitHub</a> </li> </ul> <hr/> </div> <div role="main" class="document" itemscope="itemscope" itemtype="http://schema.org/Article"> <div itemprop="articleBody"> <section id="creating-new-maps"> <span id="id1"></span><h1>Creating New Maps<a class="headerlink" href="#creating-new-maps" title="Permalink to this heading"></a></h1> <p>Creating a new map in porymap is easy! Just click <em>Tools -> New Map…</em>. Alternatively, in any of the map list sort modes, you can right click on a folder in order to add a new map to the folder.</p> <p>For example, when sorting maps by their layout, you can add a new Pokemon Center from the existing layout.</p> <figure class="align-default" id="id2"> <img alt="Add New Map with Layout" src="../_images/right-click-layout-sort.png" /> <figcaption> <p><span class="caption-text">Add New Map with Layout</span><a class="headerlink" href="#id2" title="Permalink to this image"></a></p> </figcaption> </figure> <section id="new-map-options"> <h2>New Map Options<a class="headerlink" href="#new-map-options" title="Permalink to this heading"></a></h2> <p>The popup window when you create a new map will display some options in order to customize your new map.</p> <figure class="align-default" id="id3"> <img alt="New Map Options Window" src="../_images/new-map-options-window.png" /> <figcaption> <p><span class="caption-text">New Map Options Window</span><a class="headerlink" href="#id3" title="Permalink to this image"></a></p> </figcaption> </figure> <p>The options you see may be different depending on your base project, but they are:</p> <dl class="simple"> <dt>Name</dt><dd><p>The name of the new map. This cannot be changed in porymap.</p> </dd> <dt>Group</dt><dd><p>Which map group the new map will beling to. This cannot be changed in porymap.</p> </dd> <dt>Map Width</dt><dd><p>The width (in metatiles) of the map. This can be changed in porymap.</p> </dd> <dt>Map Height</dt><dd><p>The height (in metatiles) of the map. This can be changed in porymap.</p> </dd> <dt>Border Width</dt><dd><p>The width (in metatiles) of the map border blocks. This can be changed in porymap.</p> </dd> <dt>Border Height</dt><dd><p>The height (in metatiles) of the map border blocks. This can be changed in porymap.</p> </dd> <dt>Primary Tileset</dt><dd><p>The map’s primary tileset. This can be changed in porymap.</p> </dd> <dt>Secondary Tileset</dt><dd><p>The map’s secondary tileset. This can be changed in porymap.</p> </dd> <dt>Type</dt><dd><p>Whether this map is an indoor or outdoor map. This can be changed in porymap.</p> </dd> <dt>Location</dt><dd><p>The region map section this map exists in. This can be changed in porymap.</p> </dd> <dt>Can Fly To</dt><dd><p>Whether a heal location event will be created with this map. This cannot be changed in porymap.</p> </dd> <dt>Show Location Name</dt><dd><p>Shows or hides the map name popup window when entering the map. This can be changed in porymap.</p> </dd> <dt>Allow Running</dt><dd><p>Whether the player can sprint on this map. This can be changed in porymap.</p> </dd> <dt>Allow Biking</dt><dd><p>Whether the player can use the bike on this map. This can be changed in porymap.</p> </dd> <dt>Allow Escape Rope</dt><dd><p>Whether the user can escape from this map. This can be changed in porymap.</p> </dd> <dt>Floor Number</dt><dd><p>The floor number for this map if it is associated with an elevator. This can be changed in porymap.</p> </dd> </dl> </section> </section> </div> </div> <footer><div class="rst-footer-buttons" role="navigation" aria-label="Footer"> <a href="editing-wild-encounters.html" class="btn btn-neutral float-left" title="Editing Wild Encounters" accesskey="p" rel="prev"><span class="fa fa-arrow-circle-left" aria-hidden="true"></span> Previous</a> <a href="region-map-editor.html" class="btn btn-neutral float-right" title="The Region Map Editor" accesskey="n" rel="next">Next <span class="fa fa-arrow-circle-right" aria-hidden="true"></span></a> </div> <hr/> <div role="contentinfo"> <p>© Copyright 2020, huderlem.</p> </div> Built with <a href="https://www.sphinx-doc.org/">Sphinx</a> using a <a href="https://github.com/readthedocs/sphinx_rtd_theme">theme</a> provided by <a href="https://readthedocs.org">Read the Docs</a>. </footer> </div> </div> </section> </div> <script> jQuery(function () { SphinxRtdTheme.Navigation.enable(true); }); </script> </body> </html>